Player Matchup

Sobek
Sobek
BossSlothGaming
Sobek
Level 110
God Stats
4W - 11L
1,326 SR
Queue Stats
42W - 41L
1,509 Elo+
Party 1
Medusa
Medusa
Oo WEAPON X oO
Medusa
Level 145
God Stats
1W - 7L
1,148 SR
Queue Stats
69W - 67L
1,483 Elo+
Party 1
Vulcan
Vulcan
Schnarrcy
Vulcan
Level 102
God Stats
2W - 4L
1,592 SR
Queue Stats
127W - 136L
1,427 Elo+
Solo
Hercules
Hercules
ichigo12237
Hercules
Level 149
God Stats
12W - 20L
1,306 SR
Queue Stats
579W - 531L
1,455 Elo+
Solo
Fenrir
Fenrir
unobtainableID
Fenrir
Level 76
God Stats
14W - 7L
1,634 SR
Queue Stats
164W - 158L
1,489 Elo+
Solo
Team Averages
Level 116
1,401 SR
1,473 Elo+

VS

Team Averages
Level 121
1,555 SR
1,498 Elo+
Anubis
Anubis
GRIFO-12
Anubis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,557 Elo+
Solo
Achilles
Achilles
Moar Death
Achilles
Level 104
God Stats
3W - 0L
1,495 SR
Queue Stats
182W - 166L
1,508 Elo+
Solo
Nu Wa
Nu Wa
itzcloudify
Nu Wa
Level 122
God Stats
5W - 8L
1,500 SR
Queue Stats
362W - 397L
1,507 Elo+
Solo
Sylvanus
Sylvanus
xXAGLowKeyXx
Sylvanus
Level 147
God Stats
34W - 22L
1,754 SR
Queue Stats
288W - 291L
1,485 Elo+
Solo
Artemis
Artemis
zahpz
Artemis
Level 121
God Stats
4W - 2L
1,526 SR
Queue Stats
549W - 547L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,761
487
7,258
16,198
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 7
8,946
497
9,016
12,111
4,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Schnarrcy
Vulcan
13
2 / 4 / 3
7,967
443
9,596
9,291
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
ichigo12237
Hercules
15
3 / 5 / 1
9,424
524
8,398
17,101
7,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 4 / 5
9,014
501
8,548
14,948
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GRIFO-12
Anubis
18
5 / 1 / 4
10,693
594
8,012
10,663
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Moar Death
Achilles
13
1 / 6 / 6
8,830
491
7,850
17,119
11,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 2 / 6
10,174
565
12,063
10,828
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xXAGLowKeyXx
Sylvanus
18
6 / 3 / 1
11,087
616
16,007
17,280
13,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
zahpz
Artemis
14
2 / 7 / 0
8,476
471
6,503
12,046
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
19
Kills
19
19
Deaths
19
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
W
Anubis
GRIFO-12
Anubis
5
1
4
7
W
Achilles
Moar Death
Achilles
1
6
6
0.67
L
4
4
7
1.88
L
Vulcan
Schnarrcy
Vulcan
2
4
3
0.88
L
Hercules
ichigo12237
Hercules
3
5
1
0.7
W
5
2
6
4
L
6
4
5
2.13
W
Sylvanus
xXAGLowKeyXx
Sylvanus
6
3
1
2.17
W
Artemis
zahpz
Artemis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,816
Damage
50,435
69,649
Taken
67,936
36,036
Mitigated
36,336
17,216
Healing
28,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,258
402
0
5,234
16,198
15,178
597
5,538
10,660
29,141
0
W
Anubis
GRIFO-12
Anubis
8,012
123
0
7,526
10,663
4,939
0
1,195
9,464
77,537
0
W
Achilles
Moar Death
Achilles
7,850
2,923
0
5,105
17,119
11,353
901
6,814
10,055
0
29,193
L
9,016
2,667
0
1,142
12,111
4,143
1,058
3,931
8,180
0
56,899
L
Vulcan
Schnarrcy
Vulcan
9,596
4,669
0
782
9,291
3,345
0
4,636
4,655
50,169
0
L
Hercules
ichigo12237
Hercules
8,398
3,677
0
5,037
17,101
7,814
0
13,428
3,673
0
55,120
W
12,063
3,356
0
4,193
10,828
3,343
2,063
5,261
5,391
70,773
0
L
8,548
3,306
0
5,021
14,948
5,556
0
7,776
7,172
0
51,734
W
Sylvanus
xXAGLowKeyXx
Sylvanus
16,007
4,515
476
8,798
17,280
13,578
354
0
17,280
60,198
8,678
W
Artemis
zahpz
Artemis
6,503
3,044
0
2,802
12,046
3,123
2,530
3,148
8,892
0
44,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,112
Gold Earned
49,260
445
Minions Killed
506
0
Camps Cleared
0
1,600,349
Distance Traveled
1,517,270
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,761
487
39
2
0
331,873
3
W
Anubis
10,693
594
122
7
0
319,386
0
W
Achilles
8,830
491
38
2
0
332,567
1
L
Medusa
8,946
497
118
7
0
301,759
1
L
Vulcan
7,967
443
93
5
0
333,456
1
L
Hercules
9,424
524
127
7
0
283,073
2
W
Nu Wa
10,174
565
131
7
0
286,968
5
L
Fenrir
9,014
501
68
4
0
350,188
3
W
Sylvanus
11,087
616
142
8
0
283,630
4
W
Artemis
8,476
471
73
4
0
294,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role