Player Matchup

Khepri
Khepri
Bronze I
Chuby Knob
Khepri
Bronze I
Level 48
God Stats
12W - 7L
1,699 SR
Queue Stats
55W - 66L
1,043 MMR
Party 1
Cupid
Cupid
Silver V
RoYaL F1esh
Cupid
Silver V
Level 66
God Stats
18W - 18L
1,527 SR
Queue Stats
59W - 74L
1,216 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
RoYaL P1ayz
Nu Wa
Bronze I
Level 68
God Stats
11W - 10L
1,676 SR
Queue Stats
70W - 80L
1,043 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,634 SR
1,101 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,530 SR
1,100 MMR
Medusa
Medusa
Silver IV
IcedCrumbs
Medusa
Silver IV
Level 67
God Stats
6W - 4L
1,596 SR
Queue Stats
103W - 119L
963 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze I
RickVA24
Erlang Shen
Bronze I
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 85L
1,042 MMR
Solo
Hel
Hel
Silver II
curvydrag0n
Hel
Silver II
Level 60
God Stats
2W - 5L
1,494 SR
Queue Stats
63W - 83L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chuby Knob
Khepri
16
2 / 2 / 15
13,445
708
7,798
16,818
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 3 / 8
13,874
730
20,376
17,308
7,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 3 / 9
13,751
724
23,542
11,178
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HadesZeusAphroditeAnubisCthulhu

VS

Bans
ChaacSobekYmirKumbhakarnaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IcedCrumbs
Medusa
14
2 / 7 / 4
11,414
601
15,149
21,128
6,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
RickVA24
Erlang Shen
15
5 / 6 / 3
12,244
644
11,455
23,643
11,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 5 / 6
11,565
609
6,455
16,292
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
18
Kills
8
8
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
Chuby Knob
Khepri
2
2
15
4.75
L
Medusa
IcedCrumbs
Medusa
2
7
4
0.57
L
Erlang Shen
RickVA24
Erlang Shen
5
6
3
1.08
W
8
3
8
4
W
8
3
9
4.17
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,716
Damage
33,059
45,304
Taken
61,063
31,740
Mitigated
25,881
8,021
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Chuby Knob
Khepri
7,798
795
0
1,518
16,818
18,935
566
2,573
14,245
25,338
0
L
Medusa
IcedCrumbs
Medusa
15,149
7,748
0
3,643
21,128
6,930
492
9,923
10,671
0
64,962
L
Erlang Shen
RickVA24
Erlang Shen
11,455
5,663
0
6,213
23,643
11,571
2,840
12,122
11,173
0
49,722
W
20,376
10,637
712
5,686
17,308
7,918
1,872
2,142
15,166
0
88,526
W
23,542
7,235
0
105
11,178
4,887
348
1,811
9,367
77,947
0
L
6,455
519
8,371
8,286
16,292
7,380
100
8,347
7,475
50,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
35,223
220
Minions Killed
210
0
Camps Cleared
0
988,754
Distance Traveled
965,429
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,445
708
42
2
0
365,958
2
L
Medusa
11,414
601
68
4
0
296,766
0
L
Erlang Shen
12,244
644
61
3
0
331,891
3
W
Cupid
13,874
730
88
5
0
331,050
0
W
Nu Wa
13,751
724
90
5
0
291,746
3
L
Hel
11,565
609
81
4
0
336,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role