Player Matchup

Thanatos
Thanatos
Evontaz
Thanatos
Level 87
God Stats
5W - 4L
1,321 SR
Queue Stats
413W - 455L
1,425 Elo+
Solo
Artio
Artio
HighRishi
Artio
Level 63
God Stats
3W - 2L
1,646 SR
Queue Stats
29W - 27L
1,478 Elo+
Party 1
Apollo
Apollo
KxxShu
Apollo
Level 78
God Stats
0W - 2L
1,453 SR
Queue Stats
30W - 39L
1,490 Elo+
Party 3
Bellona
Bellona
draconemesis53
Bellona
Level 63
God Stats
2W - 14L
1,331 SR
Queue Stats
187W - 235L
1,514 Elo+
Party 3
He Bo
He Bo
martees778
He Bo
Level 97
God Stats
4W - 3L
1,862 SR
Queue Stats
67W - 60L
1,558 Elo+
Party 1
Team Averages
Level 78
1,522 SR
1,493 Elo+

VS

Team Averages
Level 95
1,483 SR
1,474 Elo+
Cupid
Cupid
ColdAloeVera
Cupid
Level 100
God Stats
7W - 7L
1,473 SR
Queue Stats
41W - 46L
1,447 Elo+
Party 4
Tiamat
Tiamat
Pyranium_Astral
Tiamat
Level 66
God Stats
32W - 22L
1,509 SR
Queue Stats
400W - 390L
1,456 Elo+
Party 2
Camazotz
Camazotz
Rojo Langosta
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 232L
1,498 Elo+
Party 4
Cerberus
Cerberus
VioletCinders
Cerberus
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
319W - 288L
1,515 Elo+
Party 2
King Arthur
King Arthur
kingdebarrio42
King Arthur
Level 83
God Stats
23W - 14L
1,433 SR
Queue Stats
44W - 46L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evontaz
Thanatos
12
1 / 7 / 7
8,154
408
8,435
12,576
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
HighRishi
Artio
14
0 / 2 / 5
8,921
446
4,045
16,228
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
KxxShu
Apollo
15
5 / 3 / 5
9,875
494
14,641
17,486
6,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 2 / 2
11,105
555
13,964
18,081
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
15
3 / 6 / 8
9,546
477
13,463
10,763
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
9,362
468
7,906
12,240
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 9
9,863
493
11,459
13,394
9,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Rojo Langosta
Camazotz
17
5 / 4 / 5
10,640
532
8,634
17,883
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
VioletCinders
Cerberus
15
4 / 2 / 9
9,818
491
10,869
19,553
17,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
kingdebarrio42
King Arthur
17
5 / 4 / 4
10,216
511
12,010
17,912
12,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
17
Kills
19
20
Deaths
17
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Thanatos
Evontaz
Thanatos
1
7
7
0.64
L
Artio
HighRishi
Artio
0
2
5
1.25
L
Apollo
KxxShu
Apollo
5
3
5
2.5
W
2
4
9
1.63
W
Camazotz
Rojo Langosta
Camazotz
5
4
5
1.88
W
Cerberus
VioletCinders
Cerberus
4
2
9
4.25
L
8
2
2
4.5
W
King Arthur
kingdebarrio42
King Arthur
5
4
4
1.75
L
He Bo
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,548
Damage
50,878
75,134
Taken
80,982
41,415
Mitigated
50,286
24,826
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,906
4,179
795
4,096
12,240
3,914
1,845
544
11,696
0
45,960
L
Thanatos
Evontaz
Thanatos
8,435
2,149
0
5,264
12,576
3,696
300
4,765
7,613
0
32,327
L
Artio
HighRishi
Artio
4,045
637
765
3,632
16,228
12,751
213
3,286
12,796
29,097
0
L
Apollo
KxxShu
Apollo
14,641
9,120
810
5,823
17,486
6,115
1,429
5,514
11,842
0
72,835
W
11,459
974
216
2,697
13,394
9,350
1,112
3,951
9,034
48,349
0
W
Camazotz
Rojo Langosta
Camazotz
8,634
2,841
0
6,640
17,883
7,157
1,825
3,066
14,505
0
67,752
W
Cerberus
VioletCinders
Cerberus
10,869
621
417
5,630
19,553
17,706
75
5,497
13,758
41,799
0
L
13,964
4,258
147
6,152
18,081
15,863
464
3,441
14,362
0
72,196
W
King Arthur
kingdebarrio42
King Arthur
12,010
764
0
4,220
17,912
12,159
0
3,610
13,715
0
53,230
L
He Bo
13,463
514
0
2,233
10,763
2,990
302
4,384
6,193
45,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
49,899
396
Minions Killed
479
0
Camps Cleared
0
1,918,733
Distance Traveled
1,815,450
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,362
468
97
5
0
337,835
1
L
Thanatos
8,154
408
55
3
0
417,904
0
L
Artio
8,921
446
51
3
0
389,750
5
L
Apollo
9,875
494
91
5
0
377,609
3
W
Tiamat
9,863
493
104
5
0
367,928
1
W
Camazotz
10,640
532
117
6
0
365,659
3
W
Cerberus
9,818
491
70
4
0
378,402
3
L
Bellona
11,105
555
121
6
0
383,460
1
W
King Arthur
10,216
511
91
5
0
365,626
1
L
He Bo
9,546
477
78
4
0
350,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role