Player Matchup

Medusa
Medusa
CelestiaLuWhatev
Medusa
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,306 Elo+
Party 1
King Arthur
King Arthur
GenericFatMan
King Arthur
Level 60
God Stats
22W - 22L
1,544 SR
Queue Stats
233W - 240L
1,300 Elo+
Party 1
Tiamat
Tiamat
Nico gun02
Tiamat
Level 62
God Stats
9W - 10L
1,305 SR
Queue Stats
21W - 22L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tommy guns02
Tsukuyomi
Level 33
God Stats
2W - 2L
1,660 SR
Queue Stats
132W - 131L
1,401 Elo+
Party 3
Yemoja
Yemoja
TooBadxSoSad
Yemoja
Level 46
God Stats
2W - 7L
1,274 SR
Queue Stats
100W - 108L
1,216 Elo+
Party 1
Team Averages
Level 54
1,457 SR
1,325 Elo+

VS

Team Averages
Level 69
1,520 SR
1,434 Elo+
Baron Samedi
Baron Samedi
Call me Ding626
Baron Samedi
Level 122
God Stats
10W - 6L
1,511 SR
Queue Stats
427W - 419L
1,488 Elo+
Party 2
Tiamat
Tiamat
Dragonborn_5015
Tiamat
Level 29
God Stats
10W - 8L
1,483 SR
Queue Stats
17W - 16L
1,433 Elo+
Party 2
Fenrir
Fenrir
JustPlayin6127
Fenrir
Level 72
God Stats
5W - 3L
1,680 SR
Queue Stats
71W - 65L
1,467 Elo+
Party 2
Olorun
Olorun
WelcomeTwoChilis
Olorun
Level 72
God Stats
11W - 9L
1,462 SR
Queue Stats
359W - 376L
1,428 Elo+
Party 2
Bellona
Bellona
fartdaddy xl
Bellona
Level 48
God Stats
16W - 9L
1,464 SR
Queue Stats
19W - 30L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,848
450
8,866
10,773
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GenericFatMan
King Arthur
11
2 / 3 / 0
6,293
484
3,476
9,526
5,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Nico gun02
Tiamat
12
0 / 1 / 0
6,725
517
4,858
6,441
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Tommy guns02
Tsukuyomi
9
0 / 3 / 0
5,659
435
2,487
7,051
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
0 / 4 / 0
5,270
405
2,755
7,465
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Call me Ding626
Baron Samedi
12
4 / 1 / 2
6,487
499
9,019
10,816
6,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 0 / 1
6,839
526
3,199
6,548
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 0
7,042
542
4,158
8,553
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 4
6,958
535
4,533
7,783
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
fartdaddy xl
Bellona
14
3 / 1 / 1
8,063
620
7,609
8,054
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
12
12
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Call me Ding626
Baron Samedi
4
1
2
5
L
1
1
0
1
W
0
0
1
0.5
L
King Arthur
GenericFatMan
King Arthur
2
3
0
0.67
W
3
1
0
3
L
Tiamat
Nico gun02
Tiamat
0
1
0
0
L
Tsukuyomi
Tommy guns02
Tsukuyomi
0
3
0
0
L
Yemoja
0
4
0
0
W
2
0
4
4
W
Bellona
fartdaddy xl
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
28,518
41,256
Taken
41,754
18,233
Mitigated
23,595
14,824
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Call me Ding626
Baron Samedi
9,019
1,511
1,299
5,023
10,816
6,016
446
1,379
9,437
34,982
0
L
8,866
2,640
0
4,900
10,773
3,364
0
7,120
3,653
0
38,860
W
3,199
393
0
2,797
6,548
3,565
0
3,720
2,828
36,842
0
L
King Arthur
GenericFatMan
King Arthur
3,476
489
0
2,661
9,526
5,887
116
0
9,087
0
24,260
W
4,158
450
0
5,284
8,553
4,275
0
741
7,812
0
39,773
L
Tiamat
Nico gun02
Tiamat
4,858
315
0
2,345
6,441
3,174
39
2,802
3,275
41,756
0
L
Tsukuyomi
Tommy guns02
Tsukuyomi
2,487
541
0
2,781
7,051
2,043
0
1,036
5,974
0
27,175
L
Yemoja
2,755
731
1,063
1,074
7,465
3,765
0
5,438
2,027
12,080
0
W
4,533
2,130
780
2,293
7,783
2,930
1,245
1,297
6,486
43,277
0
W
Bellona
fartdaddy xl
Bellona
7,609
2,639
0
3,542
8,054
6,809
732
476
7,578
0
42,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
35,389
285
Minions Killed
394
0
Camps Cleared
0
1,249,146
Distance Traveled
1,336,734
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,487
499
35
3
0
252,112
1
L
Medusa
5,848
450
57
4
0
262,406
3
W
Tiamat
6,839
526
81
6
0
264,424
0
L
King Arthur
6,293
484
54
4
0
261,669
2
W
Fenrir
7,042
542
86
7
0
298,020
2
L
Tiamat
6,725
517
82
6
0
240,396
1
L
Tsukuyomi
5,659
435
64
5
0
243,113
0
L
Yemoja
5,270
405
28
2
0
241,562
3
W
Olorun
6,958
535
93
7
0
248,256
0
W
Bellona
8,063
620
99
8
0
273,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role