Player Matchup

Raijin
Raijin
HungryHuncho606
Raijin
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 66L
1,299 Elo+
Solo
Medusa
Medusa
XeroRage90
Medusa
Level 21
God Stats
0W - 3L
1,545 SR
Queue Stats
19W - 21L
1,156 Elo+
Solo
Amaterasu
Amaterasu
sergi887gt
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,200 Elo+
Solo
Team Averages
Level 30
1,515 SR
1,218 Elo+

VS

Team Averages
Level 41
1,384 SR
1,377 Elo+
Merlin
Merlin
BlackBlade39
Merlin
Level 29
God Stats
7W - 6L
1,366 SR
Queue Stats
85W - 108L
1,388 Elo+
Party 1
Bakasura
Bakasura
SiiRoket
Bakasura
Level 25
God Stats
1W - 2L
1,313 SR
Queue Stats
31W - 37L
1,367 Elo+
Party 1
Ymir
Ymir
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Ymir
Level 69
God Stats
6W - 4L
1,473 SR
Queue Stats
110W - 157L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,042
670
6,681
8,103
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
XeroRage90
Medusa
11
1 / 2 / 3
7,825
652
6,735
8,676
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
sergi887gt
Amaterasu
8
1 / 4 / 0
6,909
576
3,618
10,974
4,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 2 / 4
8,640
720
8,575
7,000
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SiiRoket
Bakasura
12
4 / 1 / 3
8,523
710
5,490
7,723
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 8
8,787
732
5,175
11,827
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
2
4
3.5
L
2
4
2
0.75
W
Bakasura
SiiRoket
Bakasura
4
1
3
5.5
L
Medusa
XeroRage90
Medusa
1
2
3
1.25
W
1
1
8
5
L
Amaterasu
sergi887gt
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,034
Damage
19,240
27,753
Taken
26,550
10,151
Mitigated
13,997
2,859
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,575
670
798
1,227
7,000
2,396
390
1,414
5,432
25,894
0
L
6,681
365
0
485
8,103
2,515
0
3,715
3,976
34,797
0
W
Bakasura
SiiRoket
Bakasura
5,490
4,587
1,089
1,427
7,723
2,665
789
1,721
5,759
0
21,355
L
Medusa
XeroRage90
Medusa
6,735
2,279
0
977
8,676
2,728
152
5,223
3,034
0
30,817
W
5,175
849
0
2,149
11,827
8,936
309
2,900
8,647
24,967
0
L
Amaterasu
sergi887gt
Amaterasu
3,618
1,277
270
1,127
10,974
4,908
0
3,934
6,566
0
11,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
25,950
133
Minions Killed
129
0
Camps Cleared
0
608,972
Distance Traveled
649,498
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,640
720
45
4
0
185,169
2
L
Raijin
8,042
670
64
5
0
181,401
4
W
Bakasura
8,523
710
54
5
0
257,519
0
L
Medusa
7,825
652
61
5
0
211,687
4
W
Ymir
8,787
732
30
3
0
206,810
2
L
Amaterasu
6,909
576
8
1
0
215,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role