Player Matchup

Tiamat
Tiamat
Hades_Main
Tiamat
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
35W - 32L
1,134 Elo+
Party 1
Danzaburou
Danzaburou
Un_Pausable
Danzaburou
Level 158
God Stats
2W - 5L
1,801 SR
Queue Stats
115W - 93L
1,248 Elo+
Party 1
Chaac
Chaac
dynamitewonder
Chaac
Level 158
God Stats
3W - 0L
1,307 SR
Queue Stats
18W - 13L
1,189 Elo+
Party 1
Team Averages
Level 158
1,610 SR
1,190 Elo+

VS

Team Averages
Level 123
1,524 SR
1,566 Elo+
Bacchus
Bacchus
CraptainPoo
Bacchus
Level 160
God Stats
1W - 5L
1,705 SR
Queue Stats
308W - 244L
1,509 Elo+
Solo
Raijin
Raijin
Obismokendoobies
Raijin
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 36L
1,500 Elo+
Solo
Cupid
Cupid
supernoob200
Cupid
Level 121
God Stats
14W - 20L
1,367 SR
Queue Stats
620W - 565L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hades_Main
Tiamat
10
1 / 1 / 9
7,501
750
5,030
6,058
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Un_Pausable
Danzaburou
12
3 / 3 / 5
8,349
835
7,202
8,106
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
7 / 2 / 3
8,165
817
8,755
9,119
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CraptainPoo
Bacchus
10
3 / 5 / 3
7,340
734
6,257
9,431
9,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 4 / 2
7,521
752
5,754
7,512
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 5
6,996
700
3,880
7,414
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CraptainPoo
Bacchus
3
5
3
0.9
W
Tiamat
Hades_Main
Tiamat
1
1
9
5.5
L
3
4
2
1
W
Danzaburou
Un_Pausable
Danzaburou
3
3
5
1.83
W
7
2
3
4.25
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
15,891
23,283
Taken
24,357
16,324
Mitigated
13,692
8,542
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CraptainPoo
Bacchus
6,257
945
472
366
9,431
9,401
0
1,715
7,347
13,956
0
W
Tiamat
Hades_Main
Tiamat
5,030
558
0
1,323
6,058
7,148
0
2,749
3,309
9,169
0
L
5,754
657
0
1,317
7,512
2,214
0
1,915
5,272
26,599
0
W
Danzaburou
Un_Pausable
Danzaburou
7,202
3,580
0
3,099
8,106
3,117
1,160
4,593
3,513
0
45,202
W
8,755
1,151
0
4,120
9,119
6,059
56
4,687
4,432
0
23,747
L
3,880
2,493
314
1,575
7,414
2,077
0
993
6,221
0
23,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
21,857
121
Minions Killed
112
0
Camps Cleared
0
546,451
Distance Traveled
556,729
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,340
734
8
1
0
195,004
3
W
Tiamat
7,501
750
22
2
0
191,998
0
L
Raijin
7,521
752
63
6
0
174,301
0
W
Danzaburou
8,349
835
78
8
0
165,610
1
W
Chaac
8,165
817
21
2
0
188,843
4
L
Cupid
6,996
700
41
4
0
187,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role