Player Matchup

Arachne
Arachne
DTMco
Arachne
Level 14
God Stats
5W - 3L
1,597 SR
Queue Stats
169W - 237L
1,284 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Defiant_Ant
Cu Chulainn
Level 7
God Stats
33W - 50L
1,257 SR
Queue Stats
148W - 195L
1,081 Elo+
Party 3
Danzaburou
Danzaburou
UNCLERICOSVANN
Danzaburou
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 103L
1,149 Elo+
Solo
Heimdallr
Heimdallr
beefy_2014
Heimdallr
Level 7
God Stats
17W - 19L
1,243 SR
Queue Stats
123W - 178L
1,072 Elo+
Party 3
Olorun
Olorun
ciccoprime
Olorun
Level 6
God Stats
7W - 9L
1,354 SR
Queue Stats
74W - 117L
1,150 Elo+
Party 3
Team Averages
Level 11
1,390 SR
1,147 Elo+

VS

Team Averages
Level 16
1,398 SR
1,264 Elo+
Cthulhu
Cthulhu
Griffinlordnz
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,634 Elo+
Solo
Skadi
Skadi
Lim Jahey57
Skadi
Level 25
God Stats
4W - 7L
1,442 SR
Queue Stats
29W - 44L
1,210 Elo+
Party 1
Fenrir
Fenrir
Matheusdock1507
Fenrir
Level 7
God Stats
14W - 24L
1,160 SR
Queue Stats
25W - 58L
1,146 Elo+
Party 2
King Arthur
King Arthur
solo_valente
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,113 Elo+
Party 2
Izanami
Izanami
stonedbuddist
Izanami
Level 27
God Stats
21W - 23L
1,389 SR
Queue Stats
28W - 42L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DTMco
Arachne
4
0 / 2 / 0
3,166
528
153
2,399
494
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Defiant_Ant
Cu Chulainn
6
1 / 1 / 0
3,677
613
669
2,658
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
UNCLERICOSVANN
Danzaburou
6
1 / 0 / 0
3,948
658
1,019
3,080
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
beefy_2014
Heimdallr
6
2 / 1 / 1
3,958
660
1,447
2,068
536
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
ciccoprime
Olorun
6
1 / 1 / 0
3,826
638
802
1,042
249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
4
2 / 3 / 0
3,525
588
165
2,755
1,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,998
666
2,492
3,038
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

2
0 / 0 / 0
2,865
478
0
890
216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
solo_valente
King Arthur
3
0 / 0 / 0
3,016
503
0
1,685
594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
7
1 / 2 / 1
4,097
683
1,354
3,418
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
4
5
Deaths
6
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
DTMco
Arachne
0
2
0
0
W
Cu Chulainn
Defiant_Ant
Cu Chulainn
1
1
0
1
L
Cthulhu
2
3
0
0.67
L
1
1
0
1
L
0
0
0
0
W
Danzaburou
UNCLERICOSVANN
Danzaburou
1
0
0
1
W
Heimdallr
beefy_2014
Heimdallr
2
1
1
2.5
W
Olorun
ciccoprime
Olorun
1
1
0
1
L
King Arthur
solo_valente
King Arthur
0
0
0
0
L
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,090
Damage
4,011
11,247
Taken
11,786
3,380
Mitigated
3,323
2,036
Healing
2,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DTMco
Arachne
153
153
0
84
2,399
494
0
0
2,399
0
6,964
W
Cu Chulainn
Defiant_Ant
Cu Chulainn
669
357
0
0
2,658
1,452
270
0
2,658
0
9,734
L
Cthulhu
165
16
0
36
2,755
1,055
0
802
1,953
2,769
0
L
2,492
1,081
0
1,320
3,038
679
645
0
3,038
0
17,457
L
0
0
0
0
890
216
0
0
890
0
2,115
W
Danzaburou
UNCLERICOSVANN
Danzaburou
1,019
519
0
1,702
3,080
649
0
0
3,080
0
9,929
W
Heimdallr
beefy_2014
Heimdallr
1,447
456
0
187
2,068
536
0
16
2,052
0
9,859
W
Olorun
ciccoprime
Olorun
802
492
0
63
1,042
249
775
149
893
11,057
0
L
King Arthur
solo_valente
King Arthur
0
0
0
0
1,685
594
0
0
1,685
0
3,926
L
Izanami
1,354
1,238
0
783
3,418
779
588
0
3,418
0
18,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,575
Gold Earned
17,501
79
Minions Killed
96
0
Camps Cleared
0
495,781
Distance Traveled
461,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,166
528
15
3
0
116,719
0
W
Cu Chulainn
3,677
613
16
3
0
122,806
1
L
Cthulhu
3,525
588
7
1
0
128,078
0
L
Skadi
3,998
666
35
6
0
83,466
0
L
Fenrir
2,865
478
5
1
0
52,167
0
W
Danzaburou
3,948
658
17
3
0
84,561
0
W
Heimdallr
3,958
660
16
3
0
79,130
0
W
Olorun
3,826
638
15
3
0
92,565
0
L
King Arthur
3,016
503
13
2
0
73,711
0
L
Izanami
4,097
683
36
6
0
123,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role