Player Matchup

Amaterasu
Amaterasu
BringTheHeat24
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
DishierStream98
Izanami
Level 28
God Stats
68W - 44L
1,524 SR
Queue Stats
242W - 232L
1,369 Elo+
Party 2
Janus
Janus
Draco2952
Janus
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
SwaggyEarl16
Neith
Level 12
God Stats
22W - 18L
1,586 SR
Queue Stats
27W - 24L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
djdjdjdj--------
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 9
1,522 SR
1,473 Elo+

VS

Team Averages
Level 27
1,509 SR
1,340 Elo+
Fenrir
Fenrir
BackFaya_
Fenrir
Level 18
God Stats
19W - 21L
1,423 SR
Queue Stats
163W - 154L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
VIGL-ACE
Baron Samedi
Level 27
God Stats
25W - 27L
1,431 SR
Queue Stats
584W - 649L
1,364 Elo+
Party 1
Osiris
Osiris
ZenithFaya_
Osiris
Level 28
God Stats
9W - 7L
1,862 SR
Queue Stats
524W - 558L
1,355 Elo+
Party 1
Hades
Hades
flowingchaos2
Hades
Level 30
God Stats
10W - 11L
1,422 SR
Queue Stats
11W - 16L
1,310 Elo+
Solo
Yemoja
Yemoja
ladydeadpool8391
Yemoja
Level 34
God Stats
37W - 41L
1,408 SR
Queue Stats
95W - 152L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BringTheHeat24
Amaterasu
10
0 / 12 / 2
7,265
316
1,145
17,682
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 4
9,670
420
11,402
14,692
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Draco2952
Janus
16
7 / 4 / 3
11,071
481
21,162
14,375
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 3
9,915
431
12,970
15,949
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
djdjdjdj--------
Jormungandr
8
0 / 6 / 2
7,394
321
2,510
8,091
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BackFaya_
Fenrir
17
10 / 6 / 11
11,843
515
10,724
20,847
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
VIGL-ACE
Baron Samedi
17
7 / 1 / 16
11,224
488
22,770
17,313
9,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
13 / 1 / 3
14,444
628
12,141
15,982
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 4 / 7
11,075
482
9,119
19,725
10,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 10
8,646
376
1,398
5,749
2,411
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
12
Kills
36
37
Deaths
13
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BackFaya_
Fenrir
10
6
11
2.58
L
Amaterasu
BringTheHeat24
Amaterasu
0
12
2
0.08
L
3
7
4
0.71
L
Janus
Draco2952
Janus
7
4
3
2.13
L
2
8
3
0.44
W
Baron Samedi
VIGL-ACE
Baron Samedi
7
1
16
15
W
Osiris
13
1
3
14.5
L
Jormungandr
djdjdjdj--------
Jormungandr
0
6
2
0.17
W
5
4
7
2.13
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
56,152
70,789
Taken
79,616
29,985
Mitigated
45,089
8,363
Healing
33,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BackFaya_
Fenrir
10,724
1,583
0
5,399
20,847
8,999
0
3,873
16,774
0
58,716
L
Amaterasu
BringTheHeat24
Amaterasu
1,145
371
0
457
17,682
10,773
0
11,222
5,854
0
10,659
L
11,402
7,786
0
2,358
14,692
4,837
423
6,224
7,900
0
56,023
L
Janus
Draco2952
Janus
21,162
1,898
0
2,009
14,375
4,941
0
6,608
7,489
77,261
0
L
12,970
6,897
0
3,265
15,949
5,934
518
5,931
9,560
0
53,689
W
Baron Samedi
VIGL-ACE
Baron Samedi
22,770
1,900
1,631
5,121
17,313
9,674
1,579
6,086
10,901
73,985
0
W
Osiris
12,141
3,462
0
767
15,982
13,992
2,696
2,257
13,663
500
116,871
L
Jormungandr
djdjdjdj--------
Jormungandr
2,510
432
0
274
8,091
3,500
176
2,040
5,784
16,812
0
W
9,119
964
0
5,668
19,725
10,013
1,261
7,537
11,774
42,565
0
W
1,398
684
12,389
2,439
5,749
2,411
292
2,952
2,709
9,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
57,232
365
Minions Killed
457
0
Camps Cleared
0
1,634,676
Distance Traveled
1,932,993
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,843
515
79
3
0
423,427
0
L
Amaterasu
7,265
316
12
1
0
347,061
0
L
Izanami
9,670
420
92
4
0
359,915
0
L
Janus
11,071
481
141
6
0
362,558
2
L
Neith
9,915
431
96
4
0
349,771
0
W
Baron Samedi
11,224
488
110
5
0
380,912
0
W
Osiris
14,444
628
185
8
0
452,452
2
L
Jormungandr
7,394
321
24
1
0
215,371
0
W
Hades
11,075
482
65
3
0
330,370
0
W
Yemoja
8,646
376
18
1
0
345,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role