Player Matchup

Fafnir
Fafnir
Darksterxx
Fafnir
Level 48
God Stats
24W - 15L
1,593 SR
Queue Stats
215W - 195L
1,557 Elo+
Party 1
Rama
Rama
HookyV2
Rama
Level 108
God Stats
12W - 7L
1,518 SR
Queue Stats
161W - 164L
1,537 Elo+
Party 1
Chang'e
Chang'e
PaPaPancake
Chang'e
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
320W - 284L
1,574 Elo+
Party 1
Ra
Ra
Shpongle69
Ra
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 103L
1,564 Elo+
Party 1
Mulan
Mulan
neoecho23
Mulan
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 262L
1,488 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,544 Elo+

VS

Team Averages
Level 83
1,671 SR
1,664 Elo+
Bakasura
Bakasura
ApocoliptoTF1
Bakasura
Level 108
God Stats
8W - 8L
1,502 SR
Queue Stats
86W - 56L
1,631 Elo+
Party 3
Xbalanque
Xbalanque
FineeTing
Xbalanque
Level 39
God Stats
14W - 4L
1,808 SR
Queue Stats
84W - 69L
1,749 Elo+
Party 3
Agni
Agni
FrostyClaws
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,700 Elo+
Party 2
Ares
Ares
NStratton
Ares
Level 101
God Stats
4W - 1L
1,882 SR
Queue Stats
128W - 91L
1,573 Elo+
Party 3
Tiamat
Tiamat
jadester64
Tiamat
Level 141
God Stats
55W - 49L
1,660 SR
Queue Stats
363W - 296L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Darksterxx
Fafnir
13
0 / 5 / 5
9,230
440
6,972
19,891
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
HookyV2
Rama
15
2 / 4 / 2
9,959
474
5,009
14,668
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
PaPaPancake
Chang'e
15
5 / 10 / 1
9,837
468
9,947
22,015
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 1
10,188
485
10,549
14,467
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
neoecho23
Mulan
15
0 / 8 / 3
9,467
451
9,479
19,680
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ApocoliptoTF1
Bakasura
20
19 / 2 / 5
14,445
688
27,225
20,500
11,869
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
FineeTing
Xbalanque
17
1 / 0 / 7
11,023
525
7,273
5,638
1,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 6 / 7
11,365
541
11,179
12,401
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
1 / 2 / 10
10,866
517
10,916
13,305
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
jadester64
Tiamat
20
8 / 1 / 10
13,220
630
18,071
15,290
33,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
11
Kills
33
33
Deaths
11
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ApocoliptoTF1
Bakasura
19
2
5
10.75
L
Fafnir
Darksterxx
Fafnir
0
5
5
0.5
W
Xbalanque
FineeTing
Xbalanque
1
0
7
4.5
W
4
6
7
1.25
L
Rama
HookyV2
Rama
2
4
2
0.75
W
Ares
1
2
10
3
L
Chang'e
PaPaPancake
Chang'e
5
10
1
0.55
L
4
6
1
0.75
W
Tiamat
jadester64
Tiamat
8
1
10
13
L
Mulan
neoecho23
Mulan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,956
Damage
74,664
90,721
Taken
67,134
52,440
Mitigated
65,142
22,145
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ApocoliptoTF1
Bakasura
27,225
18,909
0
5,594
20,500
11,869
2,390
8,592
11,555
0
116,231
L
Fafnir
Darksterxx
Fafnir
6,972
1,830
0
3,669
19,891
18,458
0
11,221
7,945
18,361
0
W
Xbalanque
FineeTing
Xbalanque
7,273
3,535
0
2,488
5,638
1,959
5,822
1,256
4,382
0
66,040
W
11,179
737
0
2,940
12,401
4,468
2,150
9,050
3,029
65,048
0
L
Rama
HookyV2
Rama
5,009
4,356
0
5,114
14,668
5,102
0
5,846
8,569
0
68,369
W
Ares
10,916
90
0
1,087
13,305
13,636
410
4,515
8,521
43,657
0
L
Chang'e
PaPaPancake
Chang'e
9,947
883
775
5,159
22,015
8,271
0
6,463
13,772
61,767
0
L
10,549
544
934
3,231
14,467
5,996
360
8,316
5,632
61,618
0
W
Tiamat
jadester64
Tiamat
18,071
2,689
0
7,530
15,290
33,210
1,476
3,198
11,584
70,443
0
L
Mulan
neoecho23
Mulan
9,479
3,486
0
3,263
19,680
14,613
0
8,320
9,768
0
60,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
60,919
583
Minions Killed
579
0
Camps Cleared
0
1,782,912
Distance Traveled
2,102,534
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,445
688
177
8
0
468,247
6
L
Fafnir
9,230
440
42
2
0
385,540
4
W
Xbalanque
11,023
525
116
6
0
436,566
4
W
Agni
11,365
541
119
6
0
419,343
2
L
Rama
9,959
474
135
6
0
342,438
4
W
Ares
10,866
517
49
2
0
388,271
9
L
Chang'e
9,837
468
121
6
0
352,076
1
L
Ra
10,188
485
137
7
0
371,306
4
W
Tiamat
13,220
630
118
6
0
390,107
4
L
Mulan
9,467
451
148
7
0
331,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role