Player Matchup

Terra
Terra
ChokeMeMakeMeCry
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,701 Elo+
Solo
Cernunnos
Cernunnos
Kuuch
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,642 Elo+
Solo
Set
Set
Orbdaddy
Set
Level 29
God Stats
26W - 18L
1,639 SR
Queue Stats
160W - 142L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Recqh
Nu Wa
Level 29
God Stats
16W - 10L
1,762 SR
Queue Stats
192W - 171L
1,609 Elo+
Party 1
Izanami
Izanami
SaltyP3anuts
Izanami
Level 25
God Stats
27W - 29L
1,323 SR
Queue Stats
87W - 90L
1,459 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,603 Elo+

VS

Team Averages
Level 24
1,624 SR
1,600 Elo+
Loki
Loki
IssaLobster
Loki
Level 18
God Stats
43W - 33L
1,704 SR
Queue Stats
229W - 179L
1,823 Elo+
Solo
Yemoja
Yemoja
MohammadIsTrans
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NaDeZisT1
Cu Chulainn
Level 13
God Stats
7W - 5L
1,595 SR
Queue Stats
17W - 14L
1,487 Elo+
Solo
Cupid
Cupid
blowyfiend
Cupid
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,521 Elo+
Party 2
Discordia
Discordia
rabbitsloppyjoe
Discordia
Level 29
God Stats
0W - 3L
1,819 SR
Queue Stats
166W - 129L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
9,939
523
7,606
13,906
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Kuuch
Cernunnos
15
1 / 2 / 3
9,492
500
8,695
10,336
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 6
10,901
574
12,604
12,776
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Recqh
Nu Wa
14
3 / 8 / 9
9,058
477
10,151
11,239
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SaltyP3anuts
Izanami
16
4 / 0 / 11
10,092
531
12,186
11,602
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 4
9,419
496
13,401
16,957
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 3
8,136
428
4,879
12,003
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
NaDeZisT1
Cu Chulainn
13
2 / 2 / 2
8,509
448
5,419
15,352
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
14
1 / 5 / 0
8,535
449
3,692
12,199
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
rabbitsloppyjoe
Discordia
13
3 / 6 / 3
8,936
470
10,772
9,849
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
25
Kills
13
13
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
6
8
4
1
W
Cernunnos
Kuuch
Cernunnos
1
2
3
1.25
L
1
5
3
0.5
L
Cu Chulainn
NaDeZisT1
Cu Chulainn
2
2
2
1.5
W
9
2
6
6
W
Nu Wa
Recqh
Nu Wa
3
8
9
0.94
W
Izanami
SaltyP3anuts
Izanami
4
0
11
9.5
L
Cupid
1
5
0
0.2
L
Discordia
rabbitsloppyjoe
Discordia
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,242
Damage
38,163
59,859
Taken
66,360
32,328
Mitigated
27,985
22,372
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,606
1,266
1,894
3,129
13,906
12,655
330
4,892
8,724
17,492
0
L
13,401
2,951
0
3,296
16,957
5,505
0
3,858
12,575
0
63,075
W
Cernunnos
Kuuch
Cernunnos
8,695
4,336
0
4,702
10,336
6,867
702
846
9,111
0
59,420
L
4,879
960
2,051
2,740
12,003
7,309
0
4,443
7,359
22,188
0
L
Cu Chulainn
NaDeZisT1
Cu Chulainn
5,419
530
0
4,869
15,352
8,314
408
2,359
12,284
0
38,176
W
12,604
5,554
0
4,366
12,776
5,898
0
2,852
9,721
0
79,168
W
Nu Wa
Recqh
Nu Wa
10,151
757
0
1,180
11,239
3,098
648
3,192
7,756
39,128
0
W
Izanami
SaltyP3anuts
Izanami
12,186
9,157
0
7,101
11,602
3,810
1,210
3,040
8,421
0
81,657
L
Cupid
3,692
1,555
91
2,962
12,199
4,078
0
3,088
8,941
0
51,610
L
Discordia
rabbitsloppyjoe
Discordia
10,772
958
0
959
9,849
2,779
0
2,715
6,816
40,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
43,535
438
Minions Killed
371
0
Camps Cleared
0
1,773,579
Distance Traveled
1,724,904
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,939
523
15
1
0
372,811
2
L
Loki
9,419
496
97
5
0
358,450
0
W
Cernunnos
9,492
500
116
6
0
345,819
3
L
Yemoja
8,136
428
31
2
0
332,749
3
L
Cu Chulainn
8,509
448
74
4
0
395,240
2
W
Set
10,901
574
115
6
0
404,938
2
W
Nu Wa
9,058
477
61
3
0
320,914
19
W
Izanami
10,092
531
131
7
0
329,097
8
L
Cupid
8,535
449
107
6
0
309,580
0
L
Discordia
8,936
470
62
3
0
328,885
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role