Player Matchup

Amaterasu
Amaterasu
DCervera06
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 3
Tiamat
Tiamat
JakeElPerro69
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,616 Elo+
Party 3
Scylla
Scylla
LemonGemErik32
Scylla
Level 106
God Stats
44W - 32L
1,604 SR
Queue Stats
106W - 106L
1,582 Elo+
Party 3
Cabrakan
Cabrakan
SkyHigh13
Cabrakan
Level 48
God Stats
2W - 7L
1,500 SR
Queue Stats
497W - 538L
1,386 Elo+
Solo
Danzaburou
Danzaburou
venoomk
Danzaburou
Level 77
God Stats
7W - 4L
1,607 SR
Queue Stats
52W - 47L
1,557 Elo+
Party 3
Team Averages
Level 67
1,542 SR
1,494 Elo+

VS

Team Averages
Level 68
1,547 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
LucemUmbra
Tsukuyomi
Level 18
God Stats
8W - 3L
1,492 SR
Queue Stats
179W - 134L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
YattyYato
Guan Yu
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 184L
1,512 Elo+
Party 1
Cupid
Cupid
YoMyNickel
Cupid
Level 106
God Stats
16W - 7L
1,724 SR
Queue Stats
130W - 102L
1,678 Elo+
Party 2
Baron Samedi
Baron Samedi
ZephyrusX4
Baron Samedi
Level 83
God Stats
34W - 22L
1,536 SR
Queue Stats
354W - 377L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
xAu79
Sylvanus
Level 29
God Stats
5W - 3L
1,483 SR
Queue Stats
71W - 67L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DCervera06
Amaterasu
13
1 / 6 / 3
7,834
392
4,892
11,356
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 7 / 4
8,788
439
4,438
17,770
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 4 / 2
10,172
509
12,464
12,217
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SkyHigh13
Cabrakan
11
0 / 11 / 5
7,247
362
6,912
18,511
10,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
venoomk
Danzaburou
15
5 / 3 / 2
10,221
511
17,483
15,690
5,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LucemUmbra
Tsukuyomi
18
9 / 3 / 10
11,182
559
13,911
14,362
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
YattyYato
Guan Yu
18
6 / 0 / 12
11,770
589
8,841
17,715
17,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
18
4 / 1 / 3
11,128
556
10,515
19,129
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ZephyrusX4
Baron Samedi
17
12 / 6 / 6
11,540
577
20,683
16,689
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
xAu79
Sylvanus
13
0 / 3 / 7
8,294
415
4,848
11,088
6,728
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
12
Kills
31
31
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DCervera06
Amaterasu
1
6
3
0.42
L
2
7
4
0.57
L
4
4
2
1.25
W
Tsukuyomi
LucemUmbra
Tsukuyomi
9
3
10
4.67
L
Cabrakan
SkyHigh13
Cabrakan
0
11
5
0.23
W
Guan Yu
YattyYato
Guan Yu
6
0
12
12
W
Cupid
4
1
3
5.5
W
Baron Samedi
ZephyrusX4
Baron Samedi
12
6
6
2.5
L
Danzaburou
venoomk
Danzaburou
5
3
2
2
W
Sylvanus
xAu79
Sylvanus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,189
Damage
58,798
75,544
Taken
78,983
44,214
Mitigated
45,757
18,200
Healing
43,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DCervera06
Amaterasu
4,892
2,437
0
1,658
11,356
7,329
0
1,822
9,316
0
27,964
L
4,438
1,143
0
4,175
17,770
16,875
0
7,002
10,449
20,262
0
L
12,464
1,650
0
1,478
12,217
3,724
604
3,164
8,841
80,485
0
W
Tsukuyomi
LucemUmbra
Tsukuyomi
13,911
3,384
0
4,620
14,362
5,960
0
3,235
11,026
0
72,682
L
Cabrakan
SkyHigh13
Cabrakan
6,912
497
0
3,753
18,511
10,641
0
8,980
9,104
30,795
0
W
Guan Yu
YattyYato
Guan Yu
8,841
2,640
1,826
10,425
17,715
17,824
1,263
7,182
10,297
321
65,313
W
Cupid
10,515
5,497
163
14,561
19,129
7,744
2,198
912
18,211
0
101,319
W
Baron Samedi
ZephyrusX4
Baron Samedi
20,683
2,928
2,685
6,030
16,689
7,501
936
7,874
8,699
78,208
0
L
Danzaburou
venoomk
Danzaburou
17,483
8,959
0
7,136
15,690
5,645
0
3,779
11,752
0
67,512
W
Sylvanus
xAu79
Sylvanus
4,848
1,525
1,499
2,119
11,088
6,728
0
4,070
6,936
28,059
9,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
53,914
363
Minions Killed
589
0
Camps Cleared
0
1,627,022
Distance Traveled
1,823,793
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,834
392
46
2
0
346,399
3
L
Tiamat
8,788
439
26
1
0
285,143
4
L
Scylla
10,172
509
150
8
0
343,402
1
W
Tsukuyomi
11,182
559
114
6
0
422,209
1
L
Cabrakan
7,247
362
38
2
0
317,502
0
W
Guan Yu
11,770
589
142
7
0
380,503
7
W
Cupid
11,128
556
156
8
0
352,139
10
W
Baron Samedi
11,540
577
128
6
0
327,052
4
L
Danzaburou
10,221
511
103
5
0
334,576
2
W
Sylvanus
8,294
415
49
2
0
341,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role