Player Matchup

Danzaburou
Danzaburou
A Major Upset
Danzaburou
Level 96
God Stats
14W - 11L
1,539 SR
Queue Stats
29W - 25L
1,363 Elo+
Party 2
Osiris
Osiris
Blindfully
Osiris
Level 103
God Stats
2W - 0L
1,735 SR
Queue Stats
41W - 34L
1,417 Elo+
Party 2
Fenrir
Fenrir
Hippie Smk
Fenrir
Level 80
God Stats
1W - 3L
1,128 SR
Queue Stats
74W - 73L
1,317 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jkappa12
Kumbhakarna
Level 89
God Stats
2W - 0L
1,819 SR
Queue Stats
25W - 26L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
wrathdinji
Nu Wa
Level 87
God Stats
11W - 8L
1,500 SR
Queue Stats
124W - 124L
1,420 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,363 Elo+

VS

Team Averages
Level 82
1,497 SR
1,416 Elo+
Ao Kuang
Ao Kuang
LOMAGIC
Ao Kuang
Level 43
God Stats
220W - 178L
1,539 SR
Queue Stats
447W - 514L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
LumiDC
Jing Wei
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 152L
1,424 Elo+
Solo
Artio
Artio
Lv25MarowakTTV
Artio
Level 102
God Stats
74W - 69L
1,311 SR
Queue Stats
961W - 1,089L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
intergalacthicc
Baron Samedi
Level 68
God Stats
12W - 8L
1,683 SR
Queue Stats
189W - 215L
1,426 Elo+
Solo
Achilles
Achilles
theflame619
Achilles
Level 80
God Stats
131W - 184L
1,451 SR
Queue Stats
472W - 585L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Major Upset
Danzaburou
13
5 / 1 / 0
7,839
560
5,909
8,196
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Blindfully
Osiris
14
7 / 2 / 1
8,615
615
11,703
13,331
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Hippie Smk
Fenrir
12
5 / 3 / 6
7,741
553
7,393
10,579
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Jkappa12
Kumbhakarna
10
0 / 1 / 4
6,519
466
2,883
9,353
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
12
2 / 2 / 9
7,486
535
9,776
7,495
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LOMAGIC
Ao Kuang
11
5 / 5 / 2
7,499
536
10,483
12,849
4,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
LumiDC
Jing Wei
11
0 / 1 / 2
6,630
474
3,073
4,794
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 4 / 2
6,496
464
6,472
12,773
6,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
intergalacthicc
Baron Samedi
9
1 / 5 / 0
6,182
442
4,131
8,439
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
theflame619
Achilles
12
1 / 4 / 2
7,096
507
7,432
13,917
10,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
9
9
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Major Upset
Danzaburou
5
1
0
5
W
Osiris
Blindfully
Osiris
7
2
1
3.75
W
Fenrir
Hippie Smk
Fenrir
5
3
6
2.67
W
Kumbhakarna
Jkappa12
Kumbhakarna
0
1
4
2
L
Ao Kuang
LOMAGIC
Ao Kuang
5
5
2
1.2
L
Jing Wei
LumiDC
Jing Wei
0
1
2
1
L
2
4
2
0.75
L
Baron Samedi
intergalacthicc
Baron Samedi
1
5
0
0.2
L
Achilles
theflame619
Achilles
1
4
2
0.5
W
Nu Wa
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
31,591
48,954
Taken
52,772
22,387
Mitigated
25,729
20,103
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Major Upset
Danzaburou
5,909
1,919
99
5,802
8,196
2,875
864
2,563
5,633
0
52,297
W
Osiris
Blindfully
Osiris
11,703
5,342
0
7,669
13,331
8,910
1,242
2,501
10,830
0
47,310
W
Fenrir
Hippie Smk
Fenrir
7,393
2,364
0
3,177
10,579
3,929
264
4,819
5,641
0
36,194
W
Kumbhakarna
Jkappa12
Kumbhakarna
2,883
655
0
1,663
9,353
4,319
0
5,144
4,125
11,212
0
L
Ao Kuang
LOMAGIC
Ao Kuang
10,483
2,894
612
5,865
12,849
4,349
0
2,332
10,517
26,767
0
L
Jing Wei
LumiDC
Jing Wei
3,073
2,011
99
582
4,794
1,485
73
1,667
3,127
0
35,170
L
6,472
1,281
192
4,000
12,773
6,987
0
3,731
9,042
33,556
0
L
Baron Samedi
intergalacthicc
Baron Samedi
4,131
450
225
1,500
8,439
2,846
399
4,074
4,365
28,147
0
L
Achilles
theflame619
Achilles
7,432
2,063
0
2,200
13,917
10,062
246
855
13,062
0
38,229
W
Nu Wa
9,776
2,519
96
1,597
7,495
2,354
868
5,588
1,639
45,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
33,903
323
Minions Killed
297
0
Camps Cleared
0
1,272,790
Distance Traveled
1,225,324
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,839
560
81
6
0
225,695
1
W
Osiris
8,615
615
90
6
0
260,558
1
W
Fenrir
7,741
553
66
5
0
283,823
1
W
Kumbhakarna
6,519
466
18
1
0
269,520
4
L
Ao Kuang
7,499
536
47
3
0
259,900
1
L
Jing Wei
6,630
474
82
6
0
228,669
1
L
Artio
6,496
464
44
3
0
258,216
2
L
Baron Samedi
6,182
442
48
3
0
236,643
7
L
Achilles
7,096
507
76
5
0
241,896
0
W
Nu Wa
7,486
535
68
5
0
233,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role