Player Matchup

Chaac
Chaac
Crocobear
Chaac
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
384W - 171L
1,746 Elo+
Party 3
Tiamat
Tiamat
JoseGordoLOL
Tiamat
Level 68
God Stats
1W - 4L
1,715 SR
Queue Stats
147W - 137L
1,496 Elo+
Party 2
Skadi
Skadi
MagaOscura420
Skadi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
NA_NastyNath
Ganesha
Level 149
God Stats
2W - 3L
1,329 SR
Queue Stats
233W - 117L
1,759 Elo+
Party 3
Mercury
Mercury
Thejorgesillo
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,509 SR
1,600 Elo+

VS

Team Averages
Level 81
1,739 SR
1,739 Elo+
Ravana
Ravana
OtisBrown23
Ravana
Level 106
God Stats
38W - 40L
1,443 SR
Queue Stats
148W - 159L
1,488 Elo+
Solo
Aphrodite
Aphrodite
S1mplexed
Aphrodite
Level 62
God Stats
28W - 15L
1,683 SR
Queue Stats
89W - 46L
1,733 Elo+
Party 1
Hercules
Hercules
SuperNumbers
Hercules
Level 160
God Stats
16W - 9L
1,898 SR
Queue Stats
647W - 493L
1,751 Elo+
Party 1
Mulan
Mulan
Vikiyra
Mulan
Level 57
God Stats
38W - 16L
1,794 SR
Queue Stats
617W - 199L
1,856 Elo+
Party 1
Sol
Sol
Ψωελταλ
Sol
Level 22
God Stats
2W - 0L
1,875 SR
Queue Stats
63W - 20L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crocobear
Chaac
13
0 / 8 / 1
7,632
424
4,582
17,448
13,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
12
1 / 7 / 3
7,530
418
6,159
10,021
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 0
8,890
494
6,277
9,981
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
NA_NastyNath
Ganesha
12
1 / 3 / 4
7,790
433
5,523
14,273
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
13
1 / 7 / 0
7,683
427
3,296
14,877
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 5 / 2
9,805
545
3,373
10,920
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
S1mplexed
Aphrodite
15
2 / 0 / 8
9,405
523
5,538
8,433
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SuperNumbers
Hercules
15
5 / 1 / 11
10,317
573
12,002
17,098
19,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
Vikiyra
Mulan
19
14 / 0 / 3
12,280
682
18,817
14,797
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 2 / 8
11,030
613
11,238
16,744
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
29
29
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
Crocobear
Chaac
0
8
1
0.06
L
Tiamat
1
7
3
0.36
L
4
4
0
1
L
Ganesha
NA_NastyNath
Ganesha
1
3
4
1
W
Ravana
4
5
2
1
W
Aphrodite
S1mplexed
Aphrodite
2
0
8
6
W
Hercules
SuperNumbers
Hercules
5
1
11
10.5
L
Mercury
1
7
0
0.14
W
Mulan
Vikiyra
Mulan
14
0
3
15.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,837
Damage
50,968
66,600
Taken
67,992
35,390
Mitigated
44,479
15,822
Healing
44,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Crocobear
Chaac
4,582
670
0
5,924
17,448
13,884
0
1,841
15,092
0
44,059
L
Tiamat
6,159
733
0
1,725
10,021
5,264
0
2,819
7,007
40,493
0
L
6,277
3,360
0
2,057
9,981
3,286
0
5,035
4,946
0
47,767
L
Ganesha
NA_NastyNath
Ganesha
5,523
582
0
3,048
14,273
8,211
0
3,739
10,350
18,527
0
W
Ravana
3,373
610
0
2,429
10,920
4,699
0
2,990
7,737
0
53,780
W
Aphrodite
S1mplexed
Aphrodite
5,538
722
7,244
6,218
8,433
3,158
211
2,180
6,135
48,942
0
W
Hercules
SuperNumbers
Hercules
12,002
5,104
0
6,280
17,098
19,016
217
2,772
14,226
0
39,956
L
Mercury
3,296
1,790
0
3,068
14,877
4,745
0
2,927
11,729
0
45,765
W
Mulan
Vikiyra
Mulan
18,817
2,905
0
10,970
14,797
12,585
463
1,162
13,563
0
90,087
W
11,238
4,852
0
11,189
16,744
5,021
2,639
2,021
14,649
97,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
52,837
390
Minions Killed
543
0
Camps Cleared
0
1,785,327
Distance Traveled
1,776,418
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,632
424
82
5
0
336,639
4
L
Tiamat
7,530
418
107
6
0
350,684
4
L
Skadi
8,890
494
107
6
0
341,280
4
L
Ganesha
7,790
433
8
0
0
367,067
7
W
Ravana
9,805
545
91
5
0
370,142
4
W
Aphrodite
9,405
523
95
5
0
374,775
5
W
Hercules
10,317
573
61
3
0
353,799
6
L
Mercury
7,683
427
86
5
0
389,657
6
W
Mulan
12,280
682
169
9
0
359,064
2
W
Sol
11,030
613
127
7
0
318,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role