Player Matchup

Apollo
Apollo
DemonicDemi
Apollo
Level 69
God Stats
0W - 2L
1,343 SR
Queue Stats
116W - 80L
1,530 Elo+
Party 2
Bacchus
Bacchus
Krazzark
Bacchus
Level 63
God Stats
11W - 7L
1,612 SR
Queue Stats
119W - 87L
1,540 Elo+
Party 2
Scylla
Scylla
SorrowX7
Scylla
Level 77
God Stats
3W - 3L
1,468 SR
Queue Stats
133W - 95L
1,528 Elo+
Party 2
Team Averages
Level 70
1,474 SR
1,533 Elo+

VS

Team Averages
Level 110
1,512 SR
1,598 Elo+
Tiamat
Tiamat
HolySwordEscanor
Tiamat
Level 75
God Stats
3W - 1L
1,343 SR
Queue Stats
13W - 10L
1,563 Elo+
Party 1
Rama
Rama
Sadhugs
Rama
Level 128
God Stats
6W - 3L
1,542 SR
Queue Stats
98W - 69L
1,606 Elo+
Party 1
Sol
Sol
luxch
Sol
Level 126
God Stats
2W - 1L
1,651 SR
Queue Stats
100W - 98L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 5 / 5
9,221
768
4,667
10,594
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Krazzark
Bacchus
11
1 / 3 / 11
8,709
726
6,008
13,092
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
SorrowX7
Scylla
12
7 / 6 / 6
9,175
765
8,975
10,418
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
9,734
811
11,494
7,504
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Sadhugs
Rama
12
5 / 7 / 5
8,947
746
7,331
10,801
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
luxch
Sol
13
3 / 3 / 8
9,214
768
9,191
8,028
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
13
Kills
14
14
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
5
5
1.5
W
6
3
6
3
L
Bacchus
Krazzark
Bacchus
1
3
11
2.17
W
Rama
Sadhugs
Rama
5
7
5
1.07
L
Scylla
SorrowX7
Scylla
7
6
6
1.67
W
Sol
luxch
Sol
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
28,016
34,104
Taken
26,333
23,241
Mitigated
13,126
4,266
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,667
2,631
0
1,956
10,594
4,163
399
5,714
4,754
0
32,083
W
11,494
1,223
405
2,308
7,504
6,381
0
3,784
3,720
42,032
0
L
Bacchus
Krazzark
Bacchus
6,008
1,177
0
1,104
13,092
15,515
58
7,128
5,616
13,357
0
W
Rama
Sadhugs
Rama
7,331
6,547
0
2,058
10,801
3,992
1,962
6,728
4,073
0
17,026
L
Scylla
SorrowX7
Scylla
8,975
1,247
0
1,206
10,418
3,563
580
7,326
2,980
29,760
0
W
Sol
luxch
Sol
9,191
2,139
0
2,220
8,028
2,753
730
4,539
3,489
48,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
27,895
118
Minions Killed
153
0
Camps Cleared
0
611,863
Distance Traveled
577,522
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,221
768
65
5
0
182,886
2
W
Tiamat
9,734
811
67
6
0
213,467
0
L
Bacchus
8,709
726
9
1
0
231,162
2
W
Rama
8,947
746
23
2
0
165,403
0
L
Scylla
9,175
765
44
4
0
197,815
3
W
Sol
9,214
768
63
5
0
198,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role