Player Matchup

Danzaburou
Danzaburou
ChaosSymphny
Danzaburou
Level 47
God Stats
22W - 16L
1,618 SR
Queue Stats
118W - 135L
1,503 Elo+
Solo
Cerberus
Cerberus
MattySmokes_YT
Cerberus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 303L
1,324 Elo+
Party 1
Ra
Ra
ojsimpsunsgluvs
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 119L
1,374 Elo+
Party 1
Team Averages
Level 37
1,539 SR
1,400 Elo+

VS

Team Averages
Level 27
1,431 SR
1,364 Elo+
Neith
Neith
Split_yeti0972
Neith
Level 4
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2
Ymir
Ymir
peridrugs
Ymir
Level 65
God Stats
71W - 106L
1,422 SR
Queue Stats
268W - 400L
1,369 Elo+
Solo
Thanatos
Thanatos
titanseawarrior
Thanatos
Level 13
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaosSymphny
Danzaburou
11
5 / 0 / 11
8,396
840
8,120
6,049
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
10
3 / 0 / 11
7,555
756
4,190
9,018
6,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
9 / 0 / 7
8,729
873
5,047
4,991
1,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,234
623
4,756
7,224
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 4 / 0
6,112
611
3,246
8,838
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
8
0 / 9 / 0
5,996
600
4,067
8,960
4,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChaosSymphny
Danzaburou
5
0
11
10.5
W
Cerberus
3
0
11
8.5
L
0
4
0
0
W
9
0
7
12.5
L
Ymir
0
4
0
0
L
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
12,069
20,058
Taken
25,022
10,445
Mitigated
12,415
8,112
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChaosSymphny
Danzaburou
8,120
4,057
0
2,252
6,049
2,124
1,925
1,289
4,760
0
32,663
W
Cerberus
4,190
327
796
1,351
9,018
6,636
142
1,274
7,744
9,856
0
L
4,756
2,425
0
1,660
7,224
2,294
0
2,706
4,518
0
23,528
W
5,047
470
1,746
1,967
4,991
1,685
659
1,314
3,677
21,373
0
L
Ymir
3,246
342
0
1,220
8,838
5,514
0
3,904
4,934
12,605
0
L
Thanatos
4,067
1,226
0
1,858
8,960
4,607
0
2,655
6,305
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
18,342
112
Minions Killed
79
0
Camps Cleared
0
510,454
Distance Traveled
403,564
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,396
840
54
5
0
167,693
0
W
Cerberus
7,555
756
25
3
0
152,885
2
L
Neith
6,234
623
41
4
0
133,522
0
W
Ra
8,729
873
33
3
0
189,876
0
L
Ymir
6,112
611
11
1
0
125,847
2
L
Thanatos
5,996
600
27
3
0
144,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role