Player Matchup

Artio
Artio
DCervera06
Artio
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
King Arthur
King Arthur
JakeElPerro69
King Arthur
Level 100
God Stats
3W - 5L
1,528 SR
Queue Stats
40W - 28L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
LemonGemErik32
Aphrodite
Level 106
God Stats
4W - 3L
1,782 SR
Queue Stats
106W - 106L
1,567 Elo+
Party 1
Ratatoskr
Ratatoskr
Teyeler
Ratatoskr
Level 38
God Stats
14W - 10L
1,605 SR
Queue Stats
120W - 95L
1,588 Elo+
Solo
Heimdallr
Heimdallr
venoomk
Heimdallr
Level 77
God Stats
4W - 5L
1,501 SR
Queue Stats
52W - 47L
1,543 Elo+
Party 1
Team Averages
Level 65
1,583 SR
1,509 Elo+

VS

Team Averages
Level 51
1,612 SR
1,515 Elo+
Ymir
Ymir
Cattickler
Ymir
Level 100
God Stats
26W - 16L
1,895 SR
Queue Stats
51W - 46L
1,684 Elo+
Solo
Tiamat
Tiamat
Handersson98
Tiamat
Level 58
God Stats
5W - 6L
1,671 SR
Queue Stats
344W - 317L
1,478 Elo+
Party 3
Thor
Thor
jhamir2
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,517 Elo+
Party 3
Anubis
Anubis
vVv J0SHNAT vVv
Anubis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 125L
1,512 Elo+
Party 2
Chiron
Chiron
zitzykio
Chiron
Level 26
God Stats
25W - 23L
1,493 SR
Queue Stats
85W - 102L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 1 / 12
9,464
411
3,266
17,352
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
JakeElPerro69
King Arthur
20
6 / 1 / 6
12,890
560
15,985
27,410
24,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
LemonGemErik32
Aphrodite
20
8 / 0 / 11
12,768
555
13,379
16,353
8,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Teyeler
Ratatoskr
19
9 / 0 / 11
12,083
525
14,572
13,825
5,801
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
venoomk
Heimdallr
18
4 / 1 / 7
11,026
479
11,774
11,724
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,911
344
12,155
19,931
16,445
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
1 / 6 / 0
9,826
427
12,136
18,796
18,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
jhamir2
Thor
13
0 / 7 / 1
8,333
362
6,661
15,770
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 1
9,393
408
7,508
14,124
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
zitzykio
Chiron
15
0 / 4 / 1
8,856
385
6,179
11,658
3,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
28
Kills
2
3
Deaths
28
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Artio
1
1
12
7
L
Tiamat
1
6
0
0.17
W
King Arthur
JakeElPerro69
King Arthur
6
1
6
9
W
Aphrodite
LemonGemErik32
Aphrodite
8
0
11
13.5
W
Ratatoskr
Teyeler
Ratatoskr
9
0
11
14.5
L
Thor
jhamir2
Thor
0
7
1
0.07
L
1
8
1
0.19
W
Heimdallr
venoomk
Heimdallr
4
1
7
7.5
L
Chiron
zitzykio
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,976
Damage
44,639
86,664
Taken
80,279
61,148
Mitigated
50,112
50,236
Healing
24,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,155
1,832
323
3,211
19,931
16,445
0
5,781
14,050
42,207
0
W
Artio
3,266
557
0
3,367
17,352
17,265
1,011
6,210
11,142
13,675
0
L
Tiamat
12,136
1,048
0
8,642
18,796
18,866
102
1,914
16,149
74,587
0
W
King Arthur
JakeElPerro69
King Arthur
15,985
1,600
0
13,073
27,410
24,587
680
10,282
15,166
0
98,255
W
Aphrodite
LemonGemErik32
Aphrodite
13,379
1,133
4,167
14,299
16,353
8,583
1,449
8,202
8,151
108,511
0
W
Ratatoskr
Teyeler
Ratatoskr
14,572
2,752
0
7,356
13,825
5,801
400
3,488
10,337
0
80,703
L
Thor
jhamir2
Thor
6,661
1,143
0
3,045
15,770
5,387
0
2,096
13,599
0
44,216
L
7,508
568
87
4,338
14,124
6,249
0
4,583
9,516
53,277
0
W
Heimdallr
venoomk
Heimdallr
11,774
6,614
0
7,974
11,724
4,912
2,010
3,617
8,107
0
92,493
L
Chiron
zitzykio
Chiron
6,179
1,091
956
3,490
11,658
3,165
0
2,271
9,128
0
53,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,231
Gold Earned
44,319
661
Minions Killed
465
0
Camps Cleared
0
2,194,121
Distance Traveled
1,930,343
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,911
344
33
1
0
423,763
6
W
Artio
9,464
411
16
1
0
426,544
2
L
Tiamat
9,826
427
136
6
0
376,254
2
W
King Arthur
12,890
560
186
8
0
419,026
12
W
Aphrodite
12,768
555
191
8
0
434,177
5
W
Ratatoskr
12,083
525
131
6
0
529,746
7
L
Thor
8,333
362
86
4
0
370,309
2
L
Anubis
9,393
408
103
4
0
336,052
3
W
Heimdallr
11,026
479
137
6
0
384,628
0
L
Chiron
8,856
385
107
5
0
423,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role