Player Matchup

Izanami
Izanami
ChaosxAssassin24
Izanami
Level 127
God Stats
19W - 0L
1,993 SR
Queue Stats
201W - 38L
1,941 Elo+
Party 2
Cabrakan
Cabrakan
LeafySign840380
Cabrakan
Level 29
God Stats
7W - 0L
1,987 SR
Queue Stats
216W - 33L
1,960 Elo+
Party 2
Osiris
Osiris
oddak-
Osiris
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
131W - 8L
2,205 Elo+
Party 2
Team Averages
Level 58
1,827 SR
2,035 Elo+

VS

Team Averages
Level 63
1,639 SR
1,484 Elo+
Bellona
Bellona
ASausageLink
Bellona
Level 48
God Stats
16W - 21L
1,475 SR
Queue Stats
16W - 21L
1,344 Elo+
Party 1
Da Ji
Da Ji
Penguino27
Da Ji
Level 115
God Stats
8W - 5L
1,788 SR
Queue Stats
87W - 101L
1,612 Elo+
Party 1
Tiamat
Tiamat
SampleCheshire
Tiamat
Level 27
God Stats
1W - 1L
1,652 SR
Queue Stats
38W - 40L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 13
7,998
800
7,667
7,803
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
11
1 / 2 / 15
7,941
794
6,438
10,286
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
oddak-
Osiris
12
15 / 2 / 3
9,842
984
8,942
9,083
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASausageLink
Bellona
9
0 / 5 / 5
6,235
624
4,697
10,308
8,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
10
6 / 8 / 1
7,551
755
7,235
10,986
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 4
7,009
701
5,145
6,975
3,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
7
7
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
ASausageLink
Bellona
0
5
5
0.5
W
3
3
13
3.17
W
Cabrakan
1
2
15
4.25
L
Da Ji
6
8
1
0.81
L
1
6
4
0.5
W
Osiris
oddak-
Osiris
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
17,077
27,172
Taken
28,269
23,472
Mitigated
17,971
7,853
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ASausageLink
Bellona
4,697
1,489
353
1,337
10,308
8,301
0
2,242
7,916
0
16,722
W
7,667
6,183
0
2,096
7,803
3,401
1,628
1,032
6,721
0
42,725
W
Cabrakan
6,438
861
0
2,981
10,286
10,173
319
2,574
7,664
9,720
0
L
Da Ji
7,235
2,144
318
959
10,986
5,803
0
3,497
7,379
0
18,140
L
5,145
829
345
1,070
6,975
3,867
0
1,927
4,873
17,467
0
W
Osiris
oddak-
Osiris
8,942
2,762
0
2,776
9,083
9,898
590
1,627
7,411
4,194
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
20,795
129
Minions Killed
68
0
Camps Cleared
0
470,282
Distance Traveled
423,196
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,235
624
19
2
0
142,070
1
W
Izanami
7,998
800
90
9
0
153,619
1
W
Cabrakan
7,941
794
9
1
0
153,312
5
L
Da Ji
7,551
755
21
2
0
144,914
1
L
Tiamat
7,009
701
28
3
0
136,212
2
W
Osiris
9,842
984
30
3
0
163,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role