Player Matchup

Fafnir
Fafnir
Bandit_gothacked
Fafnir
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 116L
1,447 Elo+
Party 3
Ra
Ra
I_ATHER_I
Ra
Level 47
God Stats
3W - 3L
1,707 SR
Queue Stats
50W - 81L
1,447 Elo+
Party 3
Chernobog
Chernobog
Master935
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
WhothatNumbr72
Awilix
Level 59
God Stats
1W - 4L
1,366 SR
Queue Stats
141W - 175L
1,399 Elo+
Party 3
Bellona
Bellona
Wolfysthename241
Bellona
Level 37
God Stats
6W - 11L
1,482 SR
Queue Stats
91W - 133L
1,325 Elo+
Party 3
Team Averages
Level 35
1,511 SR
1,424 Elo+

VS

Team Averages
Level 70
1,646 SR
1,470 Elo+
Chang'e
Chang'e
Alywolf679
Chang'e
Level 87
God Stats
11W - 13L
1,717 SR
Queue Stats
230W - 219L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
Level 138
God Stats
9W - 0L
1,518 SR
Queue Stats
343W - 351L
1,419 Elo+
Party 1
Ares
Ares
LetDarkRise
Ares
Level 28
God Stats
65W - 40L
1,667 SR
Queue Stats
505W - 516L
1,424 Elo+
Party 1
Mercury
Mercury
TheDeityOfMan
Mercury
Level 33
God Stats
26W - 20L
1,697 SR
Queue Stats
87W - 100L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
dnbsalty
Nu Wa
Level 65
God Stats
32W - 26L
1,629 SR
Queue Stats
130W - 155L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
9,066
453
8,361
26,007
22,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 3
8,747
437
8,382
9,573
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Master935
Chernobog
11
0 / 12 / 4
7,317
366
4,821
17,204
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 6 / 0
8,411
421
8,685
15,026
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 7 / 0
10,261
513
11,477
20,655
14,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alywolf679
Chang'e
18
8 / 1 / 5
12,248
612
13,921
14,380
7,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
17
13 / 2 / 11
12,107
605
24,924
14,259
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 4 / 14
11,400
570
11,928
17,749
19,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
18
6 / 2 / 7
11,837
592
5,446
13,455
5,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
dnbsalty
Nu Wa
15
4 / 4 / 14
10,746
537
13,694
8,850
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
13
Kills
38
38
Deaths
13
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alywolf679
Chang'e
8
1
5
10.5
L
3
8
4
0.63
L
3
5
3
0.9
W
Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
13
2
11
9.25
W
7
4
14
3.5
L
Chernobog
Master935
Chernobog
0
12
4
0.17
W
Mercury
6
2
7
4.75
L
4
6
0
0.67
L
3
7
0
0.43
W
Nu Wa
dnbsalty
Nu Wa
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
69,913
88,465
Taken
68,693
51,348
Mitigated
41,621
14,725
Healing
28,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alywolf679
Chang'e
13,921
683
4,624
8,840
14,380
7,986
1,924
2,349
11,613
72,703
0
L
8,361
2,876
392
3,759
26,007
22,720
0
10,931
14,746
25,852
0
L
8,382
760
715
1,839
9,573
3,445
150
4,305
4,962
48,671
0
W
Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
24,924
13,375
0
8,376
14,259
5,437
3,733
3,436
10,709
0
86,198
W
11,928
897
0
1,490
17,749
19,207
522
4,239
13,272
24,807
0
L
Chernobog
Master935
Chernobog
4,821
2,290
0
3,981
17,204
5,609
0
6,250
10,805
0
38,233
W
Mercury
5,446
3,206
0
2,780
13,455
5,932
3,754
2,743
10,480
0
69,258
L
8,685
3,294
8
2,646
15,026
5,060
0
5,998
8,718
0
29,398
L
11,477
2,576
0
1,385
20,655
14,514
862
10,453
9,691
0
57,464
W
Nu Wa
dnbsalty
Nu Wa
13,694
2,917
474
2,004
8,850
3,059
3,469
3,331
5,241
57,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
58,338
358
Minions Killed
460
0
Camps Cleared
0
1,579,725
Distance Traveled
1,889,113
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,248
612
133
7
0
364,161
0
L
Fafnir
9,066
453
36
2
0
337,030
1
L
Ra
8,747
437
83
4
0
254,608
3
W
Ah Muzen Cab
12,107
605
91
5
0
353,853
0
W
Ares
11,400
570
15
1
0
412,970
1
L
Chernobog
7,317
366
83
4
0
260,755
1
W
Mercury
11,837
592
121
6
0
436,387
0
L
Awilix
8,411
421
45
2
0
363,900
1
L
Bellona
10,261
513
111
6
0
363,432
4
W
Nu Wa
10,746
537
100
5
0
321,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role