Player Matchup

Kumbhakarna
Kumbhakarna
Carnifex812
Kumbhakarna
Level 147
God Stats
1W - 1L
1,863 SR
Queue Stats
36W - 27L
1,710 Elo+
Party 2
Cupid
Cupid
Juleris
Cupid
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,564 Elo+
Solo
Nemesis
Nemesis
RaigoVI
Nemesis
Level 148
God Stats
1W - 3L
1,422 SR
Queue Stats
39W - 36L
1,590 Elo+
Party 2
Thor
Thor
Valkyng
Thor
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 102L
1,185 Elo+
Party 1
Tiamat
Tiamat
janat27
Tiamat
Level 158
God Stats
12W - 12L
1,409 SR
Queue Stats
106W - 118L
1,504 Elo+
Party 1
Team Averages
Level 148
1,539 SR
1,511 Elo+

VS

Team Averages
Level 117
1,631 SR
1,618 Elo+
Mercury
Mercury
DZ3n0s
Mercury
Level 140
God Stats
8W - 4L
1,773 SR
Queue Stats
47W - 35L
1,637 Elo+
Party 3
Sun Wukong
Sun Wukong
TheDisc0Banana
Sun Wukong
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,577 Elo+
Solo
Ymir
Ymir
brendon254
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
daddymack70
Zeus
Level 86
God Stats
1W - 0L
1,767 SR
Queue Stats
13W - 12L
1,697 Elo+
Solo
Apollo
Apollo
jamste
Apollo
Level 127
God Stats
12W - 8L
1,616 SR
Queue Stats
110W - 86L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Carnifex812
Kumbhakarna
15
1 / 0 / 7
9,343
445
3,708
14,935
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Juleris
Cupid
17
0 / 4 / 2
10,507
500
6,144
13,126
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
RaigoVI
Nemesis
18
3 / 3 / 3
10,857
517
9,974
15,239
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Valkyng
Thor
18
5 / 5 / 2
11,737
559
11,963
18,125
14,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
janat27
Tiamat
16
5 / 4 / 6
10,628
506
15,244
13,659
12,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DZ3n0s
Mercury
18
1 / 3 / 6
11,083
528
6,776
13,572
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheDisc0Banana
Sun Wukong
18
3 / 2 / 8
11,542
550
13,666
18,737
12,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 2 / 8
11,499
548
5,543
13,922
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 7 / 5
10,521
501
9,149
13,710
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
jamste
Apollo
20
9 / 1 / 3
13,713
653
18,908
14,502
6,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
16
16
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Carnifex812
Kumbhakarna
1
0
7
4.5
W
Mercury
DZ3n0s
Mercury
1
3
6
1.33
L
Cupid
Juleris
Cupid
0
4
2
0.25
L
Nemesis
RaigoVI
Nemesis
3
3
3
1.5
W
Sun Wukong
TheDisc0Banana
Sun Wukong
3
2
8
3.5
L
Thor
Valkyng
Thor
5
5
2
1.2
W
2
2
8
3
W
1
7
5
0.5
W
Apollo
jamste
Apollo
9
1
3
10.5
L
Tiamat
janat27
Tiamat
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,033
Damage
54,042
75,084
Taken
74,443
54,591
Mitigated
42,585
13,348
Healing
24,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Carnifex812
Kumbhakarna
3,708
291
0
2,614
14,935
13,893
0
3,016
11,919
22,018
0
W
Mercury
DZ3n0s
Mercury
6,776
2,577
0
920
13,572
5,786
622
1,752
11,820
0
86,370
L
Cupid
Juleris
Cupid
6,144
1,838
494
1,757
13,126
5,419
0
846
12,280
0
80,360
L
Nemesis
RaigoVI
Nemesis
9,974
4,257
0
1,863
15,239
8,287
142
2,051
13,188
0
102,064
W
Sun Wukong
TheDisc0Banana
Sun Wukong
13,666
2,166
0
8,523
18,737
12,314
1,075
1,640
17,097
0
68,459
L
Thor
Valkyng
Thor
11,963
2,231
0
4,438
18,125
14,382
35
2,549
15,576
0
76,122
W
5,543
1,487
0
1,257
13,922
12,417
136
4,564
9,358
35,008
0
W
9,149
1,700
0
4,460
13,710
5,145
1,252
7,951
5,759
68,413
0
W
Apollo
jamste
Apollo
18,908
14,469
0
9,627
14,502
6,923
3,714
3,045
11,457
0
127,936
L
Tiamat
janat27
Tiamat
15,244
1,169
0
2,182
13,659
12,610
159
6,230
7,429
78,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,072
Gold Earned
58,358
656
Minions Killed
610
0
Camps Cleared
0
2,057,107
Distance Traveled
2,070,559
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,343
445
28
1
0
414,383
10
W
Mercury
11,083
528
134
6
0
480,058
4
L
Cupid
10,507
500
175
8
0
405,793
5
L
Nemesis
10,857
517
144
7
0
437,787
1
W
Sun Wukong
11,542
550
105
5
0
435,983
3
L
Thor
11,737
559
161
8
0
401,096
5
W
Ymir
11,499
548
51
2
0
374,498
5
W
Zeus
10,521
501
121
6
0
375,291
5
W
Apollo
13,713
653
199
9
0
404,729
7
L
Tiamat
10,628
506
148
7
0
398,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role