Player Matchup

Olorun
Olorun
Grahamit
Olorun
Level 29
God Stats
8W - 6L
1,608 SR
Queue Stats
49W - 48L
1,422 Elo+
Party 1
Apollo
Apollo
MadderHatter
Apollo
Level 44
God Stats
1W - 3L
1,262 SR
Queue Stats
63W - 76L
1,401 Elo+
Party 3
Odin
Odin
Metro666
Odin
Level 48
God Stats
7W - 8L
1,345 SR
Queue Stats
55W - 96L
1,276 Elo+
Party 1
Fafnir
Fafnir
Phunion
Fafnir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,339 Elo+
Party 3
Mercury
Mercury
adamlikesurmom
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 34
1,443 SR
1,387 Elo+

VS

Team Averages
Level 72
1,497 SR
1,404 Elo+
Cerberus
Cerberus
Luginho21
Cerberus
Level 62
God Stats
33W - 29L
1,496 SR
Queue Stats
430W - 475L
1,359 Elo+
Party 2
King Arthur
King Arthur
Qrow76
King Arthur
Level 39
God Stats
40W - 26L
1,489 SR
Queue Stats
107W - 133L
1,321 Elo+
Party 2
Hou Yi
Hou Yi
WarierNine4363
Hou Yi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 95L
1,426 Elo+
Party 2
Vulcan
Vulcan
mur444
Vulcan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
posmendi
Bakasura
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 308L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grahamit
Olorun
11
3 / 4 / 0
6,359
530
3,716
7,409
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
8
0 / 2 / 0
4,877
406
2,560
4,587
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
8
1 / 3 / 0
5,354
446
1,962
6,112
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Phunion
Fafnir
7
0 / 3 / 0
5,308
442
2,509
5,847
3,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
0 / 3 / 0
4,766
397
462
5,887
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Luginho21
Cerberus
10
0 / 0 / 6
6,509
542
1,820
6,357
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Qrow76
King Arthur
11
1 / 1 / 2
6,976
581
2,381
4,591
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 2
6,849
571
5,385
4,813
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
mur444
Vulcan
14
7 / 2 / 1
8,308
692
7,724
5,624
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
posmendi
Bakasura
12
3 / 1 / 2
7,151
596
1,123
7,594
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
4
Kills
15
15
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Grahamit
Olorun
3
4
0
0.75
W
Cerberus
Luginho21
Cerberus
0
0
6
3
L
Apollo
0
2
0
0
L
Odin
1
3
0
0.33
L
Fafnir
Phunion
Fafnir
0
3
0
0
W
King Arthur
Qrow76
King Arthur
1
1
2
2
W
4
0
2
5
L
0
3
0
0
W
Vulcan
mur444
Vulcan
7
2
1
3.75
W
Bakasura
posmendi
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,209
Damage
18,433
29,842
Taken
28,979
12,143
Mitigated
10,864
7,238
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Grahamit
Olorun
3,716
1,411
0
1,989
7,409
3,411
0
5,412
1,793
36,569
1,561
W
Cerberus
Luginho21
Cerberus
1,820
182
0
2,280
6,357
2,849
0
1,497
4,860
10,147
0
L
Apollo
2,560
1,463
0
1,465
4,587
977
0
618
3,969
0
26,233
L
Odin
1,962
744
0
200
6,112
3,426
0
1,806
4,079
0
19,181
L
Fafnir
Phunion
Fafnir
2,509
598
0
2,249
5,847
3,046
0
1,350
4,497
7,318
0
W
King Arthur
Qrow76
King Arthur
2,381
289
0
788
4,591
2,182
156
0
4,416
0
29,460
W
5,385
2,989
0
2,456
4,813
1,424
0
776
4,037
0
51,578
L
462
0
0
1,335
5,887
1,283
0
102
5,760
0
23,057
W
Vulcan
mur444
Vulcan
7,724
2,888
0
695
5,624
2,058
396
3,462
2,137
50,469
0
W
Bakasura
posmendi
Bakasura
1,123
859
0
4,508
7,594
2,351
0
192
7,352
0
34,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
35,793
225
Minions Killed
377
0
Camps Cleared
0
1,014,494
Distance Traveled
1,150,262
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,359
530
63
5
0
206,654
2
W
Cerberus
6,509
542
16
1
0
216,472
3
L
Apollo
4,877
406
51
4
0
192,965
5
L
Odin
5,354
446
53
4
0
226,733
2
L
Fafnir
5,308
442
19
2
0
222,038
1
W
King Arthur
6,976
581
69
6
0
191,561
3
W
Hou Yi
6,849
571
93
8
0
220,225
0
L
Mercury
4,766
397
39
3
0
166,104
0
W
Vulcan
8,308
692
105
9
0
249,391
3
W
Bakasura
7,151
596
94
8
0
272,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role