Player Matchup

Ao Kuang
Ao Kuang
Bronze III
T1AO x GrimOmen
Ao Kuang
Bronze III
Level 121
God Stats
18W - 22L
1,252 SR
Queue Stats
249W - 298L
987 MMR
Solo
Sol
Sol
Silver III
ivLazy
Sol
Silver III
Level 51
God Stats
4W - 3L
1,492 SR
Queue Stats
105W - 141L
973 MMR
Solo
Medusa
Medusa
Silver III
jcon1524
Medusa
Silver III
Level 74
God Stats
27W - 25L
1,511 SR
Queue Stats
59W - 76L
1,019 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,418 SR
993 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,436 SR
983 MMR
Ymir
Ymir
Bronze IV
Solar Viewss
Ymir
Bronze IV
Level 46
God Stats
7W - 8L
1,364 SR
Queue Stats
8W - 12L
1,159 MMR
Party 1
Neith
Neith
Bronze I
shocker0323
Neith
Bronze I
Level 68
God Stats
16W - 13L
1,499 SR
Queue Stats
27W - 45L
733 MMR
Party 1
Kukulkan
Kukulkan
Silver II
zada216
Kukulkan
Silver II
Level 141
God Stats
12W - 12L
1,446 SR
Queue Stats
56W - 65L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
10 / 2 / 7
12,785
710
13,696
18,553
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
ivLazy
Sol
15
4 / 3 / 10
11,735
652
11,123
15,850
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
jcon1524
Medusa
17
7 / 5 / 9
13,087
727
16,872
15,903
6,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
CthulhuAnubisCabrakanDanzaburouSobek

VS

Bans
ChaacCu ChulainnKing ArthurArtemisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 5
11,306
628
11,659
20,841
12,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 6 / 6
10,891
605
9,375
16,208
9,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
zada216
Kukulkan
14
6 / 6 / 1
11,890
661
11,485
12,060
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
10
10
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Ao Kuang
10
2
7
6.75
W
Sol
ivLazy
Sol
4
3
10
3
W
Medusa
jcon1524
Medusa
7
5
9
2.3
L
2
6
6
0.83
L
Kukulkan
zada216
Kukulkan
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
32,519
50,306
Taken
49,109
24,730
Mitigated
25,222
22,330
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,659
1,076
207
3,166
20,841
12,114
0
8,873
11,776
43,187
0
W
Ao Kuang
13,696
3,129
0
9,261
18,553
12,718
287
5,930
12,623
39,970
0
W
Sol
ivLazy
Sol
11,123
3,432
0
6,380
15,850
5,741
1,271
8,355
7,495
50,189
0
W
Medusa
jcon1524
Medusa
16,872
9,410
390
6,299
15,903
6,271
1,885
9,153
6,750
0
75,885
L
9,375
3,721
0
2,950
16,208
9,009
0
9,853
6,055
0
39,561
L
Kukulkan
zada216
Kukulkan
11,485
790
0
0
12,060
4,099
0
5,523
6,387
61,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
34,087
206
Minions Killed
192
0
Camps Cleared
0
873,967
Distance Traveled
880,904
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,306
628
57
3
0
283,421
5
W
Ao Kuang
12,785
710
31
2
0
321,025
3
W
Sol
11,735
652
81
5
0
271,225
0
W
Medusa
13,087
727
94
5
0
281,717
0
L
Neith
10,891
605
48
3
0
292,374
0
L
Kukulkan
11,890
661
87
5
0
305,109
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role