Player Matchup

Thor
Thor
Silver IV
ForAuir
Thor
Silver IV
Level 124
God Stats
2W - 0L
1,786 SR
Queue Stats
64W - 72L
1,356 MMR
Party 2
King Arthur
King Arthur
Bronze III
MaIpractice
King Arthur
Bronze III
Level 119
God Stats
3W - 3L
1,689 SR
Queue Stats
40W - 38L
1,470 MMR
Solo
Anhur
Anhur
Gold V
Skuzzles
Anhur
Gold V
Level 145
God Stats
24W - 16L
1,697 SR
Queue Stats
83W - 78L
1,582 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
stoptoxicpls
Nu Wa
Bronze III
Level 123
God Stats
1W - 1L
1,673 SR
Queue Stats
6W - 11L
1,472 MMR
Solo
Khepri
Khepri
Gold III
Вest
Khepri
Gold III
Level 88
God Stats
2W - 3L
1,648 SR
Queue Stats
112W - 124L
1,471 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,699 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,595 SR
1,497 MMR
Erlang Shen
Erlang Shen
Gold IV
IshanRhyno
Erlang Shen
Gold IV
Level 123
God Stats
25W - 16L
1,621 SR
Queue Stats
487W - 467L
1,473 MMR
Party 1
Izanami
Izanami
Gold III
OcularRoom
Izanami
Gold III
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
136W - 138L
1,474 MMR
Solo
Yemoja
Yemoja
Gold IV
Xaviz2303
Yemoja
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
Zebssss
Sun Wukong
Gold II
Level 123
God Stats
1W - 4L
1,642 SR
Queue Stats
87W - 78L
1,539 MMR
Party 3
Vulcan
Vulcan
Gold IV
lionstar21
Vulcan
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ForAuir
Thor
6
1 / 1 / 0
3,695
616
599
3,262
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
MaIpractice
King Arthur
6
0 / 3 / 0
3,463
577
2,028
4,256
2,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Skuzzles
Anhur
7
2 / 0 / 0
3,963
661
2,416
2,781
654
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 1
3,799
633
2,318
2,448
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Вest
Khepri
6
0 / 1 / 2
3,787
631
665
3,028
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Cu ChulainnNemesisSetDanzaburouScylla

VS

Bans
ApolloTsukuyomiThanatosArachneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IshanRhyno
Erlang Shen
4
0 / 1 / 2
3,421
570
826
3,014
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
OcularRoom
Izanami
6
1 / 1 / 0
4,040
673
2,026
2,125
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Xaviz2303
Yemoja
6
0 / 1 / 1
3,781
630
1,242
3,465
797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Zebssss
Sun Wukong
8
3 / 0 / 0
4,554
759
3,029
4,462
1,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
lionstar21
Vulcan
8
2 / 0 / 0
4,443
741
2,020
1,941
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
ForAuir
Thor
1
1
0
1
L
Erlang Shen
IshanRhyno
Erlang Shen
0
1
2
1
W
King Arthur
MaIpractice
King Arthur
0
3
0
0
L
Izanami
OcularRoom
Izanami
1
1
0
1
W
Anhur
Skuzzles
Anhur
2
0
0
2
L
Yemoja
Xaviz2303
Yemoja
0
1
1
0.5
L
Sun Wukong
Zebssss
Sun Wukong
3
0
0
3
L
Vulcan
lionstar21
Vulcan
2
0
0
2
W
0
1
1
0.5
W
Khepri
Вest
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,026
Damage
9,143
15,775
Taken
15,007
5,450
Mitigated
4,383
5,036
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ForAuir
Thor
599
190
0
1,338
3,262
819
0
406
2,816
0
10,074
L
Erlang Shen
IshanRhyno
Erlang Shen
826
601
0
750
3,014
808
0
714
2,217
0
11,154
W
King Arthur
MaIpractice
King Arthur
2,028
363
0
1,000
4,256
2,385
0
0
4,256
0
13,331
L
Izanami
OcularRoom
Izanami
2,026
1,348
0
466
2,125
757
0
525
1,563
0
23,353
W
Anhur
Skuzzles
Anhur
2,416
938
0
1,114
2,781
654
0
930
1,851
0
17,777
L
Yemoja
Xaviz2303
Yemoja
1,242
271
178
1,043
3,465
797
0
270
3,155
5,298
0
L
Sun Wukong
Zebssss
Sun Wukong
3,029
914
0
2,283
4,462
1,489
121
82
4,090
0
22,450
L
Vulcan
lionstar21
Vulcan
2,020
757
0
630
1,941
532
0
1,062
749
20,119
0
W
2,318
784
0
380
2,448
592
0
1,244
1,144
17,702
0
W
Khepri
Вest
Khepri
665
150
0
1,204
3,028
1,000
0
566
2,446
10,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,707
Gold Earned
20,239
145
Minions Killed
182
0
Camps Cleared
0
584,050
Distance Traveled
573,047
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,695
616
29
5
0
118,999
2
L
Erlang Shen
3,421
570
23
4
0
96,937
2
W
King Arthur
3,463
577
22
4
0
119,898
2
L
Izanami
4,040
673
51
9
0
98,742
2
W
Anhur
3,963
661
38
6
0
106,169
2
L
Yemoja
3,781
630
10
2
0
121,606
2
L
Sun Wukong
4,554
759
48
8
0
120,225
2
L
Vulcan
4,443
741
50
8
0
135,537
3
W
Nu Wa
3,799
633
43
7
0
118,786
0
W
Khepri
3,787
631
13
2
0
120,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role