Player Matchup

Janus
Janus
GoatHead24
Janus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 71L
1,687 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GregFromSales
Ah Muzen Cab
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 139L
1,576 Elo+
Party 1
Persephone
Persephone
MVPWEEMS
Persephone
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 134L
1,678 Elo+
Party 1
Ra
Ra
MarioChalmers
Ra
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 188L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
MattRyan
Nu Wa
Level 157
God Stats
6W - 3L
1,675 SR
Queue Stats
265W - 200L
1,681 Elo+
Party 1
Team Averages
Level 131
1,535 SR
1,648 Elo+

VS

Team Averages
Level 128
1,433 SR
1,622 Elo+
Janus
Janus
AlphaGamer69
Janus
Level 157
God Stats
8W - 12L
1,458 SR
Queue Stats
281W - 277L
1,631 Elo+
Party 2
Medusa
Medusa
Nasnasty24
Medusa
Level 157
God Stats
31W - 25L
1,405 SR
Queue Stats
960W - 885L
1,629 Elo+
Party 2
Cernunnos
Cernunnos
Painguish
Cernunnos
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,618 Elo+
Solo
Zeus
Zeus
SpankedDur
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
enfirior
Hel
Level 121
God Stats
2W - 1L
1,303 SR
Queue Stats
145W - 66L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 8 / 6
10,321
737
10,753
11,740
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
GregFromSales
Ah Muzen Cab
14
4 / 7 / 10
9,522
680
10,678
13,268
5,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
MVPWEEMS
Persephone
15
1 / 7 / 11
9,454
675
12,385
12,797
5,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 6 / 12
9,777
698
4,804
12,337
5,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
MattRyan
Nu Wa
20
7 / 6 / 7
13,032
931
14,694
15,168
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
11,317
808
13,735
13,072
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Nasnasty24
Medusa
19
11 / 3 / 14
12,076
863
12,216
13,094
6,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Painguish
Cernunnos
16
1 / 6 / 9
9,840
703
4,737
14,830
7,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 3 / 17
12,357
883
25,906
14,105
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 22
11,176
798
6,251
14,949
17,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
19
Kills
34
34
Deaths
22
46
Assists
74
Player
Kills
Deaths
Assists
KDA
W
7
6
12
2.17
L
Janus
5
8
6
1
L
Ah Muzen Cab
GregFromSales
Ah Muzen Cab
4
7
10
1.29
L
Persephone
MVPWEEMS
Persephone
1
7
11
0.93
L
2
6
12
1.33
L
Nu Wa
MattRyan
Nu Wa
7
6
7
1.75
W
Medusa
Nasnasty24
Medusa
11
3
14
6
W
Cernunnos
Painguish
Cernunnos
1
6
9
0.92
W
11
3
17
6.5
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
62,845
65,310
Taken
70,050
27,104
Mitigated
43,815
18,917
Healing
32,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,735
0
1,094
671
13,072
5,850
600
8,966
3,802
34,119
0
L
Janus
10,753
397
0
282
11,740
4,408
441
8,128
3,260
23,295
0
L
Ah Muzen Cab
GregFromSales
Ah Muzen Cab
10,678
4,451
0
1,507
13,268
5,642
634
9,423
3,557
0
14,874
L
Persephone
MVPWEEMS
Persephone
12,385
1,188
0
1,057
12,797
5,422
0
8,790
3,845
19,922
0
L
4,804
745
8,181
4,245
12,337
5,595
42
9,189
2,848
16,666
0
L
Nu Wa
MattRyan
Nu Wa
14,694
1,664
477
3,168
15,168
6,037
554
9,022
5,906
37,570
0
W
Medusa
Nasnasty24
Medusa
12,216
5,401
0
1,271
13,094
6,612
2,465
5,418
7,502
0
38,524
W
Cernunnos
Painguish
Cernunnos
4,737
1,641
1,947
1,676
14,830
7,489
1,950
8,471
5,843
0
14,136
W
25,906
873
2,387
2,773
14,105
6,073
69
9,338
4,468
49,760
0
W
6,251
693
13,093
7,293
14,949
17,791
819
8,682
5,799
9,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
56,766
134
Minions Killed
202
0
Camps Cleared
0
1,113,577
Distance Traveled
1,259,832
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,317
808
57
4
0
263,447
0
L
Janus
10,321
737
25
2
0
210,687
0
L
Ah Muzen Cab
9,522
680
26
2
0
216,703
0
L
Persephone
9,454
675
18
1
0
232,199
0
L
Ra
9,777
698
27
2
0
232,470
2
L
Nu Wa
13,032
931
38
3
0
221,518
1
W
Medusa
12,076
863
52
4
0
270,045
2
W
Cernunnos
9,840
703
20
1
0
233,239
1
W
Zeus
12,357
883
65
5
0
241,458
1
W
Hel
11,176
798
8
1
0
251,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role