Player Matchup

Ah Puch
Ah Puch
Colasian
Ah Puch
Level 67
God Stats
14W - 10L
1,515 SR
Queue Stats
199W - 201L
1,443 Elo+
Party 1
Ares
Ares
Penguinpandabear
Ares
Level 67
God Stats
4W - 0L
1,534 SR
Queue Stats
98W - 101L
1,406 Elo+
Party 1
Fenrir
Fenrir
joshuanicoya
Fenrir
Level 60
God Stats
1W - 5L
1,107 SR
Queue Stats
165W - 178L
1,448 Elo+
Party 1
Team Averages
Level 65
1,385 SR
1,432 Elo+

VS

Team Averages
Level 103
1,489 SR
1,482 Elo+
Tiamat
Tiamat
CuppyCake0621
Tiamat
Level 97
God Stats
1W - 4L
1,428 SR
Queue Stats
47W - 47L
1,456 Elo+
Party 2
Cupid
Cupid
NetsircSun
Cupid
Level 103
God Stats
1W - 1L
1,343 SR
Queue Stats
47W - 47L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
OG L0RD FARQUAD
Cthulhu
Level 108
God Stats
27W - 21L
1,695 SR
Queue Stats
373W - 398L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Colasian
Ah Puch
14
6 / 0 / 5
9,432
786
12,350
4,727
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 5 / 7
7,887
657
4,075
10,629
8,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
12
5 / 3 / 3
8,563
714
6,554
8,460
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 5
7,551
629
5,010
7,153
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
3 / 4 / 4
7,671
639
4,251
8,493
2,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 6
7,757
646
7,318
12,320
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
8
8
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Colasian
Ah Puch
6
0
5
8.5
L
3
5
5
1.1
L
Cupid
3
4
4
1.25
L
2
3
6
1.67
W
1
5
7
0.9
W
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
16,579
23,816
Taken
27,966
13,597
Mitigated
17,987
3,430
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Colasian
Ah Puch
12,350
815
0
1,580
4,727
1,689
592
2,236
2,416
52,886
0
L
5,010
830
0
1,033
7,153
6,011
0
3,801
3,064
17,728
0
L
Cupid
4,251
2,109
311
1,676
8,493
2,509
0
5,004
3,305
0
21,509
L
7,318
831
232
2,942
12,320
9,467
0
6,862
5,107
22,472
0
W
4,075
291
0
190
10,629
8,899
86
5,626
4,696
8,721
0
W
Fenrir
6,554
1,534
123
1,537
8,460
3,009
445
3,916
4,319
0
27,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
22,979
140
Minions Killed
101
0
Camps Cleared
0
673,223
Distance Traveled
588,400
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,432
786
102
9
0
227,059
1
L
Tiamat
7,551
629
20
2
0
181,951
2
L
Cupid
7,671
639
57
5
0
185,069
3
L
Cthulhu
7,757
646
24
2
0
221,380
1
W
Ares
7,887
657
9
1
0
216,774
2
W
Fenrir
8,563
714
29
2
0
229,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role