Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BucK Tan
Rama
Level 67
God Stats
1W - 6L
1,777 SR
Queue Stats
372W - 357L
1,548 Elo+
Party 1
Terra
Terra
CilJakkya
Terra
Level 55
God Stats
13W - 16L
1,739 SR
Queue Stats
34W - 50L
1,648 Elo+
Party 1
Loki
Loki
Pulsarz
Loki
Level 159
God Stats
7W - 14L
1,453 SR
Queue Stats
491W - 484L
1,631 Elo+
Party 1
Tiamat
Tiamat
x Jay NF x
Tiamat
Level 144
God Stats
10W - 9L
1,511 SR
Queue Stats
390W - 345L
1,511 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,568 Elo+

VS

Team Averages
Level 132
1,544 SR
1,550 Elo+
Mulan
Mulan
J_Hoppppp
Mulan
Level 138
God Stats
6W - 3L
1,634 SR
Queue Stats
28W - 44L
1,543 Elo+
Party 2
Neith
Neith
Jiraiyaxchan
Neith
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 34L
1,448 Elo+
Party 2
Vamana
Vamana
Lycanthrxpe
Vamana
Level 160
God Stats
2W - 4L
1,536 SR
Queue Stats
78W - 77L
1,575 Elo+
Party 2
Ymir
Ymir
ThaToddFxther
Ymir
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 39L
1,663 Elo+
Party 2
Tiamat
Tiamat
WrathfulReaper00
Tiamat
Level 102
God Stats
28W - 23L
1,548 SR
Queue Stats
268W - 250L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 0 / 1
4,642
516
784
3,095
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
1 / 2 / 3
4,732
526
2,367
4,842
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
CilJakkya
Terra
6
0 / 4 / 2
4,090
454
1,041
6,273
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Pulsarz
Loki
9
3 / 1 / 1
5,277
586
2,886
5,480
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
x Jay NF x
Tiamat
7
0 / 2 / 0
4,228
470
2,905
4,484
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
J_Hoppppp
Mulan
10
2 / 0 / 2
5,906
656
4,217
5,982
2,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 2 / 2
5,449
605
3,914
3,544
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
9
2 / 0 / 1
5,408
601
1,468
4,703
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 2 / 3
5,217
580
3,197
6,174
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,366
596
1,802
2,153
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
9
9
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
1
0.5
L
Rama
1
2
3
1.25
L
Terra
CilJakkya
Terra
0
4
2
0.25
W
Mulan
J_Hoppppp
Mulan
2
0
2
3
W
3
2
2
2
W
Vamana
2
0
1
2.5
L
Loki
Pulsarz
Loki
3
1
1
3.5
W
2
2
3
1.75
W
0
0
0
0
L
Tiamat
x Jay NF x
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,983
Damage
14,598
24,174
Taken
22,556
7,042
Mitigated
7,665
8,102
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
784
160
0
750
3,095
830
0
1,481
1,352
25,928
0
L
Rama
2,367
1,937
0
2,342
4,842
1,025
0
1,592
3,250
0
19,822
L
Terra
CilJakkya
Terra
1,041
126
127
676
6,273
1,792
0
1,489
4,784
3,794
0
W
Mulan
J_Hoppppp
Mulan
4,217
943
0
1,106
5,982
2,186
663
2,619
3,039
0
31,249
W
3,914
1,597
0
1,201
3,544
882
604
290
3,210
0
25,744
W
Vamana
1,468
614
0
1,612
4,703
1,460
774
452
4,191
0
19,982
L
Loki
Pulsarz
Loki
2,886
1,123
0
2,573
5,480
1,378
0
135
5,305
0
27,360
W
3,197
667
0
1,408
6,174
2,377
150
635
5,505
15,439
0
W
1,802
172
0
1,434
2,153
760
137
220
1,881
26,945
0
L
Tiamat
x Jay NF x
Tiamat
2,905
223
0
1,634
4,484
2,017
0
0
4,484
14,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
27,346
187
Minions Killed
264
0
Camps Cleared
0
710,672
Distance Traveled
808,768
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,642
516
55
6
0
167,538
2
L
Rama
4,732
526
40
4
0
136,087
0
L
Terra
4,090
454
2
0
0
136,532
0
W
Mulan
5,906
656
76
8
0
139,665
3
W
Neith
5,449
605
51
6
0
152,005
3
W
Vamana
5,408
601
47
5
0
193,373
1
L
Loki
5,277
586
60
7
0
167,974
1
W
Ymir
5,217
580
20
2
0
157,227
4
W
Tiamat
5,366
596
70
8
0
166,498
4
L
Tiamat
4,228
470
30
3
0
102,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role