Player Matchup

Rama
Rama
Caderade9
Rama
Level 29
God Stats
7W - 5L
1,442 SR
Queue Stats
11W - 22L
1,276 Elo+
Party 1
Thor
Thor
Dysl3cic
Thor
Level 8
God Stats
3W - 3L
1,452 SR
Queue Stats
6W - 20L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
shreksmurf
Cthulhu
Level 23
God Stats
4W - 3L
1,812 SR
Queue Stats
15W - 28L
1,267 Elo+
Party 1
Team Averages
Level 20
1,568 SR
1,220 Elo+

VS

Team Averages
Level 78
1,569 SR
1,474 Elo+
Ymir
Ymir
BERTH54
Ymir
Level 121
God Stats
7W - 5L
1,706 SR
Queue Stats
190W - 210L
1,682 Elo+
Solo
Anubis
Anubis
Kingin13
Anubis
Level 6
God Stats
14W - 5L
1,500 SR
Queue Stats
250W - 249L
1,251 Elo+
Party 2
Camazotz
Camazotz
megadarkness115
Camazotz
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
246W - 234L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 6 / 5
11,865
698
18,557
14,666
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
0 / 10 / 3
8,827
519
3,863
12,301
5,093
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
shreksmurf
Cthulhu
16
5 / 6 / 4
11,472
675
14,838
25,091
19,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BERTH54
Ymir
16
2 / 3 / 19
12,785
752
13,625
20,035
22,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Kingin13
Anubis
15
7 / 3 / 11
11,729
690
14,043
10,998
6,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
17
13 / 3 / 8
13,735
808
18,142
18,224
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
22
22
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
BERTH54
Ymir
2
3
19
3.83
L
Rama
4
6
5
1.08
L
Thor
0
10
3
0.15
W
Anubis
Kingin13
Anubis
7
3
11
4.17
W
Camazotz
13
3
8
5.67
L
Cthulhu
shreksmurf
Cthulhu
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
45,810
52,058
Taken
49,257
28,325
Mitigated
40,772
7,514
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BERTH54
Ymir
13,625
2,596
0
3,595
20,035
22,749
290
5,208
14,058
31,760
0
L
Rama
18,557
12,721
0
2,476
14,666
3,503
54
6,612
8,054
0
52,900
L
Thor
3,863
725
0
132
12,301
5,093
0
7,571
4,730
0
10,234
W
Anubis
Kingin13
Anubis
14,043
266
0
3,932
10,998
6,837
855
3,744
7,108
57,062
0
W
Camazotz
18,142
6,309
0
10,554
18,224
11,186
1,117
5,391
12,434
0
71,834
L
Cthulhu
shreksmurf
Cthulhu
14,838
1,109
185
4,721
25,091
19,729
0
13,538
11,553
46,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
38,249
143
Minions Killed
179
0
Camps Cleared
0
780,527
Distance Traveled
848,166
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,785
752
26
2
0
305,408
7
L
Rama
11,865
698
68
4
0
242,037
0
L
Thor
8,827
519
12
1
0
233,981
0
W
Anubis
11,729
690
81
5
0
249,572
0
W
Camazotz
13,735
808
72
4
0
293,186
0
L
Cthulhu
11,472
675
63
4
0
304,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role