Player Matchup

Fenrir
Fenrir
CrackinCold1s
Fenrir
Level 85
God Stats
24W - 14L
1,720 SR
Queue Stats
419W - 348L
1,594 Elo+
Party 2
Merlin
Merlin
Djinnmas
Merlin
Level 40
God Stats
9W - 5L
1,674 SR
Queue Stats
16W - 16L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Grebgok
Danzaburou
Level 42
God Stats
14W - 12L
1,545 SR
Queue Stats
135W - 110L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
Pansagi
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,369 Elo+
Party 2
Ares
Ares
thelasttatertot
Ares
Level 98
God Stats
15W - 12L
1,584 SR
Queue Stats
571W - 477L
1,591 Elo+
Party 2
Team Averages
Level 57
1,604 SR
1,530 Elo+

VS

Team Averages
Level 50
1,398 SR
1,404 Elo+
Ne Zha
Ne Zha
BlitzGod
Ne Zha
Level 61
God Stats
8W - 12L
1,271 SR
Queue Stats
215W - 338L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
Doritoe1
Guan Yu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DragonPapi
Discordia
Level 41
God Stats
3W - 9L
1,409 SR
Queue Stats
119W - 175L
1,387 Elo+
Party 1
Ymir
Ymir
RafaelAlex
Ymir
Level 26
God Stats
14W - 24L
1,241 SR
Queue Stats
85W - 114L
1,342 Elo+
Party 1
Anhur
Anhur
yousaucy
Anhur
Level 102
God Stats
14W - 16L
1,569 SR
Queue Stats
362W - 478L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 5
11,759
560
9,263
15,871
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Djinnmas
Merlin
18
7 / 6 / 11
11,830
563
15,385
9,722
3,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Grebgok
Danzaburou
17
10 / 2 / 12
11,938
568
16,480
14,004
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Pansagi
Jormungandr
17
3 / 1 / 10
10,784
514
9,046
11,917
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 3 / 14
10,633
506
16,362
16,246
12,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlitzGod
Ne Zha
17
7 / 7 / 4
11,161
531
9,549
19,501
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Doritoe1
Guan Yu
16
2 / 7 / 4
9,695
462
7,814
19,452
19,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
DragonPapi
Discordia
14
3 / 10 / 6
9,432
449
14,192
15,561
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 6 / 2
7,789
371
5,331
20,747
12,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
yousaucy
Anhur
11
2 / 5 / 1
7,852
374
3,764
11,509
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
35
Kills
16
16
Deaths
35
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BlitzGod
Ne Zha
7
7
4
1.29
W
8
4
5
2.63
W
Merlin
Djinnmas
Merlin
7
6
11
2.08
L
Guan Yu
Doritoe1
Guan Yu
2
7
4
0.57
L
Discordia
DragonPapi
Discordia
3
10
6
0.6
W
Danzaburou
Grebgok
Danzaburou
10
2
12
8
W
Jormungandr
Pansagi
Jormungandr
3
1
10
8
L
2
6
2
0.5
W
7
3
14
4.67
L
Anhur
yousaucy
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,536
Damage
40,650
67,760
Taken
86,770
34,171
Mitigated
47,943
12,737
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BlitzGod
Ne Zha
9,549
2,346
0
5,704
19,501
7,109
238
8,039
11,387
0
69,889
W
9,263
2,789
0
1,498
15,871
6,142
0
3,878
11,793
0
85,370
W
Merlin
Djinnmas
Merlin
15,385
722
428
1,605
9,722
3,467
1,539
3,538
6,184
68,834
0
L
Guan Yu
Doritoe1
Guan Yu
7,814
814
609
4,380
19,452
19,725
371
7,704
11,398
0
45,601
L
Discordia
DragonPapi
Discordia
14,192
1,284
0
3,543
15,561
5,258
788
7,866
7,670
57,637
0
W
Danzaburou
Grebgok
Danzaburou
16,480
8,010
0
4,895
14,004
4,680
5,900
5,436
8,516
0
67,738
W
Jormungandr
Pansagi
Jormungandr
9,046
3,179
0
1,623
11,917
7,374
332
1,329
10,388
55,463
0
L
5,331
375
760
3,687
20,747
12,157
155
10,063
10,634
22,227
0
W
16,362
450
913
1,775
16,246
12,508
77
5,342
10,879
33,849
0
L
Anhur
yousaucy
Anhur
3,764
1,935
0
2,861
11,509
3,694
378
6,596
4,888
0
33,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
45,929
469
Minions Killed
377
0
Camps Cleared
0
1,906,119
Distance Traveled
1,627,209
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,161
531
91
4
0
377,043
0
W
Fenrir
11,759
560
130
6
0
392,028
2
W
Merlin
11,830
563
124
6
0
369,169
4
L
Guan Yu
9,695
462
87
4
0
363,207
4
L
Discordia
9,432
449
89
4
0
344,781
2
W
Danzaburou
11,938
568
116
6
0
373,782
1
W
Jormungandr
10,784
514
83
4
0
370,128
1
L
Ymir
7,789
371
45
2
0
304,281
0
W
Ares
10,633
506
16
1
0
401,012
6
L
Anhur
7,852
374
65
3
0
237,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role