Player Matchup

Apollo
Apollo
Dizzjr7861
Apollo
Level 26
God Stats
5W - 4L
1,521 SR
Queue Stats
28W - 29L
1,426 Elo+
Party 2
Tiamat
Tiamat
El taco2001
Tiamat
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,788 Elo+
Solo
Fafnir
Fafnir
NastyChriz8254
Fafnir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Oiikawah
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
codeman0206
Nu Wa
Level 68
God Stats
10W - 5L
1,623 SR
Queue Stats
607W - 538L
1,573 Elo+
Party 1
Team Averages
Level 26
1,529 SR
1,572 Elo+

VS

Team Averages
Level 13
1,372 SR
1,528 Elo+
Skadi
Skadi
Ignvcio17k
Skadi
Level 6
God Stats
5W - 1L
1,675 SR
Queue Stats
25W - 13L
1,563 Elo+
Solo
Susano
Susano
Smokey__4200
Susano
Level 8
God Stats
0W - 2L
1,199 SR
Queue Stats
94W - 124L
1,354 Elo+
Solo
Bellona
Bellona
Tukche
Bellona
Level 28
God Stats
1W - 4L
1,208 SR
Queue Stats
60W - 66L
1,593 Elo+
Solo
Merlin
Merlin
WillyDannii
Merlin
Level 6
God Stats
0W - 4L
1,280 SR
Queue Stats
12W - 13L
1,584 Elo+
Solo
Anubis
Anubis
stacysmom_03
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dizzjr7861
Apollo
12
3 / 3 / 3
7,089
545
3,516
8,617
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
13
1 / 0 / 5
7,576
583
3,922
7,184
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 3
7,956
612
5,325
9,686
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Oiikawah
King Arthur
14
7 / 1 / 2
8,507
654
8,499
7,837
5,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
10 / 0 / 3
8,593
661
10,259
5,897
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 3 / 2
6,196
477
5,455
7,723
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
8
0 / 7 / 0
5,333
410
1,885
11,357
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Tukche
Bellona
12
1 / 7 / 0
6,815
524
2,560
11,832
6,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
9
0 / 3 / 1
5,639
434
2,769
5,494
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
9
3 / 5 / 0
6,008
462
2,910
6,248
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
25
Kills
5
6
Deaths
25
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dizzjr7861
Apollo
3
3
3
1.5
W
Tiamat
1
0
5
3.5
L
Skadi
1
3
2
0.67
W
4
2
3
2.75
W
King Arthur
Oiikawah
King Arthur
7
1
2
8
L
Susano
0
7
0
0
L
Bellona
Tukche
Bellona
1
7
0
0.14
L
Merlin
0
3
1
0.17
W
10
0
3
11.5
L
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
15,579
39,221
Taken
42,654
21,812
Mitigated
15,426
14,051
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dizzjr7861
Apollo
3,516
1,620
0
2,898
8,617
2,508
1,884
2,307
6,166
0
35,764
W
Tiamat
3,922
340
294
4,532
7,184
4,254
223
639
6,545
46,686
0
L
Skadi
5,455
1,724
0
2,721
7,723
1,808
0
3,468
4,255
0
33,065
W
5,325
530
393
3,121
9,686
7,783
24
959
8,523
23,736
0
W
King Arthur
Oiikawah
King Arthur
8,499
1,812
0
1,800
7,837
5,154
180
45
7,792
0
47,427
L
Susano
1,885
386
0
891
11,357
3,086
0
5,348
5,675
0
21,063
L
Bellona
Tukche
Bellona
2,560
875
0
740
11,832
6,907
0
2,758
8,918
0
34,877
L
Merlin
2,769
108
0
1,408
5,494
1,670
193
3,784
1,638
28,696
0
W
10,259
2,665
0
1,013
5,897
2,113
1,904
1,381
4,516
47,272
0
L
Anubis
2,910
169
0
847
6,248
1,955
188
3,718
2,530
13,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
29,991
352
Minions Killed
277
0
Camps Cleared
0
1,268,324
Distance Traveled
1,099,360
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,089
545
67
5
0
230,588
3
W
Tiamat
7,576
583
84
6
0
254,427
4
L
Skadi
6,196
477
57
4
0
220,165
3
W
Fafnir
7,956
612
38
3
0
270,882
4
W
King Arthur
8,507
654
80
6
0
258,141
3
L
Susano
5,333
410
46
4
0
237,363
3
L
Bellona
6,815
524
85
7
0
211,340
1
L
Merlin
5,639
434
50
4
0
234,600
2
W
Nu Wa
8,593
661
83
6
0
254,286
1
L
Anubis
6,008
462
39
3
0
195,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role