Player Matchup

Osiris
Osiris
DarthPumpkin
Osiris
Level 26
God Stats
2W - 2L
1,633 SR
Queue Stats
8W - 6L
1,473 Elo+
Party 2
Tiamat
Tiamat
Headshotbuns
Tiamat
Level 68
God Stats
4W - 1L
1,375 SR
Queue Stats
17W - 22L
1,513 Elo+
Party 2
Loki
Loki
MR-Big-Cracked
Loki
Level 49
God Stats
3W - 0L
1,798 SR
Queue Stats
12W - 13L
1,526 Elo+
Party 2
Team Averages
Level 48
1,602 SR
1,504 Elo+

VS

Team Averages
Level 59
1,257 SR
1,175 Elo+
Nu Wa
Nu Wa
Roninx21
Nu Wa
Level 66
God Stats
0W - 3L
1,188 SR
Queue Stats
11W - 35L
1,192 Elo+
Party 1
Bellona
Bellona
alniro_555
Bellona
Level 63
God Stats
14W - 25L
1,289 SR
Queue Stats
33W - 88L
1,154 Elo+
Party 1
Artio
Artio
ripyizuu
Artio
Level 49
God Stats
12W - 24L
1,294 SR
Queue Stats
29W - 89L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 7
10,999
687
11,342
14,357
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
15
3 / 2 / 8
10,592
662
18,051
9,380
11,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 7
10,458
654
11,809
9,619
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Roninx21
Nu Wa
13
3 / 5 / 2
9,736
609
11,959
15,980
5,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
alniro_555
Bellona
12
1 / 4 / 4
9,181
574
7,277
16,893
10,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
ripyizuu
Artio
13
1 / 2 / 3
9,921
620
2,668
16,799
17,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
5
5
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
7
7.5
W
Tiamat
3
2
8
3.5
W
4
2
7
3.75
L
Nu Wa
Roninx21
Nu Wa
3
5
2
0.8
L
Bellona
alniro_555
Bellona
1
4
4
0.75
L
Artio
ripyizuu
Artio
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,202
Damage
21,904
33,356
Taken
49,672
23,718
Mitigated
33,368
12,627
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,342
4,201
0
7,026
14,357
8,822
261
5,884
8,473
5,648
54,162
W
Tiamat
18,051
1,153
0
3,295
9,380
11,733
280
3,945
5,435
52,807
0
W
11,809
1,285
1,220
1,086
9,619
3,163
983
4,953
4,666
0
33,240
L
Nu Wa
Roninx21
Nu Wa
11,959
3,734
286
4,950
15,980
5,399
0
5,087
10,893
59,029
0
L
Bellona
alniro_555
Bellona
7,277
2,197
603
5,645
16,893
10,075
0
7,479
9,414
0
28,291
L
Artio
ripyizuu
Artio
2,668
49
1,665
6,087
16,799
17,894
0
6,242
10,557
15,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
28,838
190
Minions Killed
166
0
Camps Cleared
0
900,049
Distance Traveled
808,986
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,999
687
72
5
0
297,097
2
W
Tiamat
10,592
662
73
5
0
296,207
9
W
Loki
10,458
654
45
3
0
306,745
1
L
Nu Wa
9,736
609
79
5
0
233,234
3
L
Bellona
9,181
574
58
4
0
270,766
3
L
Artio
9,921
620
29
2
0
304,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role