Player Matchup

Sun Wukong
Sun Wukong
ChinoRIP222
Sun Wukong
Level 27
God Stats
9W - 9L
1,789 SR
Queue Stats
45W - 54L
1,478 Elo+
Party 1
Skadi
Skadi
EnzoDarkPlayer
Skadi
Level 8
God Stats
1W - 2L
1,703 SR
Queue Stats
28W - 37L
1,778 Elo+
Party 1
Ymir
Ymir
carlos14-2-
Ymir
Level 17
God Stats
13W - 21L
1,628 SR
Queue Stats
81W - 136L
1,402 Elo+
Party 1
Fenrir
Fenrir
leoperez201612
Fenrir
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 72L
1,432 Elo+
Party 1
Chang'e
Chang'e
nicoAKD1987
Chang'e
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 69L
1,471 Elo+
Party 1
Team Averages
Level 29
1,624 SR
1,512 Elo+

VS

Team Averages
Level 18
1,520 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LYRE-FIRE
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,511 Elo+
Solo
Skadi
Skadi
bertrozz
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,386 Elo+
Solo
Chang'e
Chang'e
dummythicc10
Chang'e
Level 28
God Stats
43W - 41L
1,598 SR
Queue Stats
363W - 370L
1,468 Elo+
Solo
Bakasura
Bakasura
lord_aact
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 81L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChinoRIP222
Sun Wukong
19
2 / 2 / 6
11,151
465
8,556
16,077
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 11 / 0
8,846
369
5,919
15,859
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 8 / 3
9,181
383
5,376
20,146
18,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
12 / 6 / 3
11,357
473
19,821
18,886
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
nicoAKD1987
Chang'e
18
4 / 6 / 3
11,153
465
12,352
26,302
12,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
21 / 0 / 5
17,844
744
28,361
27,017
11,731
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
LYRE-FIRE
Hades
19
8 / 4 / 7
13,229
551
14,787
17,090
6,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
bertrozz
Skadi
17
2 / 4 / 9
11,779
491
12,536
11,735
5,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
dummythicc10
Chang'e
17
2 / 8 / 8
12,049
502
12,796
21,391
15,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
lord_aact
Bakasura
17
0 / 4 / 6
11,270
470
6,162
19,965
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
18
Kills
33
33
Deaths
20
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
21
0
5
23.5
L
Sun Wukong
ChinoRIP222
Sun Wukong
2
2
6
2.5
L
0
11
0
0
W
Hades
LYRE-FIRE
Hades
8
4
7
2.88
W
Skadi
bertrozz
Skadi
2
4
9
1.63
L
0
8
3
0.19
W
Chang'e
dummythicc10
Chang'e
2
8
8
0.75
L
12
6
3
2.25
W
Bakasura
lord_aact
Bakasura
0
4
6
0.75
L
Chang'e
nicoAKD1987
Chang'e
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,024
Damage
74,642
97,270
Taken
97,198
60,327
Mitigated
46,776
23,848
Healing
46,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
28,361
21,700
0
20,028
27,017
11,731
5,026
4,417
22,600
0
211,722
L
Sun Wukong
ChinoRIP222
Sun Wukong
8,556
1,736
0
1,096
16,077
15,003
704
7,397
8,680
0
66,521
L
5,919
1,993
0
746
15,859
5,195
807
1,604
14,255
0
32,227
W
Hades
LYRE-FIRE
Hades
14,787
2,260
1,645
6,537
17,090
6,935
2,135
6,767
10,323
64,552
0
W
Skadi
bertrozz
Skadi
12,536
6,457
673
2,060
11,735
5,000
1,185
4,250
7,385
0
57,965
L
5,376
317
429
1,511
20,146
18,105
326
3,973
16,173
58,878
0
W
Chang'e
dummythicc10
Chang'e
12,796
956
1,578
7,458
21,391
15,635
479
1,713
19,078
59,840
0
L
19,821
2,533
845
4,985
18,886
9,152
0
5,444
13,432
0
60,874
W
Bakasura
lord_aact
Bakasura
6,162
4,411
0
6,676
19,965
7,475
456
3,248
16,617
0
73,339
L
Chang'e
nicoAKD1987
Chang'e
12,352
1,250
1,221
13,015
26,302
12,872
0
9,165
16,707
75,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
66,171
490
Minions Killed
666
0
Camps Cleared
0
2,042,121
Distance Traveled
2,049,292
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,844
744
277
12
0
425,361
4
L
Sun Wukong
11,151
465
103
4
0
434,852
4
L
Skadi
8,846
369
73
3
0
397,795
0
W
Hades
13,229
551
95
4
0
426,541
2
W
Skadi
11,779
491
76
3
0
350,987
1
L
Ymir
9,181
383
101
4
0
430,519
0
W
Chang'e
12,049
502
98
4
0
370,279
0
L
Fenrir
11,357
473
83
3
0
425,914
7
W
Bakasura
11,270
470
120
5
0
476,124
0
L
Chang'e
11,153
465
130
5
0
353,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role