Player Matchup

Sun Wukong
Sun Wukong
AJPITTFAN
Sun Wukong
Level 44
God Stats
11W - 19L
1,441 SR
Queue Stats
229W - 245L
1,428 Elo+
Party 3
Mercury
Mercury
TomN00k
Mercury
Level 42
God Stats
11W - 14L
1,353 SR
Queue Stats
167W - 151L
1,507 Elo+
Party 3
Chernobog
Chernobog
Uncommonalloy31
Chernobog
Level 99
God Stats
13W - 14L
1,547 SR
Queue Stats
654W - 598L
1,534 Elo+
Party 3
Artio
Artio
YungArnie69
Artio
Level 126
God Stats
7W - 8L
1,259 SR
Queue Stats
900W - 850L
1,516 Elo+
Party 3
Tiamat
Tiamat
termin8t
Tiamat
Level 40
God Stats
26W - 33L
1,415 SR
Queue Stats
361W - 331L
1,478 Elo+
Party 3
Team Averages
Level 70
1,403 SR
1,493 Elo+

VS

Team Averages
Level 55
1,540 SR
1,459 Elo+
Rama
Rama
Da GhoulTree
Rama
Level 30
God Stats
43W - 56L
1,556 SR
Queue Stats
235W - 225L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
Dinkleberg9212
Sun Wukong
Level 7
God Stats
1W - 2L
1,520 SR
Queue Stats
17W - 16L
1,446 Elo+
Party 2
Osiris
Osiris
HavocMan94
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 333L
1,467 Elo+
Party 1
Anubis
Anubis
ZNF Lancer
Anubis
Level 85
God Stats
10W - 11L
1,563 SR
Queue Stats
359W - 365L
1,502 Elo+
Party 2
Izanami
Izanami
ZNF Specttre
Izanami
Level 107
God Stats
15W - 7L
1,562 SR
Queue Stats
340W - 337L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJPITTFAN
Sun Wukong
14
5 / 1 / 4
8,506
532
5,293
11,137
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TomN00k
Mercury
12
0 / 5 / 3
7,208
451
695
9,452
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Uncommonalloy31
Chernobog
14
3 / 0 / 7
8,350
522
8,706
8,855
2,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 4
8,043
503
3,948
11,103
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
termin8t
Tiamat
13
3 / 5 / 6
8,128
508
7,635
8,625
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,610
413
1,423
6,687
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Dinkleberg9212
Sun Wukong
13
4 / 2 / 5
8,109
507
5,027
9,799
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
HavocMan94
Osiris
12
0 / 4 / 0
7,230
452
5,414
8,174
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
ZNF Lancer
Anubis
13
8 / 5 / 1
8,626
539
10,821
10,294
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ZNF Specttre
Izanami
12
0 / 1 / 0
7,223
451
4,312
8,505
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
12
12
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AJPITTFAN
Sun Wukong
5
1
4
7
L
0
2
0
0
L
Sun Wukong
Dinkleberg9212
Sun Wukong
4
2
5
3.25
L
Osiris
HavocMan94
Osiris
0
4
0
0
W
Mercury
TomN00k
Mercury
0
5
3
0.3
W
Chernobog
Uncommonalloy31
Chernobog
3
0
7
6.5
W
3
1
4
5
L
Anubis
ZNF Lancer
Anubis
8
5
1
1.7
L
Izanami
ZNF Specttre
Izanami
0
1
0
0
W
Tiamat
termin8t
Tiamat
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
26,997
49,172
Taken
43,459
24,963
Mitigated
20,797
17,761
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AJPITTFAN
Sun Wukong
5,293
981
0
5,037
11,137
9,106
690
0
11,137
0
40,765
L
1,423
1,007
113
1,644
6,687
1,793
160
797
5,844
0
32,187
L
Sun Wukong
Dinkleberg9212
Sun Wukong
5,027
1,225
0
3,221
9,799
4,408
0
1,344
8,279
0
36,769
L
Osiris
HavocMan94
Osiris
5,414
1,764
0
588
8,174
8,135
318
701
7,144
0
38,301
W
Mercury
TomN00k
Mercury
695
0
0
671
9,452
2,793
0
1,739
7,557
0
45,564
W
Chernobog
Uncommonalloy31
Chernobog
8,706
4,843
0
6,113
8,855
2,898
722
1,145
7,608
0
57,934
W
3,948
619
509
3,030
11,103
6,783
0
2,520
8,437
23,811
0
L
Anubis
ZNF Lancer
Anubis
10,821
385
0
3,598
10,294
3,975
638
5,199
4,508
40,214
0
L
Izanami
ZNF Specttre
Izanami
4,312
3,009
0
3,622
8,505
2,486
148
2,721
5,740
0
47,283
W
Tiamat
termin8t
Tiamat
7,635
179
72
2,329
8,625
3,383
858
4,705
3,612
35,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
37,798
355
Minions Killed
367
0
Camps Cleared
0
1,563,928
Distance Traveled
1,423,231
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,506
532
80
5
0
304,299
3
L
Rama
6,610
413
66
4
0
294,715
3
L
Sun Wukong
8,109
507
58
4
0
335,360
1
L
Osiris
7,230
452
68
4
0
286,417
6
W
Mercury
7,208
451
89
6
0
357,405
4
W
Chernobog
8,350
522
102
6
0
283,785
3
W
Artio
8,043
503
26
2
0
328,384
5
L
Anubis
8,626
539
80
5
0
253,825
4
L
Izanami
7,223
451
95
6
0
252,914
2
W
Tiamat
8,128
508
58
4
0
290,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role