Player Matchup

Ymir
Ymir
ADACEZAR
Ymir
Level 10
God Stats
10W - 23L
1,157 SR
Queue Stats
14W - 44L
1,054 Elo+
Party 2
Susano
Susano
DeathDawn182
Susano
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,657 Elo+
Party 3
Sol
Sol
GuilhermeKoba
Sol
Level 57
God Stats
68W - 93L
1,292 SR
Queue Stats
493W - 572L
1,297 Elo+
Party 2
Chaac
Chaac
SacredPercival
Chaac
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 89L
1,657 Elo+
Party 3
Baba Yaga
Baba Yaga
TheWolfien
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,659 Elo+
Solo
Team Averages
Level 30
1,390 SR
1,465 Elo+

VS

Team Averages
Level 28
1,437 SR
1,313 Elo+
Cthulhu
Cthulhu
Calishogun
Cthulhu
Level 22
God Stats
0W - 2L
1,228 SR
Queue Stats
79W - 141L
1,341 Elo+
Party 4
Tiamat
Tiamat
Calishogun1752
Tiamat
Level 15
God Stats
1W - 3L
1,456 SR
Queue Stats
17W - 22L
1,287 Elo+
Party 4
Thoth
Thoth
Cirrusfire
Thoth
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 47L
1,316 Elo+
Party 1
Set
Set
Crohnicc
Set
Level 9
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 13L
1,265 Elo+
Party 1
Bellona
Bellona
ducngt12
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 4
6,397
400
1,348
12,451
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
12
2 / 1 / 6
7,937
496
4,838
8,845
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 3 / 0
9,677
605
14,236
18,475
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 2 / 3
9,455
591
8,466
12,662
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
TheWolfien
Baba Yaga
14
4 / 2 / 3
8,232
515
7,765
6,812
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calishogun
Cthulhu
11
2 / 6 / 6
7,628
477
6,541
14,194
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 6 / 3
7,177
449
8,358
13,076
4,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
12
2 / 2 / 4
7,513
470
7,714
8,827
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 3
8,012
501
5,515
12,322
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
ducngt12
Bellona
11
2 / 7 / 0
6,794
425
2,835
8,892
5,301
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
25
Kills
13
14
Deaths
26
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
6
4
0.33
L
Cthulhu
Calishogun
Cthulhu
2
6
6
0.83
L
4
6
3
0.92
L
Thoth
2
2
4
2
L
3
5
3
0.9
W
Susano
2
1
6
5
W
10
3
0
3.33
W
9
2
3
5.25
W
Baba Yaga
TheWolfien
Baba Yaga
4
2
3
2.75
L
Bellona
ducngt12
Bellona
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
30,963
59,245
Taken
57,311
29,950
Mitigated
24,989
24,588
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,348
473
0
1,667
12,451
5,338
256
5,870
6,581
8,513
0
L
Cthulhu
Calishogun
Cthulhu
6,541
422
0
445
14,194
7,359
0
9,625
4,524
24,279
0
L
8,358
2,452
0
2,082
13,076
4,890
14
7,150
5,926
30,756
0
L
Thoth
7,714
901
0
3,538
8,827
2,692
0
4,162
4,615
41,371
0
L
5,515
2,881
0
4,911
12,322
4,747
0
1,755
10,392
0
40,659
W
Susano
4,838
883
0
2,815
8,845
2,852
18
2,856
5,989
0
32,506
W
14,236
5,492
0
12,354
18,475
6,183
3,032
10,406
8,069
70,769
0
W
8,466
1,424
243
5,214
12,662
13,224
483
567
12,095
43
41,519
W
Baba Yaga
TheWolfien
Baba Yaga
7,765
1,051
231
2,064
6,812
2,353
1,171
3,035
3,777
40,286
0
L
Bellona
ducngt12
Bellona
2,835
1,311
0
35
8,892
5,301
599
700
7,861
193
26,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
37,124
350
Minions Killed
260
0
Camps Cleared
0
1,411,055
Distance Traveled
1,435,723
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,397
400
11
1
0
230,486
0
L
Cthulhu
7,628
477
41
3
0
299,679
0
L
Tiamat
7,177
449
38
2
0
286,492
0
L
Thoth
7,513
470
59
4
0
297,960
4
L
Set
8,012
501
77
5
0
280,424
3
W
Susano
7,937
496
68
4
0
340,763
1
W
Sol
9,677
605
128
8
0
264,274
0
W
Chaac
9,455
591
85
5
0
278,111
1
W
Baba Yaga
8,232
515
58
4
0
297,421
0
L
Bellona
6,794
425
45
3
0
271,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role