Player Matchup

Cerberus
Cerberus
Conrad21
Cerberus
Level 104
God Stats
5W - 4L
1,729 SR
Queue Stats
291W - 268L
1,568 Elo+
Party 3
Artemis
Artemis
KataPG
Artemis
Level 74
God Stats
7W - 12L
1,470 SR
Queue Stats
613W - 566L
1,503 Elo+
Party 3
Discordia
Discordia
ThievesPG
Discordia
Level 25
God Stats
45W - 25L
1,500 SR
Queue Stats
241W - 192L
1,539 Elo+
Party 3
Chaac
Chaac
Tvvitchey
Chaac
Level 47
God Stats
3W - 3L
1,491 SR
Queue Stats
122W - 118L
1,497 Elo+
Party 2
Nemesis
Nemesis
Twtichy
Nemesis
Level 141
God Stats
8W - 4L
1,500 SR
Queue Stats
490W - 443L
1,494 Elo+
Party 2
Team Averages
Level 78
1,538 SR
1,520 Elo+

VS

Team Averages
Level 69
1,463 SR
1,464 Elo+
Set
Set
CaptainFishGuts
Set
Level 46
God Stats
17W - 24L
1,477 SR
Queue Stats
148W - 175L
1,489 Elo+
Party 1
Tiamat
Tiamat
NotGucci
Tiamat
Level 63
God Stats
14W - 19L
1,677 SR
Queue Stats
166W - 170L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
RazielimInc
Amaterasu
Level 129
God Stats
0W - 1L
1,293 SR
Queue Stats
53W - 44L
1,569 Elo+
Solo
Sobek
Sobek
Smughawk
Sobek
Level 47
God Stats
1W - 2L
1,439 SR
Queue Stats
21W - 34L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
bigdoofus
Danzaburou
Level 62
God Stats
4W - 10L
1,427 SR
Queue Stats
7W - 21L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Conrad21
Cerberus
12
7 / 1 / 4
6,969
581
6,531
7,877
3,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
KataPG
Artemis
12
5 / 0 / 5
7,285
607
7,044
5,500
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
ThievesPG
Discordia
10
0 / 2 / 4
5,924
494
2,815
5,495
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Tvvitchey
Chaac
13
0 / 1 / 0
6,623
552
3,581
6,403
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Twtichy
Nemesis
13
5 / 0 / 1
7,249
604
4,213
6,632
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,112
509
2,829
9,706
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
NotGucci
Tiamat
11
0 / 3 / 2
6,156
513
2,458
5,944
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
RazielimInc
Amaterasu
13
1 / 0 / 0
7,380
615
3,379
5,999
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Smughawk
Sobek
9
0 / 6 / 1
5,406
451
2,987
11,048
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
bigdoofus
Danzaburou
9
2 / 3 / 0
5,708
476
2,989
6,653
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Cerberus
Conrad21
Cerberus
7
1
4
9
W
Artemis
KataPG
Artemis
5
0
5
7.5
L
Tiamat
NotGucci
Tiamat
0
3
2
0.33
L
Amaterasu
RazielimInc
Amaterasu
1
0
0
1
L
Sobek
Smughawk
Sobek
0
6
1
0.08
W
Discordia
ThievesPG
Discordia
0
2
4
1
W
Chaac
Tvvitchey
Chaac
0
1
0
0
W
Nemesis
Twtichy
Nemesis
5
0
1
5.5
L
Danzaburou
bigdoofus
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,184
Damage
14,642
31,907
Taken
39,350
13,077
Mitigated
19,541
14,803
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,829
897
0
2,858
9,706
2,658
0
3,201
6,365
0
32,531
W
Cerberus
Conrad21
Cerberus
6,531
387
348
3,458
7,877
3,366
0
1,904
5,943
25,671
0
W
Artemis
KataPG
Artemis
7,044
3,431
0
4,443
5,500
1,721
0
1,580
3,920
0
42,122
L
Tiamat
NotGucci
Tiamat
2,458
1,005
0
1,481
5,944
3,078
28
2,324
3,300
27,964
0
L
Amaterasu
RazielimInc
Amaterasu
3,379
1,551
0
2,099
5,999
5,392
0
0
5,999
0
43,913
L
Sobek
Smughawk
Sobek
2,987
541
0
1,911
11,048
6,805
0
1,709
9,339
15,936
0
W
Discordia
ThievesPG
Discordia
2,815
67
0
500
5,495
1,587
0
1,370
4,009
25,354
0
W
Chaac
Tvvitchey
Chaac
3,581
512
0
1,782
6,403
4,203
0
0
6,403
0
42,756
W
Nemesis
Twtichy
Nemesis
4,213
1,901
0
4,272
6,632
2,200
0
405
6,187
0
43,035
L
Danzaburou
bigdoofus
Danzaburou
2,989
887
0
614
6,653
1,608
515
1,652
5,001
0
22,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
30,762
394
Minions Killed
298
0
Camps Cleared
0
1,184,729
Distance Traveled
1,130,480
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,112
509
64
5
0
241,779
1
W
Cerberus
6,969
581
62
5
0
265,380
4
W
Artemis
7,285
607
82
7
0
217,554
4
L
Tiamat
6,156
513
55
5
0
228,367
4
L
Amaterasu
7,380
615
106
9
0
211,747
6
L
Sobek
5,406
451
27
2
0
227,256
1
W
Discordia
5,924
494
56
5
0
203,024
1
W
Chaac
6,623
552
100
8
0
235,535
0
W
Nemesis
7,249
604
94
8
0
263,236
1
L
Danzaburou
5,708
476
46
4
0
221,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role