Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Buzzedllama
King Arthur
Level 87
God Stats
22W - 16L
1,677 SR
Queue Stats
39W - 33L
1,630 Elo+
Party 2
Scylla
Scylla
Mousecop25
Scylla
Level 96
God Stats
4W - 4L
1,770 SR
Queue Stats
93W - 72L
1,577 Elo+
Party 2
Team Averages
Level 104
1,649 SR
1,569 Elo+

VS

Team Averages
Level 111
1,505 SR
1,669 Elo+
Cthulhu
Cthulhu
AldhaferaEX
Cthulhu
Level 82
God Stats
59W - 37L
1,668 SR
Queue Stats
197W - 171L
1,601 Elo+
Party 1
Fenrir
Fenrir
Cariboulou70
Fenrir
Level 127
God Stats
7W - 7L
1,521 SR
Queue Stats
298W - 269L
1,704 Elo+
Party 1
Vulcan
Vulcan
Tuffruff95
Vulcan
Level 124
God Stats
0W - 2L
1,326 SR
Queue Stats
225W - 201L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
6 / 1 / 4
12,964
682
14,702
10,128
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Buzzedllama
King Arthur
16
6 / 1 / 5
12,511
658
8,544
12,041
11,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Mousecop25
Scylla
15
1 / 3 / 9
11,877
625
7,305
8,686
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AldhaferaEX
Cthulhu
15
2 / 3 / 2
11,224
591
9,294
15,476
16,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
2 / 6 / 2
11,219
590
2,990
14,109
6,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Tuffruff95
Vulcan
15
1 / 4 / 3
11,358
598
11,415
8,001
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
4
8
L
Cthulhu
AldhaferaEX
Cthulhu
2
3
2
1
W
King Arthur
Buzzedllama
King Arthur
6
1
5
8.5
L
Fenrir
2
6
2
0.5
W
Scylla
Mousecop25
Scylla
1
3
9
1.83
L
Vulcan
Tuffruff95
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,551
Damage
23,699
30,855
Taken
37,586
18,359
Mitigated
26,683
5,768
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,702
8,143
0
3,137
10,128
3,996
3,359
6,367
3,761
0
71,114
L
Cthulhu
AldhaferaEX
Cthulhu
9,294
105
80
768
15,476
16,566
0
4,689
10,318
44,830
0
W
King Arthur
Buzzedllama
King Arthur
8,544
1,256
0
253
12,041
11,324
0
7,820
4,221
0
28,621
L
Fenrir
2,990
1,557
0
2,678
14,109
6,822
912
1,129
12,868
0
39,042
W
Scylla
Mousecop25
Scylla
7,305
62
0
2,378
8,686
3,039
293
6,635
2,051
63,169
0
L
Vulcan
Tuffruff95
Vulcan
11,415
5,074
194
1,057
8,001
3,295
417
929
7,036
64,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
33,801
235
Minions Killed
221
0
Camps Cleared
0
1,062,982
Distance Traveled
1,026,675
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,964
682
89
5
0
348,514
1
L
Cthulhu
11,224
591
54
3
0
377,168
6
W
King Arthur
12,511
658
36
2
0
350,600
0
L
Fenrir
11,219
590
61
3
0
310,453
4
W
Scylla
11,877
625
110
6
0
363,868
3
L
Vulcan
11,358
598
106
6
0
339,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role