Player Matchup

Fenrir
Fenrir
LargeTeddyBears
Fenrir
Level 34
God Stats
2W - 1L
1,806 SR
Queue Stats
14W - 2L
1,978 Elo+
Party 3
Athena
Athena
PuzzleFun
Athena
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,854 Elo+
Party 3
Apollo
Apollo
Xx1Superboy1xX
Apollo
Level 31
God Stats
10W - 2L
1,829 SR
Queue Stats
13W - 4L
1,756 Elo+
Party 3
Ra
Ra
anthonyboy
Ra
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 1L
1,896 Elo+
Party 3
Olorun
Olorun
smitethegameREAL
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,470 Elo+
Party 3
Team Averages
Level 28
1,627 SR
1,791 Elo+

VS

Team Averages
Level 17
1,499 SR
1,579 Elo+
Ne Zha
Ne Zha
Drowzyy7
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
753W - 669L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
GamerMusk
Nu Wa
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 16L
1,755 Elo+
Party 1
Guan Yu
Guan Yu
Gript
Guan Yu
Level 14
God Stats
1W - 1L
1,544 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 2
Neith
Neith
KidShammy
Neith
Level 17
God Stats
3W - 5L
1,397 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 2
Cupid
Cupid
Rvfty
Cupid
Level 27
God Stats
21W - 21L
1,552 SR
Queue Stats
127W - 120L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 3 / 2
7,453
745
8,643
7,710
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PuzzleFun
Athena
9
5 / 0 / 6
6,548
655
2,076
4,951
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 8
6,445
645
4,181
5,012
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 2 / 0
7,067
707
3,178
5,469
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 5
5,564
556
1,768
5,710
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drowzyy7
Ne Zha
8
1 / 3 / 4
5,305
531
1,046
6,789
1,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
GamerMusk
Nu Wa
11
1 / 4 / 1
6,196
620
4,930
4,798
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Gript
Guan Yu
9
4 / 6 / 1
6,144
614
3,941
7,823
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
KidShammy
Neith
7
1 / 7 / 2
4,818
482
3,343
6,749
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Rvfty
Cupid
5
0 / 3 / 0
4,134
413
1,693
4,091
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
7
7
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Drowzyy7
Ne Zha
1
3
4
1
L
Nu Wa
GamerMusk
Nu Wa
1
4
1
0.38
L
Guan Yu
Gript
Guan Yu
4
6
1
0.75
L
Neith
KidShammy
Neith
1
7
2
0.29
W
11
3
2
4
W
Athena
PuzzleFun
Athena
5
0
6
8
L
Cupid
Rvfty
Cupid
0
3
0
0
W
3
0
8
7
W
4
2
0
2
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
14,953
28,852
Taken
30,250
10,916
Mitigated
11,639
11,110
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Drowzyy7
Ne Zha
1,046
525
0
2,241
6,789
1,576
0
428
6,339
0
18,302
L
Nu Wa
GamerMusk
Nu Wa
4,930
757
0
480
4,798
1,334
0
1,529
3,269
42,031
0
L
Guan Yu
Gript
Guan Yu
3,941
463
0
378
7,823
6,344
0
2,815
4,894
0
18,189
L
Neith
KidShammy
Neith
3,343
1,325
0
1,137
6,749
1,478
0
1,360
5,351
0
17,355
W
8,643
2,959
0
2,095
7,710
2,825
0
1,264
6,210
0
28,850
W
Athena
PuzzleFun
Athena
2,076
915
0
1,282
4,951
3,139
644
691
4,196
11,838
0
L
Cupid
Rvfty
Cupid
1,693
730
0
1,100
4,091
907
140
716
3,375
0
11,257
W
4,181
1,910
0
3,413
5,012
1,496
2,472
436
4,516
0
32,317
W
3,178
744
0
1,713
5,469
1,537
838
183
5,131
38,991
0
W
1,768
886
166
2,441
5,710
1,919
0
1,924
3,644
21,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
26,597
272
Minions Killed
218
0
Camps Cleared
0
987,404
Distance Traveled
907,103
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,305
531
49
5
0
202,799
2
L
Nu Wa
6,196
620
87
9
0
177,006
6
L
Guan Yu
6,144
614
39
4
0
227,574
1
L
Neith
4,818
482
29
3
0
182,170
4
W
Fenrir
7,453
745
49
5
0
221,710
0
W
Athena
6,548
655
18
2
0
215,768
1
L
Cupid
4,134
413
14
1
0
117,554
3
W
Apollo
6,445
645
63
6
0
202,572
1
W
Ra
7,067
707
92
9
0
171,118
2
W
Olorun
5,564
556
50
5
0
176,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role