Player Matchup

King Arthur
King Arthur
Hoodie CORN
King Arthur
Level 49
God Stats
94W - 78L
1,495 SR
Queue Stats
514W - 474L
1,369 Elo+
Party 1
Ymir
Ymir
Juic3WorId
Ymir
Level 52
God Stats
20W - 22L
1,484 SR
Queue Stats
412W - 407L
1,368 Elo+
Party 1
Loki
Loki
OneBadHomeless
Loki
Level 68
God Stats
60W - 58L
1,340 SR
Queue Stats
512W - 515L
1,358 Elo+
Party 1
Nox
Nox
xXsupperbaddXx
Nox
Level 24
God Stats
7W - 9L
1,409 SR
Queue Stats
33W - 41L
1,368 Elo+
Party 1
Chiron
Chiron
xxNbedgood19xx
Chiron
Level 40
God Stats
1W - 4L
1,512 SR
Queue Stats
58W - 81L
1,345 Elo+
Party 1
Team Averages
Level 47
1,448 SR
1,362 Elo+

VS

Team Averages
Level 44
1,490 SR
1,440 Elo+
Tiamat
Tiamat
LeckerSendvich
Tiamat
Level 68
God Stats
11W - 7L
1,691 SR
Queue Stats
191W - 170L
1,461 Elo+
Party 2
Neith
Neith
MushroomMan5563
Neith
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Tactician45
Jormungandr
Level 24
God Stats
1W - 5L
1,423 SR
Queue Stats
7W - 14L
1,353 Elo+
Party 2
Anubis
Anubis
WearingTexas42
Anubis
Level 22
God Stats
12W - 13L
1,537 SR
Queue Stats
12W - 13L
1,456 Elo+
Party 2
Anhur
Anhur
freebird604
Anhur
Level 69
God Stats
1W - 4L
1,300 SR
Queue Stats
198W - 184L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hoodie CORN
King Arthur
10
1 / 3 / 0
5,733
521
3,179
5,533
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 1 / 3
5,467
497
2,685
5,876
1,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 1
6,356
578
3,640
5,983
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,482
498
1,249
3,948
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 5
5,472
497
4,608
5,478
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,030
548
4,163
4,282
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
3,920
356
182
2,303
590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Tactician45
Jormungandr
8
0 / 3 / 3
5,377
489
2,853
7,043
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 0
6,444
586
4,661
6,941
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 3 / 0
5,227
475
3,603
6,108
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
8
8
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Hoodie CORN
King Arthur
1
3
0
0.33
W
0
1
3
1.5
L
2
2
2
1.5
L
0
1
0
0
W
5
0
1
5.5
L
Jormungandr
Tactician45
Jormungandr
0
3
3
0.5
L
3
2
0
1.5
L
3
3
0
1
W
1
2
0
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
15,462
26,818
Taken
26,677
9,234
Mitigated
13,725
6,923
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Hoodie CORN
King Arthur
3,179
402
0
445
5,533
3,454
0
3,906
1,627
0
23,098
W
2,685
653
8
642
5,876
1,837
264
1,925
3,919
23,494
0
L
4,163
126
0
888
4,282
3,305
14
1,578
2,704
29,555
0
L
182
105
0
930
2,303
590
0
0
2,303
0
5,618
W
3,640
1,306
0
2,208
5,983
1,509
0
2,057
3,815
0
30,187
L
Jormungandr
Tactician45
Jormungandr
2,853
971
0
2,452
7,043
4,557
0
1,581
5,462
22,282
0
L
4,661
596
0
3,606
6,941
3,589
156
0
6,641
30,507
0
L
3,603
2,237
0
898
6,108
1,684
0
775
5,333
0
21,713
W
1,249
115
123
836
3,948
1,238
46
1,744
1,908
23,260
0
W
4,608
2,003
768
1,893
5,478
1,196
481
1,554
3,872
0
18,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
26,998
220
Minions Killed
216
0
Camps Cleared
0
998,423
Distance Traveled
749,032
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,733
521
45
4
0
196,747
0
W
Ymir
5,467
497
35
3
0
188,974
1
L
Tiamat
6,030
548
64
6
0
204,079
3
L
Neith
3,920
356
12
1
0
64,611
0
W
Loki
6,356
578
63
6
0
226,896
0
L
Jormungandr
5,377
489
37
3
0
166,940
0
L
Anubis
6,444
586
65
6
0
153,007
1
L
Anhur
5,227
475
38
3
0
160,395
0
W
Nox
5,482
498
38
3
0
199,809
3
W
Chiron
5,472
497
39
4
0
185,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role