Player Matchup

King Arthur
King Arthur
AlphaSimp420
King Arthur
Level 108
God Stats
11W - 9L
1,392 SR
Queue Stats
63W - 99L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
AppleCats
Danzaburou
Level 100
God Stats
5W - 4L
1,664 SR
Queue Stats
63W - 85L
1,447 Elo+
Party 3
Arachne
Arachne
BigDaddyCheese93
Arachne
Level 109
God Stats
9W - 7L
1,500 SR
Queue Stats
402W - 548L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
Butters3484
Kuzenbo
Level 29
God Stats
7W - 6L
1,465 SR
Queue Stats
55W - 71L
1,480 Elo+
Party 3
Tiamat
Tiamat
Gustes-
Tiamat
Level 121
God Stats
23W - 33L
1,375 SR
Queue Stats
396W - 478L
1,461 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,423 Elo+

VS

Team Averages
Level 70
1,601 SR
1,394 Elo+
Anubis
Anubis
BunningsSnagz
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,194 Elo+
Party 4
Anhur
Anhur
LordPeck
Anhur
Level 15
God Stats
16W - 26L
1,241 SR
Queue Stats
21W - 45L
1,187 Elo+
Solo
Ratatoskr
Ratatoskr
Símply
Ratatoskr
Level 160
God Stats
8W - 2L
1,924 SR
Queue Stats
364W - 204L
1,645 Elo+
Party 2
Chang'e
Chang'e
Tilleyy
Chang'e
Level 159
God Stats
14W - 3L
1,839 SR
Queue Stats
667W - 183L
1,751 Elo+
Party 2
Jormungandr
Jormungandr
vjeds
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,194 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaSimp420
King Arthur
11
3 / 3 / 4
7,018
501
5,156
11,197
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
AppleCats
Danzaburou
14
7 / 0 / 1
8,600
614
9,451
4,978
2,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 3
7,536
538
6,086
11,844
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Butters3484
Kuzenbo
11
4 / 2 / 4
7,771
555
4,225
8,947
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Gustes-
Tiamat
15
4 / 1 / 5
8,729
624
7,696
6,651
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,705
408
3,795
7,657
2,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
LordPeck
Anhur
10
0 / 6 / 0
6,375
455
638
8,913
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Símply
Ratatoskr
12
2 / 4 / 1
7,004
500
3,135
9,105
3,877
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tilleyy
Chang'e
13
6 / 4 / 0
7,907
565
10,575
11,719
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
vjeds
Jormungandr
7
1 / 4 / 0
5,362
383
1,957
9,178
3,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
9
9
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlphaSimp420
King Arthur
3
3
4
1.67
W
Danzaburou
AppleCats
Danzaburou
7
0
1
7.5
W
4
3
3
1.83
L
0
4
1
0.13
W
Kuzenbo
Butters3484
Kuzenbo
4
2
4
3
W
Tiamat
Gustes-
Tiamat
4
1
5
6.5
L
Anhur
LordPeck
Anhur
0
6
0
0
L
Ratatoskr
Símply
Ratatoskr
2
4
1
0.63
L
Chang'e
Tilleyy
Chang'e
6
4
0
1.5
L
Jormungandr
vjeds
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
20,100
43,617
Taken
46,572
23,264
Mitigated
18,609
15,325
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlphaSimp420
King Arthur
5,156
909
0
3,602
11,197
6,284
502
5,667
5,171
0
26,524
W
Danzaburou
AppleCats
Danzaburou
9,451
4,651
0
2,601
4,978
2,156
1,768
460
4,518
0
68,066
W
6,086
3,158
0
5,734
11,844
3,759
48
3,466
8,282
0
34,953
L
3,795
631
0
2,611
7,657
2,764
0
3,258
4,177
23,909
0
W
Kuzenbo
Butters3484
Kuzenbo
4,225
1,983
0
1,640
8,947
6,094
244
3,031
5,806
21,424
0
W
Tiamat
Gustes-
Tiamat
7,696
867
0
1,748
6,651
4,971
0
3,074
3,513
55,827
0
L
Anhur
LordPeck
Anhur
638
299
0
743
8,913
1,982
0
732
8,181
0
27,763
L
Ratatoskr
Símply
Ratatoskr
3,135
1,099
0
581
9,105
3,877
0
977
8,112
0
48,458
L
Chang'e
Tilleyy
Chang'e
10,575
806
0
5,426
11,719
6,175
562
3,828
7,422
47,306
0
L
Jormungandr
vjeds
Jormungandr
1,957
913
0
30
9,178
3,811
0
2,696
6,334
12,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
32,353
368
Minions Killed
321
0
Camps Cleared
0
1,306,507
Distance Traveled
1,142,999
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,018
501
51
4
0
246,210
0
W
Danzaburou
8,600
614
104
7
0
262,365
2
W
Arachne
7,536
538
60
4
0
280,616
2
L
Anubis
5,705
408
47
3
0
220,120
0
W
Kuzenbo
7,771
555
32
2
0
258,022
3
W
Tiamat
8,729
624
121
9
0
259,294
0
L
Anhur
6,375
455
54
4
0
199,662
0
L
Ratatoskr
7,004
500
103
7
0
262,125
2
L
Chang'e
7,907
565
97
7
0
237,815
2
L
Jormungandr
5,362
383
20
1
0
223,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role