Player Matchup

Hachiman
Hachiman
Silver II
AMG Sweed
Hachiman
Silver II
Level 91
God Stats
17W - 6L
1,841 SR
Queue Stats
70W - 62L
1,299 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Drown1182
Cu Chulainn
Gold III
Level 146
God Stats
20W - 12L
1,500 SR
Queue Stats
662W - 660L
1,293 MMR
Solo
Khepri
Khepri
Silver V
GODAprzzy
Khepri
Silver V
Level 84
God Stats
6W - 3L
1,603 SR
Queue Stats
7W - 10L
1,229 MMR
Party 2
Ravana
Ravana
Silver II
RJicky
Ravana
Silver II
Level 118
God Stats
13W - 7L
1,698 SR
Queue Stats
135W - 125L
1,348 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
SunsetMax
Zhong Kui
Silver I
Level 83
God Stats
28W - 15L
1,575 SR
Queue Stats
159W - 164L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,644 SR
1,292 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,483 SR
1,292 MMR
Sobek
Sobek
Bronze III
BAYLORbam
Sobek
Bronze III
Level 61
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 12L
1,319 MMR
Party 1
Chernobog
Chernobog
Silver V
FUoH Zaequan
Chernobog
Silver V
Level 86
God Stats
1W - 4L
1,587 SR
Queue Stats
7W - 18L
1,273 MMR
Party 1
Serqet
Serqet
Silver II
YungClamChowder
Serqet
Silver II
Level 37
God Stats
4W - 6L
1,672 SR
Queue Stats
53W - 56L
1,293 MMR
Solo
Hel
Hel
Gold IV
guardiandian
Hel
Gold IV
Level 109
God Stats
2W - 2L
1,232 SR
Queue Stats
330W - 329L
1,290 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
hollowssuk
Erlang Shen
Gold IV
Level 149
God Stats
5W - 3L
1,661 SR
Queue Stats
437W - 427L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AMG Sweed
Hachiman
20
9 / 2 / 9
18,316
572
25,474
25,586
11,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Drown1182
Cu Chulainn
20
5 / 5 / 14
18,025
563
21,695
35,055
51,399
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
GODAprzzy
Khepri
20
1 / 4 / 16
16,299
509
8,081
19,336
26,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
RJicky
Ravana
20
16 / 3 / 8
20,294
634
29,441
20,185
11,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SunsetMax
Zhong Kui
20
4 / 3 / 10
16,907
528
23,340
24,427
26,794
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DanzaburouBakasuraYemojaNu WaSet

VS

Bans
CthulhuHeraScyllaPersephoneHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BAYLORbam
Sobek
20
1 / 3 / 7
13,080
409
4,848
28,580
32,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
FUoH Zaequan
Chernobog
20
2 / 7 / 7
13,981
437
10,952
21,183
8,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 5 / 2
14,843
464
13,708
37,293
22,062
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 10 / 2
14,805
463
17,192
23,645
11,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
hollowssuk
Erlang Shen
20
7 / 10 / 5
16,669
521
25,160
33,579
34,428
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
35
Kills
17
17
Deaths
35
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AMG Sweed
Hachiman
9
2
9
6.75
L
Sobek
BAYLORbam
Sobek
1
3
7
1.5
W
Cu Chulainn
Drown1182
Cu Chulainn
5
5
14
2.4
L
Chernobog
FUoH Zaequan
Chernobog
2
7
7
0.79
W
Khepri
GODAprzzy
Khepri
1
4
16
2.25
W
Ravana
RJicky
Ravana
16
3
8
6.67
W
Zhong Kui
SunsetMax
Zhong Kui
4
3
10
3
L
3
5
2
0.8
L
4
10
2
0.5
L
Erlang Shen
hollowssuk
Erlang Shen
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,031
Damage
71,860
124,589
Taken
144,280
126,886
Mitigated
109,777
46,461
Healing
40,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AMG Sweed
Hachiman
25,474
13,727
0
14,226
25,586
11,104
5,595
3,481
21,686
0
198,070
L
Sobek
BAYLORbam
Sobek
4,848
631
0
8,975
28,580
32,930
0
8,899
19,521
42,733
0
W
Cu Chulainn
Drown1182
Cu Chulainn
21,695
3,358
0
9,063
35,055
51,399
331
4,084
29,846
22,696
112,432
L
Chernobog
FUoH Zaequan
Chernobog
10,952
6,063
0
5,150
21,183
8,428
3,470
3,188
17,779
0
93,928
W
Khepri
GODAprzzy
Khepri
8,081
298
0
3,552
19,336
26,103
228
6,792
12,384
45,847
0
W
Ravana
RJicky
Ravana
29,441
6,975
0
7,307
20,185
11,486
2,631
5,237
14,161
0
164,859
W
Zhong Kui
SunsetMax
Zhong Kui
23,340
2,815
0
12,313
24,427
26,794
3,120
5,986
17,033
122,855
0
L
13,708
2,712
0
11,983
37,293
22,062
0
9,888
27,405
0
110,876
L
17,192
1,100
3,254
7,131
23,645
11,929
581
5,179
18,386
82,824
0
L
Erlang Shen
hollowssuk
Erlang Shen
25,160
14,632
0
4,245
33,579
34,428
67
7,618
25,643
0
112,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,841
Gold Earned
73,378
883
Minions Killed
669
0
Camps Cleared
0
2,978,032
Distance Traveled
2,849,392
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,316
572
215
7
0
519,809
7
L
Sobek
13,080
409
54
2
0
587,342
0
W
Cu Chulainn
18,025
563
186
6
0
608,116
3
L
Chernobog
13,981
437
154
5
0
597,682
3
W
Khepri
16,299
509
61
2
0
602,157
7
W
Ravana
20,294
634
224
7
0
696,749
7
W
Zhong Kui
16,907
528
197
6
0
551,201
7
L
Serqet
14,843
464
147
5
0
628,815
9
L
Hel
14,805
463
149
5
0
498,838
19
L
Erlang Shen
16,669
521
165
5
0
536,715
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role