Player Matchup

Khepri
Khepri
Chargerson
Khepri
Level 135
God Stats
8W - 4L
1,674 SR
Queue Stats
145W - 159L
1,434 Elo+
Party 2
Izanami
Izanami
Hoszckhar
Izanami
Level 104
God Stats
18W - 6L
1,689 SR
Queue Stats
90W - 79L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
LigitTORQUER
Sun Wukong
Level 105
God Stats
36W - 32L
1,537 SR
Queue Stats
320W - 321L
1,466 Elo+
Party 1
Anubis
Anubis
Naughtyk0ola1d
Anubis
Level 71
God Stats
1W - 2L
1,692 SR
Queue Stats
14W - 14L
1,438 Elo+
Solo
Fenrir
Fenrir
drip101
Fenrir
Level 103
God Stats
16W - 13L
1,557 SR
Queue Stats
493W - 481L
1,425 Elo+
Party 1
Team Averages
Level 104
1,630 SR
1,447 Elo+

VS

Team Averages
Level 80
1,501 SR
1,412 Elo+
Pele
Pele
 
Pele
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BallsOfSt33l3
Anubis
Level 64
God Stats
5W - 6L
1,623 SR
Queue Stats
209W - 237L
1,426 Elo+
Solo
Neith
Neith
Briew
Neith
Level 108
God Stats
11W - 10L
1,446 SR
Queue Stats
72W - 76L
1,276 Elo+
Solo
Jormungandr
Jormungandr
Krumm34
Jormungandr
Level 98
God Stats
2W - 2L
1,498 SR
Queue Stats
187W - 210L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
ProbablyPax
Erlang Shen
Level 69
God Stats
28W - 33L
1,438 SR
Queue Stats
169W - 154L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chargerson
Khepri
6
0 / 0 / 1
4,112
587
2,041
4,903
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Izanami
Hoszckhar
Izanami
7
1 / 0 / 0
4,078
583
2,719
2,190
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
LigitTORQUER
Sun Wukong
9
3 / 0 / 0
4,920
703
3,302
4,509
2,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,898
414
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
drip101
Fenrir
8
1 / 1 / 2
4,506
644
1,412
4,746
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 1 / 1
3,737
534
508
2,409
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,542
649
2,065
4,019
2,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Briew
Neith
7
0 / 0 / 0
3,973
568
2,815
4,854
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Krumm34
Jormungandr
6
0 / 1 / 0
3,775
539
1,779
4,278
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
ProbablyPax
Erlang Shen
8
1 / 1 / 0
4,706
672
2,428
4,318
1,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
1
1
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
1
0.5
W
0
2
1
0.25
W
Neith
Briew
Neith
0
0
0
0
L
Khepri
Chargerson
Khepri
0
0
1
0.5
L
Izanami
Hoszckhar
Izanami
1
0
0
1
W
Jormungandr
Krumm34
Jormungandr
0
1
0
0
L
Sun Wukong
LigitTORQUER
Sun Wukong
3
0
0
3
L
0
0
0
0
W
Erlang Shen
ProbablyPax
Erlang Shen
1
1
0
1
L
Fenrir
drip101
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,474
Damage
9,595
16,348
Taken
19,878
6,305
Mitigated
7,337
7,142
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
508
157
0
925
2,409
534
0
35
2,349
0
10,786
W
2,065
428
0
1,753
4,019
2,299
515
0
4,019
22,663
0
W
Neith
Briew
Neith
2,815
777
147
3,349
4,854
1,169
285
982
3,872
0
17,985
L
Khepri
Chargerson
Khepri
2,041
331
0
1,428
4,903
2,240
0
1,139
3,664
10,416
0
L
Izanami
Hoszckhar
Izanami
2,719
1,675
0
1,186
2,190
534
104
415
1,650
0
22,112
W
Jormungandr
Krumm34
Jormungandr
1,779
676
0
1,124
4,278
1,801
0
1,024
3,254
9,696
0
L
Sun Wukong
LigitTORQUER
Sun Wukong
3,302
1,396
0
2,480
4,509
2,158
255
551
3,958
0
22,944
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
ProbablyPax
Erlang Shen
2,428
1,492
0
2,000
4,318
1,534
0
0
4,043
0
20,560
L
Fenrir
drip101
Fenrir
1,412
591
0
2,048
4,746
1,373
0
1,514
3,232
0
17,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,514
Gold Earned
20,733
130
Minions Killed
181
0
Camps Cleared
0
539,058
Distance Traveled
597,799
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,737
534
32
5
0
98,935
1
W
Anubis
4,542
649
46
7
0
108,679
0
W
Neith
3,973
568
30
4
0
125,099
1
L
Khepri
4,112
587
10
1
0
133,887
0
L
Izanami
4,078
583
36
5
0
124,316
3
W
Jormungandr
3,775
539
23
3
0
126,267
1
L
Sun Wukong
4,920
703
37
5
0
138,550
0
L
Anubis
2,898
414
0
0
0
0
0
W
Erlang Shen
4,706
672
50
7
0
138,819
0
L
Fenrir
4,506
644
47
7
0
142,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role