Player Matchup

Ganesha
Ganesha
HuggablePeach
Ganesha
Level 126
God Stats
5W - 7L
1,468 SR
Queue Stats
60W - 57L
1,592 Elo+
Party 1
Izanami
Izanami
dingus1996
Izanami
Level 27
God Stats
9W - 7L
1,737 SR
Queue Stats
50W - 44L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
lonelystargirlxo
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,178 Elo+
Party 1
Team Averages
Level 59
1,568 SR
1,444 Elo+

VS

Team Averages
Level 40
1,499 SR
1,340 Elo+
Fenrir
Fenrir
Husky 1189
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,158 Elo+
Solo
Baron Samedi
Baron Samedi
OperativeNinja7
Baron Samedi
Level 29
God Stats
8W - 19L
1,226 SR
Queue Stats
215W - 262L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
justglassin00
Cthulhu
Level 86
God Stats
17W - 12L
1,771 SR
Queue Stats
128W - 147L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 0 / 17
10,889
681
8,374
12,404
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
dingus1996
Izanami
16
13 / 0 / 4
11,681
730
15,232
6,199
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 12
10,129
633
7,853
3,988
1,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Husky 1189
Fenrir
10
0 / 10 / 0
8,049
503
1,301
11,920
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
OperativeNinja7
Baron Samedi
12
1 / 4 / 0
8,947
559
7,310
12,933
5,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
0 / 3 / 0
8,433
527
5,659
14,515
11,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
17
Kills
1
1
Deaths
17
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
17
8.5
L
Fenrir
Husky 1189
Fenrir
0
10
0
0
L
Baron Samedi
OperativeNinja7
Baron Samedi
1
4
0
0.25
W
Izanami
dingus1996
Izanami
13
0
4
15
L
Cthulhu
0
3
0
0
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
14,270
22,591
Taken
39,368
16,976
Mitigated
21,582
6,342
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
8,374
294
570
3,116
12,404
12,667
0
5,584
6,820
30,797
0
L
Fenrir
Husky 1189
Fenrir
1,301
178
0
19
11,920
4,236
0
3,653
8,267
0
3,955
L
Baron Samedi
OperativeNinja7
Baron Samedi
7,310
1,000
530
3,672
12,933
5,784
0
6,315
6,618
42,078
0
W
Izanami
dingus1996
Izanami
15,232
9,398
0
2,345
6,199
2,639
1,486
3,838
2,361
0
59,904
L
Cthulhu
5,659
140
0
0
14,515
11,562
0
6,335
8,180
28,270
0
W
7,853
806
0
311
3,988
1,670
0
3,573
415
23,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
25,429
169
Minions Killed
121
0
Camps Cleared
0
855,740
Distance Traveled
715,203
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,889
681
2
0
0
297,116
3
L
Fenrir
8,049
503
8
1
0
205,552
2
L
Baron Samedi
8,947
559
66
4
0
230,659
1
W
Izanami
11,681
730
122
8
0
290,866
3
L
Cthulhu
8,433
527
47
3
0
278,992
0
W
Kukulkan
10,129
633
45
3
0
267,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role