Player Matchup

Aphrodite
Aphrodite
ARMOTRON82
Aphrodite
Level 27
God Stats
26W - 19L
1,627 SR
Queue Stats
295W - 463L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
Maverick4787
Cthulhu
Level 17
God Stats
5W - 7L
1,225 SR
Queue Stats
11W - 15L
1,502 Elo+
Party 3
Mercury
Mercury
Parzival7987
Mercury
Level 29
God Stats
13W - 16L
1,530 SR
Queue Stats
370W - 574L
1,482 Elo+
Party 2
Kali
Kali
Rox Rox Total
Kali
Level 28
God Stats
9W - 10L
1,722 SR
Queue Stats
307W - 492L
1,515 Elo+
Party 2
Anubis
Anubis
tomyboricua
Anubis
Level 17
God Stats
12W - 10L
1,337 SR
Queue Stats
20W - 20L
1,502 Elo+
Party 3
Team Averages
Level 24
1,488 SR
1,500 Elo+

VS

Team Averages
Level 24
1,555 SR
1,460 Elo+
Fenrir
Fenrir
Feljoro
Fenrir
Level 22
God Stats
5W - 7L
1,442 SR
Queue Stats
27W - 39L
1,406 Elo+
Solo
Horus
Horus
GamesterJamesFC
Horus
Level 31
God Stats
16W - 26L
1,380 SR
Queue Stats
365W - 465L
1,504 Elo+
Party 1
Tiamat
Tiamat
Kevinhemiari
Tiamat
Level 23
God Stats
39W - 28L
1,807 SR
Queue Stats
216W - 240L
1,433 Elo+
Solo
Medusa
Medusa
YoloBurneer
Medusa
Level 16
God Stats
8W - 9L
1,545 SR
Queue Stats
28W - 29L
1,520 Elo+
Solo
Hercules
Hercules
its Cybersoul
Hercules
Level 27
God Stats
8W - 11L
1,603 SR
Queue Stats
166W - 217L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ARMOTRON82
Aphrodite
17
5 / 4 / 6
11,184
430
13,351
18,553
11,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Maverick4787
Cthulhu
16
1 / 0 / 12
10,294
396
11,149
19,755
20,729
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Parzival7987
Mercury
20
5 / 4 / 6
12,815
493
19,195
23,024
12,015
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 7 / 4
12,381
476
10,418
26,285
13,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
8 / 3 / 4
13,530
520
18,049
13,350
7,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feljoro
Fenrir
16
3 / 12 / 5
10,567
406
9,410
22,682
9,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 2 / 7
11,933
459
8,379
21,762
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
18
2 / 4 / 5
11,451
440
10,947
17,182
13,009
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
8 / 5 / 3
12,670
487
21,462
20,872
7,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
its Cybersoul
Hercules
18
2 / 1 / 5
10,925
420
10,936
21,940
12,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
21
Kills
18
18
Deaths
24
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ARMOTRON82
Aphrodite
5
4
6
2
L
Fenrir
Feljoro
Fenrir
3
12
5
0.46
L
3
2
7
3.25
L
Tiamat
2
4
5
1.13
W
Cthulhu
Maverick4787
Cthulhu
1
0
12
7
W
Mercury
Parzival7987
Mercury
5
4
6
2
W
2
7
4
0.57
L
Medusa
8
5
3
1.9
L
Hercules
its Cybersoul
Hercules
2
1
5
4.5
W
Anubis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,162
Damage
61,134
100,967
Taken
104,438
65,015
Mitigated
64,971
49,604
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ARMOTRON82
Aphrodite
13,351
3,025
14,715
11,279
18,553
11,041
902
2,317
15,936
54,265
0
L
Fenrir
Feljoro
Fenrir
9,410
3,491
0
1,322
22,682
9,907
0
9,977
12,639
0
68,327
L
8,379
4,199
769
4,922
21,762
22,121
299
8,215
13,547
0
26,724
L
Tiamat
10,947
1,275
0
4,669
17,182
13,009
153
4,535
12,647
63,100
0
W
Cthulhu
Maverick4787
Cthulhu
11,149
1,062
0
0
19,755
20,729
285
3,569
16,086
42,857
0
W
Mercury
Parzival7987
Mercury
19,195
8,346
833
5,967
23,024
12,015
564
3,584
19,340
0
100,037
W
10,418
4,372
588
10,742
26,285
13,598
2,264
3,068
23,192
0
93,358
L
Medusa
21,462
11,139
0
7,540
20,872
7,343
2,133
8,739
12,133
0
103,969
L
Hercules
its Cybersoul
Hercules
10,936
2,213
506
5,849
21,940
12,591
535
11,083
10,804
0
43,465
W
Anubis
18,049
556
0
5,480
13,350
7,632
528
107
13,218
88,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,204
Gold Earned
57,546
555
Minions Killed
440
0
Camps Cleared
0
2,317,130
Distance Traveled
2,157,004
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,184
430
90
3
0
453,030
0
L
Fenrir
10,567
406
81
3
0
432,127
0
L
Horus
11,933
459
58
2
0
481,700
1
L
Tiamat
11,451
440
108
4
0
388,767
6
W
Cthulhu
10,294
396
81
3
0
496,413
3
W
Mercury
12,815
493
120
5
0
498,404
3
W
Kali
12,381
476
132
5
0
402,203
0
L
Medusa
12,670
487
126
5
0
381,915
3
L
Hercules
10,925
420
67
3
0
472,495
0
W
Anubis
13,530
520
132
5
0
467,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role