Player Matchup

Osiris
Osiris
AlexVAn2
Osiris
Level 28
God Stats
6W - 9L
1,506 SR
Queue Stats
65W - 62L
1,503 Elo+
Party 2
Fenrir
Fenrir
AntraXxX123
Fenrir
Level 22
God Stats
7W - 10L
1,624 SR
Queue Stats
174W - 149L
1,589 Elo+
Solo
Apollo
Apollo
Olidein
Apollo
Level 36
God Stats
25W - 19L
1,585 SR
Queue Stats
45W - 48L
1,527 Elo+
Party 2
Hades
Hades
Skaden25
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,823 Elo+
Party 2
Cupid
Cupid
ZTULC
Cupid
Level 28
God Stats
3W - 2L
1,698 SR
Queue Stats
57W - 50L
1,552 Elo+
Party 2
Team Averages
Level 24
1,583 SR
1,599 Elo+

VS

Team Averages
Level 23
1,419 SR
1,591 Elo+
Chaac
Chaac
KimTrouble5424
Chaac
Level 23
God Stats
25W - 42L
1,353 SR
Queue Stats
557W - 591L
1,549 Elo+
Solo
Thor
Thor
LargeAdultSon
Thor
Level 29
God Stats
0W - 2L
1,313 SR
Queue Stats
71W - 76L
1,510 Elo+
Solo
Izanami
Izanami
MoistSoftTaco
Izanami
Level 20
God Stats
29W - 34L
1,409 SR
Queue Stats
66W - 100L
1,661 Elo+
Party 1
Artio
Artio
The IT God3125
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,616 Elo+
Party 1
Discordia
Discordia
TwentiethFob0
Discordia
Level 25
God Stats
4W - 6L
1,520 SR
Queue Stats
74W - 92L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlexVAn2
Osiris
12
2 / 2 / 6
7,374
492
6,452
8,012
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
2 / 1 / 2
8,916
594
4,638
11,657
7,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Olidein
Apollo
16
14 / 2 / 1
10,069
671
13,742
7,416
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Skaden25
Hades
13
0 / 3 / 8
7,949
530
3,918
7,264
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
ZTULC
Cupid
13
2 / 3 / 4
7,962
531
6,670
11,318
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,688
513
7,768
9,655
7,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 6 / 3
6,643
443
5,659
10,625
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
0 / 3 / 4
5,723
382
2,634
5,818
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 3
7,383
492
8,406
13,552
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TwentiethFob0
Discordia
13
5 / 6 / 0
8,044
536
4,671
9,649
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
20
Kills
11
11
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
AlexVAn2
Osiris
2
2
6
2.5
W
Fenrir
2
1
2
3
L
1
2
0
0.5
L
2
6
3
0.58
L
Izanami
0
3
4
0.67
W
Apollo
Olidein
Apollo
14
2
1
7.25
W
Hades
Skaden25
Hades
0
3
8
1.33
L
3
3
3
1.5
L
Discordia
TwentiethFob0
Discordia
5
6
0
0.83
W
Cupid
ZTULC
Cupid
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
29,138
45,667
Taken
49,299
24,665
Mitigated
24,145
17,470
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AlexVAn2
Osiris
6,452
2,668
0
1,000
8,012
6,545
216
3,415
4,597
0
32,013
W
Fenrir
4,638
906
0
5,730
11,657
7,523
0
931
10,726
0
47,983
L
7,768
1,608
0
2,544
9,655
7,358
0
703
8,952
3,862
39,158
L
5,659
1,786
0
1,738
10,625
3,720
0
167
10,458
0
25,465
L
Izanami
2,634
2,014
0
871
5,818
1,192
0
0
5,818
0
17,258
W
Apollo
Olidein
Apollo
13,742
8,471
0
907
7,416
4,398
2,552
1,044
6,372
0
63,871
W
Hades
Skaden25
Hades
3,918
1,186
231
2,071
7,264
2,787
1,216
4,355
2,909
26,026
0
L
8,406
1,122
419
4,654
13,552
8,607
0
424
13,128
32,951
0
L
Discordia
TwentiethFob0
Discordia
4,671
335
0
1,687
9,649
3,268
1,243
2,624
7,025
38,246
0
W
Cupid
ZTULC
Cupid
6,670
4,276
711
6,820
11,318
3,412
1,853
4,371
6,947
0
42,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
35,481
402
Minions Killed
298
0
Camps Cleared
0
1,333,887
Distance Traveled
1,262,636
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,374
492
49
3
0
296,726
5
W
Fenrir
8,916
594
124
8
0
246,736
3
L
Chaac
7,688
513
100
7
0
283,297
4
L
Thor
6,643
443
45
3
0
292,400
0
L
Izanami
5,723
382
35
2
0
167,971
0
W
Apollo
10,069
671
90
6
0
315,433
3
W
Hades
7,949
530
60
4
0
237,889
0
L
Artio
7,383
492
54
4
0
284,060
4
L
Discordia
8,044
536
64
4
0
234,908
1
W
Cupid
7,962
531
79
5
0
237,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role