Player Matchup

Vulcan
Vulcan
Bronze III
AggrievedDrip04
Vulcan
Bronze III
Level 141
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 5L
1,455 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
AllResolve7
Cernunnos
Bronze III
Level 112
God Stats
1W - 6L
1,375 SR
Queue Stats
7W - 11L
1,324 MMR
Party 1
Mercury
Mercury
Silver I
KrissG17
Mercury
Silver I
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 414L
1,383 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Lorcort
Aphrodite
Silver I
Level 88
God Stats
33W - 22L
1,631 SR
Queue Stats
414W - 427L
1,383 MMR
Party 2
Cerberus
Cerberus
Silver III
WPTDT
Cerberus
Silver III
Level 69
God Stats
2W - 1L
1,791 SR
Queue Stats
10W - 17L
1,410 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,603 SR
1,391 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,532 SR
1,411 MMR
Hou Yi
Hou Yi
Silver II
Aplezorah
Hou Yi
Silver II
Level 100
God Stats
10W - 10L
1,359 SR
Queue Stats
153W - 157L
1,389 MMR
Solo
Scylla
Scylla
Gold IV
Cabbs21
Scylla
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
Drikdreq
Osiris
Gold II
Level 159
God Stats
4W - 9L
1,408 SR
Queue Stats
152W - 140L
1,381 MMR
Solo
Ares
Ares
Gold IV
TcGReflex37
Ares
Gold IV
Level 120
God Stats
11W - 9L
1,500 SR
Queue Stats
302W - 291L
1,384 MMR
Solo
Nemesis
Nemesis
Gold V
yeigibe
Nemesis
Gold V
Level 122
God Stats
7W - 5L
1,895 SR
Queue Stats
329W - 327L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 4
12,799
512
17,097
13,178
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
AllResolve7
Cernunnos
20
7 / 7 / 5
13,203
528
17,747
26,299
11,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
KrissG17
Mercury
19
1 / 12 / 6
12,057
482
6,937
25,801
9,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Lorcort
Aphrodite
15
1 / 7 / 9
10,512
420
10,442
19,185
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
WPTDT
Cerberus
20
3 / 6 / 2
13,024
521
10,618
24,824
30,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneTsukuyomiApolloSusanoSet

VS

Bans
DanzaburouNu WaCu ChulainnJanusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aplezorah
Hou Yi
20
12 / 3 / 4
15,461
618
16,716
20,308
9,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Cabbs21
Scylla
20
12 / 3 / 11
15,500
620
25,129
14,667
5,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Drikdreq
Osiris
20
6 / 2 / 11
14,245
570
16,818
19,789
21,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 4 / 12
13,282
531
11,865
24,568
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
yeigibe
Nemesis
20
2 / 4 / 16
13,919
557
9,882
22,490
8,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
16
Kills
36
36
Deaths
16
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Cernunnos
AllResolve7
Cernunnos
7
7
5
1.36
W
Hou Yi
Aplezorah
Hou Yi
12
3
4
4.67
W
Scylla
Cabbs21
Scylla
12
3
11
5.83
W
Osiris
Drikdreq
Osiris
6
2
11
5.75
L
Mercury
KrissG17
Mercury
1
12
6
0.33
L
Aphrodite
Lorcort
Aphrodite
1
7
9
0.79
W
4
4
12
2.5
L
Cerberus
WPTDT
Cerberus
3
6
2
0.67
W
Nemesis
yeigibe
Nemesis
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,841
Damage
80,410
109,287
Taken
101,822
73,111
Mitigated
67,976
41,923
Healing
30,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,097
7,439
0
2,875
13,178
5,614
82
5,974
6,892
91,013
0
L
Cernunnos
AllResolve7
Cernunnos
17,747
9,671
0
9,921
26,299
11,179
1,094
10,023
16,124
0
93,178
W
Hou Yi
Aplezorah
Hou Yi
16,716
8,943
0
7,967
20,308
9,647
11,265
7,283
12,907
0
113,807
W
Scylla
Cabbs21
Scylla
25,129
3,159
0
3,247
14,667
5,941
2,072
6,716
7,781
97,169
0
W
Osiris
Drikdreq
Osiris
16,818
4,919
0
10,010
19,789
21,394
857
6,581
13,200
5,403
69,295
L
Mercury
KrissG17
Mercury
6,937
2,887
0
6,954
25,801
9,807
0
7,761
17,766
0
108,351
L
Aphrodite
Lorcort
Aphrodite
10,442
690
5,561
8,091
19,185
15,519
140
9,220
9,845
34,637
0
W
11,865
510
0
4,276
24,568
22,368
288
10,117
14,107
32,929
0
L
Cerberus
WPTDT
Cerberus
10,618
173
0
8,521
24,824
30,992
0
5,058
19,620
88,540
0
W
Nemesis
yeigibe
Nemesis
9,882
4,407
0
4,669
22,490
8,626
1,746
8,076
14,231
0
112,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,595
Gold Earned
72,407
680
Minions Killed
616
0
Camps Cleared
0
2,295,679
Distance Traveled
2,291,387
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,799
512
154
6
0
476,892
5
L
Cernunnos
13,203
528
138
6
0
390,933
6
W
Hou Yi
15,461
618
158
6
0
416,705
7
W
Scylla
15,500
620
160
6
0
477,515
11
W
Osiris
14,245
570
142
6
0
442,143
9
L
Mercury
12,057
482
146
6
0
501,199
4
L
Aphrodite
10,512
420
43
2
0
463,579
9
W
Ares
13,282
531
21
1
0
476,549
8
L
Cerberus
13,024
521
199
8
0
463,076
2
W
Nemesis
13,919
557
135
5
0
478,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role