Player Matchup

Anubis
Anubis
DrewDaPlug4U
Anubis
Level 55
God Stats
3W - 0L
1,792 SR
Queue Stats
17W - 13L
1,601 Elo+
Party 2
Erlang Shen
Erlang Shen
INSUFIxIENT
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,101 Elo+
Party 3
Kukulkan
Kukulkan
Tinman130
Kukulkan
Level 39
God Stats
2W - 3L
1,784 SR
Queue Stats
37W - 38L
1,482 Elo+
Solo
Hercules
Hercules
WigglyBow828313
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
nrly
Danzaburou
Level 27
God Stats
16W - 9L
1,655 SR
Queue Stats
16W - 10L
1,608 Elo+
Party 2
Team Averages
Level 37
1,646 SR
1,458 Elo+

VS

Team Averages
Level 44
1,534 SR
1,362 Elo+
Neith
Neith
Amalie21
Neith
Level 27
God Stats
60W - 56L
1,504 SR
Queue Stats
290W - 265L
1,353 Elo+
Party 1
Artio
Artio
PoisonRedSniper
Artio
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 76L
1,380 Elo+
Solo
Scylla
Scylla
PwrBttm6969
Scylla
Level 88
God Stats
16W - 18L
1,580 SR
Queue Stats
157W - 148L
1,576 Elo+
Party 1
Bellona
Bellona
kyrokena23
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 1
Sun Wukong
Sun Wukong
scdoe
Sun Wukong
Level 60
God Stats
6W - 5L
1,584 SR
Queue Stats
58W - 61L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 3 / 25
13,353
1,113
20,661
8,444
4,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
INSUFIxIENT
Erlang Shen
18
4 / 2 / 19
11,578
965
6,972
16,223
9,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Tinman130
Kukulkan
20
15 / 2 / 18
14,219
1,185
32,606
7,971
2,774
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
18
7 / 6 / 17
12,239
1,020
12,676
21,733
17,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
nrly
Danzaburou
20
8 / 2 / 25
14,292
1,191
30,120
15,451
6,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amalie21
Neith
17
4 / 10 / 7
12,247
1,021
10,799
23,824
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 9 / 6
11,627
969
8,128
22,692
18,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
18
5 / 2 / 7
12,664
1,055
25,604
12,964
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
kyrokena23
Bellona
17
1 / 13 / 8
10,925
910
4,161
30,920
20,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
scdoe
Sun Wukong
19
2 / 8 / 11
12,178
1,015
15,360
22,938
15,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
54
42
Kills
15
15
Deaths
42
104
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Amalie21
Neith
4
10
7
0.75
W
Anubis
8
3
25
6.83
W
Erlang Shen
INSUFIxIENT
Erlang Shen
4
2
19
6.75
L
3
9
6
0.67
L
Scylla
5
2
7
4.25
W
Kukulkan
Tinman130
Kukulkan
15
2
18
12
W
Hercules
7
6
17
2.58
L
Bellona
kyrokena23
Bellona
1
13
8
0.38
W
Danzaburou
nrly
Danzaburou
8
2
25
10.25
L
Sun Wukong
scdoe
Sun Wukong
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,035
Damage
64,052
69,822
Taken
113,338
39,951
Mitigated
66,332
14,603
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amalie21
Neith
10,799
4,822
0
2,438
23,824
7,960
0
12,769
10,930
0
26,597
W
Anubis
20,661
364
342
1,371
8,444
4,175
0
3,612
4,614
40,551
0
W
Erlang Shen
INSUFIxIENT
Erlang Shen
6,972
3,328
0
1,415
16,223
9,914
0
7,378
8,550
0
13,975
L
8,128
989
704
4,058
22,692
18,502
0
8,690
13,881
33,110
0
L
Scylla
25,604
1,989
468
2,397
12,964
4,042
0
5,192
7,697
61,856
0
W
Kukulkan
Tinman130
Kukulkan
32,606
1,858
0
1,019
7,971
2,774
0
4,719
3,110
64,797
0
W
Hercules
12,676
2,644
0
4,028
21,733
17,063
0
10,950
10,286
0
16,362
L
Bellona
kyrokena23
Bellona
4,161
1,050
0
338
30,920
20,426
0
16,348
14,422
126
12,459
W
Danzaburou
nrly
Danzaburou
30,120
17,544
679
5,749
15,451
6,025
0
6,185
9,031
0
60,635
L
Sun Wukong
scdoe
Sun Wukong
15,360
2,275
0
2,486
22,938
15,402
0
10,268
12,595
0
28,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,681
Gold Earned
59,641
213
Minions Killed
209
4
Camps Cleared
6
977,948
Distance Traveled
1,084,245
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,247
1,021
28
2
2
214,532
1
W
Anubis
13,353
1,113
49
4
0
170,293
1
W
Erlang Shen
11,578
965
8
1
0
231,304
0
L
Artio
11,627
969
50
4
2
209,473
1
L
Scylla
12,664
1,055
80
7
2
231,536
3
W
Kukulkan
14,219
1,185
90
8
3
195,418
0
W
Hercules
12,239
1,020
6
1
0
191,326
0
L
Bellona
10,925
910
19
2
0
212,071
0
W
Danzaburou
14,292
1,191
60
5
1
189,607
0
L
Sun Wukong
12,178
1,015
32
3
0
216,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role