Player Matchup

Discordia
Discordia
SkínWalker
Discordia
Level 148
God Stats
1W - 0L
1,944 SR
Queue Stats
70W - 57L
1,648 Elo+
Party 1
Skadi
Skadi
TarableUsername
Skadi
Level 68
God Stats
31W - 19L
1,699 SR
Queue Stats
181W - 124L
1,636 Elo+
Party 1
Ymir
Ymir
out5ider
Ymir
Level 139
God Stats
12W - 4L
1,852 SR
Queue Stats
76W - 52L
1,676 Elo+
Party 1
Team Averages
Level 118
1,831 SR
1,653 Elo+

VS

Team Averages
Level 86
1,468 SR
1,563 Elo+
Ullr
Ullr
HolySwordEscanor
Ullr
Level 75
God Stats
0W - 1L
1,342 SR
Queue Stats
13W - 10L
1,598 Elo+
Party 2
Ganesha
Ganesha
JeepWrangler
Ganesha
Level 56
God Stats
4W - 7L
1,563 SR
Queue Stats
63W - 111L
1,445 Elo+
Solo
Tiamat
Tiamat
Sadhugs
Tiamat
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 69L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SkínWalker
Discordia
13
2 / 3 / 12
9,590
685
9,152
6,357
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 7
10,177
727
6,831
6,418
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
6 / 0 / 8
10,211
729
8,112
6,996
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,627
616
5,134
8,752
2,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
JeepWrangler
Ganesha
12
1 / 4 / 1
8,328
595
3,185
11,478
5,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Sadhugs
Tiamat
11
1 / 6 / 1
8,533
610
6,471
9,828
4,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Ganesha
JeepWrangler
Ganesha
1
4
1
0.38
L
Tiamat
Sadhugs
Tiamat
1
6
1
0.25
W
Discordia
SkínWalker
Discordia
2
3
12
2.67
W
6
1
7
9.5
W
Ymir
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
14,790
19,771
Taken
30,058
9,912
Mitigated
13,351
2,923
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,134
1,333
178
465
8,752
2,957
1,171
4,815
3,762
0
32,520
L
Ganesha
JeepWrangler
Ganesha
3,185
73
692
753
11,478
5,552
50
7,556
3,747
24,432
0
L
Tiamat
Sadhugs
Tiamat
6,471
242
0
1,560
9,828
4,842
0
4,485
5,243
29,167
0
W
Discordia
SkínWalker
Discordia
9,152
719
0
324
6,357
1,942
174
3,662
2,695
44,324
0
W
6,831
4,063
0
1,215
6,418
1,910
1,127
3,049
3,369
0
33,776
W
Ymir
8,112
1,397
0
1,384
6,996
6,060
0
3,200
3,796
41,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
25,488
178
Minions Killed
131
0
Camps Cleared
0
818,127
Distance Traveled
671,313
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,627
616
78
6
0
217,577
3
L
Ganesha
8,328
595
3
0
0
219,032
7
L
Tiamat
8,533
610
50
4
0
234,704
1
W
Discordia
9,590
685
59
4
0
261,233
2
W
Skadi
10,177
727
52
4
0
270,163
0
W
Ymir
10,211
729
67
5
0
286,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role