Player Matchup

Sun Wukong
Sun Wukong
AmerHST
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Anhur
Anhur
Ksen0nn
Anhur
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 192L
1,637 Elo+
Party 2
Agni
Agni
M0PC
Agni
Level 29
God Stats
1W - 3L
1,428 SR
Queue Stats
182W - 211L
1,568 Elo+
Party 2
Nemesis
Nemesis
W-e-s-t-h-a-u-n
Nemesis
Level 28
God Stats
1W - 4L
1,163 SR
Queue Stats
225W - 287L
1,375 Elo+
Party 2
Ares
Ares
boddzz
Ares
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Team Averages
Level 27
1,418 SR
1,418 Elo+

VS

Team Averages
Level 19
1,553 SR
1,480 Elo+
Achilles
Achilles
Askenwinge
Achilles
Level 15
God Stats
3W - 0L
1,854 SR
Queue Stats
34W - 42L
1,592 Elo+
Solo
Ymir
Ymir
Boub4k4r
Ymir
Level 21
God Stats
26W - 21L
1,515 SR
Queue Stats
104W - 103L
1,504 Elo+
Solo
Artemis
Artemis
NmspaceSTc
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo
Janus
Janus
Samucp28
Janus
Level 29
God Stats
5W - 10L
1,398 SR
Queue Stats
62W - 79L
1,520 Elo+
Solo
Bakasura
Bakasura
Toxis687
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmerHST
Sun Wukong
9
0 / 2 / 0
4,919
492
4,362
5,907
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Ksen0nn
Anhur
8
2 / 3 / 0
4,868
487
3,728
5,954
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
M0PC
Agni
8
0 / 1 / 1
4,800
480
2,952
2,788
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 1
4,538
454
515
6,433
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
boddzz
Ares
6
0 / 4 / 2
4,597
460
1,625
6,483
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Askenwinge
Achilles
10
1 / 0 / 2
5,569
557
2,762
7,367
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Ymir
10
4 / 0 / 3
6,242
624
3,501
6,476
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
NmspaceSTc
Artemis
8
2 / 2 / 2
5,133
513
2,352
4,437
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Samucp28
Janus
10
2 / 0 / 2
6,088
609
2,066
1,633
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Toxis687
Bakasura
10
4 / 0 / 0
5,702
570
2,123
5,090
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
13
13
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmerHST
Sun Wukong
0
2
0
0
W
Achilles
Askenwinge
Achilles
1
0
2
2
W
Ymir
4
0
3
5.5
L
Anhur
Ksen0nn
Anhur
2
3
0
0.67
L
Agni
M0PC
Agni
0
1
1
0.5
W
Artemis
NmspaceSTc
Artemis
2
2
2
1.5
W
Janus
Samucp28
Janus
2
0
2
3
W
Bakasura
Toxis687
Bakasura
4
0
0
4
L
0
3
1
0.17
L
Ares
boddzz
Ares
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
12,804
27,565
Taken
25,003
8,938
Mitigated
9,597
7,051
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmerHST
Sun Wukong
4,362
374
0
2,558
5,907
2,986
0
0
5,897
0
22,304
W
Achilles
Askenwinge
Achilles
2,762
515
0
3,789
7,367
4,055
72
0
6,967
0
18,536
W
Ymir
3,501
933
0
2,917
6,476
2,629
174
1,792
4,645
25,854
0
L
Anhur
Ksen0nn
Anhur
3,728
1,628
99
1,361
5,954
1,340
180
1,818
4,089
0
17,703
L
Agni
M0PC
Agni
2,952
220
0
823
2,788
777
33
858
1,930
18,897
0
W
Artemis
NmspaceSTc
Artemis
2,352
1,195
0
1,338
4,437
903
544
949
3,424
0
14,138
W
Janus
Samucp28
Janus
2,066
74
0
704
1,633
428
753
1,068
283
29,490
0
W
Bakasura
Toxis687
Bakasura
2,123
1,525
0
3,203
5,090
1,582
80
379
4,657
0
17,474
L
515
149
0
1,646
6,433
1,469
85
1,157
4,940
0
17,338
L
Ares
boddzz
Ares
1,625
64
0
564
6,483
2,366
0
1,734
4,749
12,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
28,734
178
Minions Killed
233
0
Camps Cleared
0
938,527
Distance Traveled
918,293
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,919
492
48
5
0
178,978
0
W
Achilles
5,569
557
32
3
0
167,191
0
W
Ymir
6,242
624
46
5
0
170,329
1
L
Anhur
4,868
487
28
3
0
184,243
0
L
Agni
4,800
480
43
4
0
210,204
2
W
Artemis
5,133
513
28
3
0
162,771
0
W
Janus
6,088
609
73
7
0
214,627
0
W
Bakasura
5,702
570
54
5
0
203,375
9
L
Nemesis
4,538
454
41
4
0
185,411
1
L
Ares
4,597
460
18
2
0
179,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role