Player Matchup

Danzaburou
Danzaburou
Platinum V
JahSswr
Danzaburou
Platinum V
Level 127
God Stats
7W - 9L
1,699 SR
Queue Stats
316W - 274L
1,612 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
MAG1KILLA
Cu Chulainn
Bronze III
Level 158
God Stats
0W - 1L
1,190 SR
Queue Stats
27W - 23L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
boss_skills554
Scylla
Gold III
Level 129
God Stats
23W - 30L
1,802 SR
Queue Stats
1,154W - 1,123L
1,400 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,563 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,628 SR
1,515 MMR
Medusa
Medusa
Bronze III
CJD1010
Medusa
Bronze III
Level 125
God Stats
6W - 2L
1,727 SR
Queue Stats
142W - 114L
1,489 MMR
Solo
Eset
Eset
Silver I
Lykos159
Eset
Silver I
Level 103
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 6L
1,505 MMR
Party 2
Fenrir
Fenrir
Gold V
strikeman31
Fenrir
Gold V
Level 96
God Stats
1W - 0L
1,876 SR
Queue Stats
9W - 6L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JahSswr
Danzaburou
13
4 / 4 / 1
9,724
648
7,629
11,625
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
MAG1KILLA
Cu Chulainn
11
0 / 7 / 4
8,275
552
5,998
14,522
13,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 3
9,551
637
11,663
7,509
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChaacHe BoKumbhakarnaPersephoneGanesha

VS

Bans
CthulhuKhepriZeusBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CJD1010
Medusa
15
9 / 1 / 5
11,410
761
12,380
13,167
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
4 / 5 / 10
10,437
696
7,378
8,438
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
2 / 0 / 13
10,943
730
8,361
14,144
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
15
15
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
CJD1010
Medusa
9
1
5
11.5
L
Danzaburou
JahSswr
Danzaburou
4
4
1
1.13
W
Eset
4
5
10
1.8
L
Cu Chulainn
MAG1KILLA
Cu Chulainn
0
7
4
0.29
L
2
4
3
0.88
W
Fenrir
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
28,119
33,656
Taken
35,749
21,096
Mitigated
22,448
2,438
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CJD1010
Medusa
12,380
4,919
0
6,517
13,167
6,419
2,118
4,204
8,629
0
68,694
L
Danzaburou
JahSswr
Danzaburou
7,629
1,707
0
1,802
11,625
4,989
1,177
2,177
9,252
0
43,907
W
Eset
7,378
292
1,146
2,042
8,438
2,970
701
2,784
5,428
40,441
0
L
Cu Chulainn
MAG1KILLA
Cu Chulainn
5,998
804
0
217
14,522
13,108
141
4,162
10,041
2,369
24,013
L
11,663
451
0
419
7,509
2,999
0
676
6,781
30,352
0
W
Fenrir
8,361
744
0
6,159
14,144
13,059
175
4,304
9,412
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
32,790
162
Minions Killed
190
0
Camps Cleared
0
798,619
Distance Traveled
832,573
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,410
761
88
6
0
267,855
1
L
Danzaburou
9,724
648
71
5
0
282,642
4
W
Eset
10,437
696
71
5
0
265,970
2
L
Cu Chulainn
8,275
552
44
3
0
248,301
0
L
Scylla
9,551
637
47
3
0
267,676
3
W
Fenrir
10,943
730
31
2
0
298,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role