Player Matchup

He Bo
He Bo
Gìld
He Bo
Level 96
God Stats
0W - 1L
1,327 SR
Queue Stats
79W - 85L
1,491 Elo+
Party 1
Athena
Athena
Skizar13
Athena
Level 66
God Stats
2W - 4L
1,542 SR
Queue Stats
7W - 9L
1,443 Elo+
Party 1
Apollo
Apollo
mesro
Apollo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,456 SR
1,478 Elo+

VS

Team Averages
Level 96
1,472 SR
1,626 Elo+
Janus
Janus
Auraculum
Janus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,795 Elo+
Party 2
Hercules
Hercules
DJJamer
Hercules
Level 126
God Stats
5W - 1L
1,278 SR
Queue Stats
78W - 89L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
Werewolf34
Danzaburou
Level 64
God Stats
11W - 11L
1,638 SR
Queue Stats
53W - 68L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gìld
He Bo
10
3 / 4 / 1
7,184
718
5,518
5,484
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Skizar13
Athena
9
1 / 4 / 2
6,742
674
2,636
8,860
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
mesro
Apollo
9
0 / 6 / 3
6,233
623
5,179
8,414
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Auraculum
Janus
10
2 / 2 / 11
7,425
743
6,615
5,861
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DJJamer
Hercules
11
5 / 2 / 9
7,779
778
4,862
8,684
5,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Werewolf34
Danzaburou
11
7 / 0 / 6
8,306
831
7,112
4,335
1,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
Auraculum
Janus
2
2
11
3.75
W
Hercules
DJJamer
Hercules
5
2
9
4.75
L
He Bo
Gìld
He Bo
3
4
1
0.88
L
Athena
Skizar13
Athena
1
4
2
0.5
W
Danzaburou
Werewolf34
Danzaburou
7
0
6
10
L
Apollo
mesro
Apollo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
18,589
22,758
Taken
18,880
11,935
Mitigated
8,447
2,407
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Auraculum
Janus
6,615
752
0
1,810
5,861
1,772
876
1,286
4,469
24,718
0
W
Hercules
DJJamer
Hercules
4,862
1,539
0
1,540
8,684
5,195
339
4,780
3,694
0
12,151
L
He Bo
Gìld
He Bo
5,518
243
0
460
5,484
2,051
0
1,741
3,743
18,003
0
L
Athena
Skizar13
Athena
2,636
379
0
656
8,860
6,582
0
2,030
6,830
11,378
0
W
Danzaburou
Werewolf34
Danzaburou
7,112
3,437
1,041
892
4,335
1,480
1,213
1,784
2,483
0
24,892
L
Apollo
mesro
Apollo
5,179
2,744
0
1,291
8,414
3,302
0
2,912
5,502
0
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
23,510
73
Minions Killed
105
0
Camps Cleared
0
456,181
Distance Traveled
545,111
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,425
743
31
3
0
171,362
2
W
Hercules
7,779
778
19
2
0
190,506
0
L
He Bo
7,184
718
25
3
0
133,673
0
L
Athena
6,742
674
15
2
0
167,384
1
W
Danzaburou
8,306
831
55
6
0
183,243
2
L
Apollo
6,233
623
33
3
0
155,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role