Player Matchup

Zhong Kui
Zhong Kui
DHuMPTS
Zhong Kui
Level 159
God Stats
5W - 7L
1,236 SR
Queue Stats
556W - 577L
1,521 Elo+
Solo
King Arthur
King Arthur
KorganBR
King Arthur
Level 125
God Stats
9W - 11L
1,461 SR
Queue Stats
17W - 19L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Kroneros
Cernunnos
Level 59
God Stats
5W - 3L
1,570 SR
Queue Stats
56W - 59L
1,488 Elo+
Party 1
Da Ji
Da Ji
Sanguynary
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,519 Elo+
Party 1
Hel
Hel
shadouwz
Hel
Level 67
God Stats
2W - 0L
1,815 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 1
Team Averages
Level 99
1,516 SR
1,481 Elo+

VS

Team Averages
Level 105
1,518 SR
1,487 Elo+
Ganesha
Ganesha
J0Y5TICK
Ganesha
Level 83
God Stats
0W - 2L
1,209 SR
Queue Stats
147W - 167L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
Pancicrazy99
Ne Zha
Level 95
God Stats
14W - 14L
1,791 SR
Queue Stats
135W - 145L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
RagnarLockk
Kukulkan
Level 143
God Stats
13W - 17L
1,491 SR
Queue Stats
248W - 267L
1,519 Elo+
Solo
Sol
Sol
Roockyman
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
papapolillo
Vamana
Level 47
God Stats
32W - 33L
1,601 SR
Queue Stats
106W - 132L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DHuMPTS
Zhong Kui
17
3 / 2 / 3
10,360
576
11,214
14,429
11,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
KorganBR
King Arthur
19
2 / 0 / 2
10,729
596
12,425
15,966
14,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Kroneros
Cernunnos
15
2 / 2 / 7
9,469
526
10,709
13,075
4,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
15
9 / 1 / 4
9,881
549
7,538
12,369
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 3 / 3
8,431
468
6,175
8,748
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
J0Y5TICK
Ganesha
13
0 / 4 / 7
8,241
458
6,181
15,409
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
13
3 / 6 / 1
8,471
471
5,331
14,226
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
RagnarLockk
Kukulkan
13
1 / 3 / 0
8,236
458
6,433
5,300
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 3
9,402
522
12,794
13,792
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
12
0 / 2 / 0
7,249
403
6,194
15,222
10,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
8
8
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DHuMPTS
Zhong Kui
3
2
3
2.25
L
Ganesha
J0Y5TICK
Ganesha
0
4
7
0.88
W
King Arthur
KorganBR
King Arthur
2
0
2
3
W
Cernunnos
Kroneros
Cernunnos
2
2
7
2.75
L
Ne Zha
3
6
1
0.58
L
Kukulkan
RagnarLockk
Kukulkan
1
3
0
0.33
L
4
4
3
1.38
W
Da Ji
9
1
4
11
L
Vamana
0
2
0
0
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
36,933
64,587
Taken
63,949
37,920
Mitigated
33,813
33,606
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DHuMPTS
Zhong Kui
11,214
2,096
0
6,900
14,429
11,112
903
7,524
6,585
71,128
0
L
Ganesha
J0Y5TICK
Ganesha
6,181
756
636
4,351
15,409
11,508
0
5,267
10,092
28,511
0
W
King Arthur
KorganBR
King Arthur
12,425
396
0
7,758
15,966
14,231
956
603
15,363
0
74,012
W
Cernunnos
Kroneros
Cernunnos
10,709
3,958
0
6,314
13,075
4,460
618
7,845
5,190
0
63,309
L
Ne Zha
5,331
1,443
0
1,146
14,226
5,358
0
3,691
10,267
0
53,907
L
Kukulkan
RagnarLockk
Kukulkan
6,433
861
0
50
5,300
1,965
0
3,184
2,116
48,596
0
L
12,794
3,559
0
7,619
13,792
4,003
839
3,677
10,115
56,170
0
W
Da Ji
7,538
1,205
0
5,766
12,369
4,768
640
4,154
8,169
0
53,673
L
Vamana
6,194
2,056
0
3,991
15,222
10,979
0
1,570
13,052
0
35,122
W
6,175
553
2,968
3,900
8,748
3,349
214
4,876
3,872
32,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
41,599
534
Minions Killed
403
0
Camps Cleared
0
1,762,099
Distance Traveled
1,637,661
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,360
576
144
8
0
337,954
4
L
Ganesha
8,241
458
16
1
0
352,252
7
W
King Arthur
10,729
596
148
8
0
364,662
0
W
Cernunnos
9,469
526
111
6
0
347,377
3
L
Ne Zha
8,471
471
93
5
0
350,966
3
L
Kukulkan
8,236
458
118
7
0
277,618
4
L
Sol
9,402
522
107
6
0
321,450
5
W
Da Ji
9,881
549
76
4
0
380,987
6
L
Vamana
7,249
403
69
4
0
335,375
2
W
Hel
8,431
468
55
3
0
331,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role