Player Matchup

Cu Chulainn
Cu Chulainn
Brownpants2135
Cu Chulainn
Level 13
God Stats
5W - 9L
1,323 SR
Queue Stats
54W - 67L
1,457 Elo+
Party 1
Neith
Neith
CYLUS9680
Neith
Level 24
God Stats
22W - 21L
1,469 SR
Queue Stats
74W - 88L
1,500 Elo+
Party 1
Ymir
Ymir
CrispyTostada32
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 100L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
GallopingGopher
Ah Puch
Level 17
God Stats
5W - 5L
1,068 SR
Queue Stats
110W - 124L
1,514 Elo+
Party 1
Arachne
Arachne
Totorri
Arachne
Level 49
God Stats
13W - 8L
1,737 SR
Queue Stats
143W - 151L
1,514 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,501 Elo+

VS

Team Averages
Level 26
1,598 SR
1,575 Elo+
Serqet
Serqet
C0LONEL BANG
Serqet
Level 22
God Stats
1W - 1L
1,748 SR
Queue Stats
10W - 7L
1,816 Elo+
Party 2
Jormungandr
Jormungandr
LifeGrinder
Jormungandr
Level 28
God Stats
21W - 21L
1,616 SR
Queue Stats
321W - 282L
1,536 Elo+
Solo
Apollo
Apollo
Luc2011
Apollo
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Arachne
Arachne
SheMoansTonii
Arachne
Level 29
God Stats
70W - 78L
1,526 SR
Queue Stats
147W - 176L
1,507 Elo+
Party 3
Bakasura
Bakasura
plaketttttt
Bakasura
Level 22
God Stats
2W - 3L
1,601 SR
Queue Stats
42W - 42L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brownpants2135
Cu Chulainn
20
9 / 0 / 18
13,112
1,093
20,534
20,254
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
CYLUS9680
Neith
18
3 / 0 / 16
12,062
1,005
21,682
10,343
3,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 3 / 13
12,108
1,009
5,148
11,258
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 4 / 10
12,406
1,034
16,819
10,917
3,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Totorri
Arachne
18
6 / 3 / 11
12,069
1,006
14,569
10,494
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
7 / 7 / 2
11,961
997
19,246
19,489
8,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
LifeGrinder
Jormungandr
16
0 / 7 / 3
10,265
855
19,040
24,651
28,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Luc2011
Apollo
15
0 / 9 / 4
9,693
808
8,940
14,462
6,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
16
3 / 2 / 2
10,393
866
5,060
10,222
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
plaketttttt
Bakasura
17
0 / 6 / 5
10,460
872
3,288
19,527
9,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
31
Kills
10
10
Deaths
31
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Brownpants2135
Cu Chulainn
9
0
18
18
L
Serqet
7
7
2
1.14
W
Neith
CYLUS9680
Neith
3
0
16
11
W
5
3
13
3.83
W
8
4
10
3.25
L
Jormungandr
LifeGrinder
Jormungandr
0
7
3
0.21
L
Apollo
Luc2011
Apollo
0
9
4
0.22
L
Arachne
3
2
2
2
W
Arachne
Totorri
Arachne
6
3
11
3.83
L
Bakasura
plaketttttt
Bakasura
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,752
Damage
55,574
63,266
Taken
88,351
34,418
Mitigated
57,610
22,580
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Brownpants2135
Cu Chulainn
20,534
8,145
881
9,607
20,254
14,645
0
7,176
12,597
5,088
46,475
L
Serqet
19,246
5,555
0
0
19,489
8,752
0
4,675
14,604
0
30,748
W
Neith
CYLUS9680
Neith
21,682
13,004
0
3,566
10,343
3,788
0
3,542
6,224
0
54,909
W
5,148
980
0
854
11,258
8,057
0
3,109
7,291
18,271
0
W
16,819
2,483
492
3,452
10,917
3,357
0
1,860
8,982
38,214
0
L
Jormungandr
LifeGrinder
Jormungandr
19,040
3,835
14
942
24,651
28,783
0
6,616
17,655
52,400
0
L
Apollo
Luc2011
Apollo
8,940
6,303
0
0
14,462
6,173
0
5,369
9,018
0
18,413
L
Arachne
5,060
3,989
0
1,592
10,222
4,017
0
2,454
7,668
0
8,439
W
Arachne
Totorri
Arachne
14,569
10,966
0
3,728
10,494
4,571
0
2,615
7,588
0
34,389
L
Bakasura
plaketttttt
Bakasura
3,288
2,746
0
1,629
19,527
9,885
0
4,724
14,648
0
17,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,757
Gold Earned
52,772
275
Minions Killed
217
12
Camps Cleared
3
1,029,763
Distance Traveled
959,845
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,112
1,093
51
4
1
230,635
1
L
Serqet
11,961
997
31
3
0
245,107
0
W
Neith
12,062
1,005
77
6
2
206,449
1
W
Ymir
12,108
1,009
46
4
0
184,201
0
W
Ah Puch
12,406
1,034
55
5
3
190,354
1
L
Jormungandr
10,265
855
78
7
1
185,312
0
L
Apollo
9,693
808
28
2
0
134,335
2
L
Arachne
10,393
866
7
1
1
167,663
0
W
Arachne
12,069
1,006
46
4
6
218,124
2
L
Bakasura
10,460
872
73
6
1
227,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role